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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__EC2A34E8_4FAA_11D3_81A0_A79013DBA62A__INCLUDED_)
#define AFX_STDAFX_H__EC2A34E8_4FAA_11D3_81A0_A79013DBA62A__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
// same as lean and mean
#define AlwaysOnTop 4
#define UpperCaseHex 8
#define OmitPound 16
#define SnaptoWebsafe 32
#define AutoCopytoClip 64
#define MimimizetoTray 128
#define EasyMove 256
#define MinimizeonStart 512
#define ExpandedDialog 1024
#define ModeHTML 2048
#define ModeDelphi 4096
#define ModePowerBuilder 8192
#define ModeVisualBasic 16384
#define ModeVisualC 32768
#define Sampling1 65536
#define Sampling3x3 131072
#define Sampling5x5 262144
#define MultipleInstances 524288
#define DetectWebsafeColors 1048576
#define RGBINT 2097152
#define RGBFLOAT 4194304
#define MAGWHILEEYEDROP 8388608
#define USECROSSHAIR 16777216
#define SETCURSORONEYEDROP 16777216*2
#define MULTIPIXELSAMPLE 16777216*2*2
#define SamplingMULTI 16777216*2*2*2
#define SpaceRGB 16777216*2*2*2*2
#define SpaceCMYK 16777216*2*2*2*2*2
#define ModeClarion 16777216*2*2*2*2*2*2
#define MULTIPIX_MIN 1
#define MULTIPIX_MAX 15
#define PI (3.1415926535897932384626433832795)
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__EC2A34E8_4FAA_11D3_81A0_A79013DBA62A__INCLUDED_)