-
Notifications
You must be signed in to change notification settings - Fork 1
Release 0.9.1 #16
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Release 0.9.1 #16
Conversation
Add missing documentation
WalkthroughThis pull request refactors the Changes
TipsChat with CodeRabbit Bot (
|
WalkthroughThe changes involve replacing a struct with a class in the Changes
Uplevel your code reviews with CodeRabbit ProCodeRabbit ProIf you like this project, please support us by purchasing the Pro version. The Pro version has advanced context, superior noise reduction and several proprietary improvements compared to the open source version. Moreover, CodeRabbit Pro is free for open source projects. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Files selected (2)
- Runtime/Internal/InnerStateData.cs (1)
- Runtime/Internal/StateFactory.cs (1)
Files ignored due to filter (1)
- package.json
Files skipped from review due to trivial changes (2)
- Runtime/Internal/InnerStateData.cs
- Runtime/Internal/StateFactory.cs
Review comments generated (0)
- Review: 0
- LGTM: 0
Tips
Chat with
CodeRabbit Bot (@coderabbitai)
- Reply on review comments left by this bot to ask follow-up questions. A review comment is a comment on a diff or a file.
- Invite the bot into a review comment chain by tagging
@coderabbitaiin a reply.
Code suggestions
- The bot may make code suggestions, but please review them carefully before committing since the line number ranges may be misaligned.
- You can edit the comment made by the bot and manually tweak the suggestion if it is slightly off.
Pausing incremental reviews
- Add
@coderabbitai: ignoreanywhere in the PR description to pause further reviews from the bot.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Review Status
Actionable comments generated: 1
Files ignored due to filter (1)
- package.json
Files selected for processing (2)
- Runtime/Internal/InnerStateData.cs (1 hunks)
- Runtime/Internal/StateFactory.cs (1 hunks)
Files skipped from review due to trivial changes (1)
- Runtime/Internal/InnerStateData.cs
|
|
||
| namespace GameLovers.StatechartMachine.Internal | ||
| { | ||
| /// <summary> | ||
| /// References of the data to be use in the <see cref="IStateFactory"/> to manage the pattern of state creation | ||
| /// </summary> | ||
| internal struct StateFactoryData | ||
| { | ||
| // TODO: Check if Action fields inside structs is a problem | ||
| public Action<IStatechartEvent> StateChartMoveNextCall; | ||
| public IStatechart Statechart; | ||
| } |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
The new hunk adds a summary comment to the StateFactoryData struct, which improves code readability and understanding. However, it's important to note that mutable structs with public fields, like StateFactoryData, can lead to unexpected behavior if not handled carefully. Consider encapsulating these fields with properties and making the struct immutable or changing it to a class if mutability is required.
- internal struct StateFactoryData
- {
- public Action<IStatechartEvent> StateChartMoveNextCall;
- public IStatechart Statechart;
- }
+ internal class StateFactoryData
+ {
+ public Action<IStatechartEvent> StateChartMoveNextCall { get; set; }
+ public IStatechart Statechart { get; set; }
+ }
Add missing documentation
Replace bad struct objects to classes
Summary by CodeRabbit
InnerStateDataandStateFactoryDatatypes for improved flexibility and maintainability.InnerStateDataandStateFactoryDataclasses.Summary by CodeRabbit
InnerStateDatafrom struct to class for better memory management and performance.StateFactoryDatastruct inStateFactory.cs. This new struct will enhance the state creation pattern, improving the overall efficiency of the state machine.