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play, and all other Audio commands interacting with the lavalink node.
audio
Friendly error like "Can't play tracks at the moment because Lavalink node is not ready." instead of just crashing.
Traceback (most recent call last): File "/home/martinebots/martinebotsvenv/lib/python3.7/site-packages/discord/ext/commands/core.py", line 79, in wrapped ret = await coro(*args, **kwargs) File "/home/martinebots/martinebotscogs/cogs_modified/audio/audio.py", line 3183, in play await self._enqueue_tracks(ctx, query) File "/home/martinebots/martinebotscogs/cogs_modified/audio/audio.py", line 3885, in _enqueue_tracks result, called_api = await self.music_cache.lavalink_query(ctx, player, query) File "/home/martinebots/martinebotscogs/cogs_modified/audio/apis.py", line 911, in lavalink_query results = await player.load_tracks(query) File "/home/martinebots/martinebotsvenv/lib/python3.7/site-packages/lavalink/rest_api.py", line 300, in load_tracks self.__check_node_ready() File "/home/martinebots/martinebotsvenv/lib/python3.7/site-packages/lavalink/rest_api.py", line 268, in __check_node_ready raise RuntimeError("Cannot execute REST request when node not ready.") RuntimeError: Cannot execute REST request when node not ready. The above exception was the direct cause of the following exception: Traceback (most recent call last): File "/home/martinebots/martinebotsvenv/lib/python3.7/site-packages/discord/ext/commands/bot.py", line 863, in invoke await ctx.command.invoke(ctx) File "/home/martinebots/martinebotsvenv/lib/python3.7/site-packages/discord/ext/commands/core.py", line 728, in invoke await injected(*ctx.args, **ctx.kwargs) File "/home/martinebots/martinebotsvenv/lib/python3.7/site-packages/discord/ext/commands/core.py", line 88, in wrapped raise CommandInvokeError(exc) from exc discord.ext.commands.errors.CommandInvokeError: Command raised an exception: RuntimeError: Cannot execute REST request when node not ready.```
The text was updated successfully, but these errors were encountered:
Cheers I'll handle this by raising a user friendly message whenever that RuntimeError is raised by RLL.
Sorry, something went wrong.
Cog-Creators/Red-DiscordBot@95e8d60
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Command bugs
Command name
play, and all other Audio commands interacting with the lavalink node.
What cog is this command from?
audio
What were you expecting to happen?
Friendly error like "Can't play tracks at the moment because Lavalink node is not ready." instead of just crashing.
What actually happened?
The text was updated successfully, but these errors were encountered: