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Stable 1.80.15 Release #529
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100% reviewed source file: 'en_US.json' on 'ja_JP'.
There is an old workaround that was forgotten to be deleted to handle the SetActivity call when it was called in a fast loop. As now we dont use fast loop, the call were getting returned early and RPC is not modified. Also add force idle after the game is stopped
100% reviewed source file: 'en_US.json' on 'zh_CN'.
+ Do not update presence if game name or region variable is empty
100% reviewed source file: 'en_US.json' on 'es_419'.
This ensures that when region is reloaded, both vars value always have the correct one. Will increase overhead but it fixes the "Settings getting reset" bug
* Fixed Collapse's innability to uninstall ZZZ * Added ZZZ to supported Features * Made ZZZ use a rowspan of 2 mb forgot how html and md works
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What's New? - 1.80.15
ConfigureAwait
, by @neon-nyanRegistryRoot
which is used by all GameSettings backend to load values from registry.RegistryRoot
is always retrieve the latest value instead of caching it.MIT License
string in Settings page not localized, by @bagusnlTemplates
Changelog Prefixes