generic-box2d-plist-cocos2d-x not compiles with latest cocos2d-x v3.14
Should be updated.
Sorry - can't reproduce on MacOS. Might be related to a name conflict with Polygon class.
I've moved the class inside PhysicsShapeCache. This should fix the compilation on Windows.
Demo project also updated: https://github.com/CodeAndWeb/PhysicsEditor-Cocos2d-x
As I wrote in first message, I'm talking about
Why you close it so fast, without waiting for my reply? Please reopen this issue. You updated loader not for box2d.