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Client/server schema mismatch on manage prefabs #379

@Tigerlrg245

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@Tigerlrg245

Seems f667582 caused a mismatch
of the commands, now editing prefabs doesn't work.

action: Annotated[Literal["create", "modify", "delete", "get_components"], "Perform prefab operations."],

versus

private const string SupportedActions = "open_stage, close_stage, save_open_stage, create_from_gameobject";

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