From 92cfd87cfd9970a76f85b1baa271e410454157b8 Mon Sep 17 00:00:00 2001 From: Bryan Oltman Date: Wed, 19 Feb 2014 16:06:31 -0500 Subject: [PATCH] Adding spec for CAAnimation-EasingEquations/ --- .../1.0.2/CAAnimation-EasingEquations.podspec | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 CAAnimation-EasingEquations/1.0.2/CAAnimation-EasingEquations.podspec diff --git a/CAAnimation-EasingEquations/1.0.2/CAAnimation-EasingEquations.podspec b/CAAnimation-EasingEquations/1.0.2/CAAnimation-EasingEquations.podspec new file mode 100644 index 00000000000000..6459b3615db19b --- /dev/null +++ b/CAAnimation-EasingEquations/1.0.2/CAAnimation-EasingEquations.podspec @@ -0,0 +1,18 @@ +Pod::Spec.new do |s| + s.name = "CAAnimation-EasingEquations" + s.version = "1.0.2" + s.summary = "A category on CAAnimation that provides a number of easing equations to add some zazz to your app (with examples!)" + s.description = <<-DESC +Adding easing to animations makes them more realistic. UIKit provides a very limited set of easing functions, so I added a few more. +Easings.net provides some good examples and further explanation. + DESC + s.homepage = "https://github.com/bryanoltman/CAAnimation-EasingEquations" + s.license = 'MIT' + s.author = { "Bryan" => "bryanoltman@gmail.com" } + s.social_media_url = "http://twitter.com/moltman" + s.platform = :ios + s.source = { :git => "https://github.com/bryanoltman/CAAnimation-EasingEquations.git", :tag => '1.0.2' } + s.source_files = '*.{h,m}' + s.requires_arc = true + +end