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SocketException after script compilation #54

@siyuan-peng

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@siyuan-peng

Thanks for the great work!!

I played with Cursor and everything worked well until I met this bug:

If any script is modified (e.g. adding some dummy spaces at the end of a random line), Unity editor will do a script compilation, and then the Python server would report this error:
SocketException: Only one usage of each socket address is normally permitted

The connection is now down and the Python server won't respond unless I close both the editor and Cursor.

I believe this is a very basic scenario and I'm really blocked by this. Has anyone seen this before?

Again thank you so much for the great work

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