diff --git a/README.md b/README.md
index e422540e..59774098 100644
--- a/README.md
+++ b/README.md
@@ -1,12 +1,22 @@
# Unity MCP ✨
-**Connect your Unity Editor to LLMs using the Model Context Protocol.**
+
+[](https://unity.com/releases/editor/archive)
+[](https://www.python.org)
+[](https://modelcontextprotocol.io/introduction)
+
+
+[](https://opensource.org/licenses/MIT)
+
+
+
+
+**Create your Unity apps with LLMs!**
Unity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local **MCP (Model Context Protocol) Client**. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
---
-##
## Key Features 🚀
@@ -48,8 +58,6 @@ Unity MCP connects your tools using two components:
### Prerequisites
-
- Click to view required software...
* **Git CLI:** For cloning the server code. [Download Git](https://git-scm.com/downloads)
* **Python:** Version 3.12 or newer. [Download Python](https://www.python.org/downloads/)
@@ -62,8 +70,8 @@ Unity MCP connects your tools using two components:
* **An MCP Client:**
* [Claude Desktop](https://claude.ai/download)
* [Cursor](https://www.cursor.com/en/downloads)
+ * [Visual Studio Code Copilot](https://code.visualstudio.com/docs/copilot/overview)
* *(Others may work with manual config)*
-
### Step 1: Install the Unity Package (Bridge)
@@ -84,7 +92,7 @@ Connect your MCP Client (Claude, Cursor, etc.) to the Python server you installe
**Option A: Auto-Configure (Recommended for Claude/Cursor)**
1. In Unity, go to `Window > Unity MCP`.
-2. Click `Auto Configure Claude` or `Auto Configure Cursor`.
+2. Click `Auto Configure` on the IDE you uses.
3. Look for a green status indicator 🟢 and "Connected". *(This attempts to modify the MCP Client's config file automatically)*.
**Option B: Manual Configuration**
@@ -175,6 +183,28 @@ If Auto-Configure fails or you use a different client:
Example Prompt: `Create a 3D player controller.`
+---
+
+## TODOs (Besides PR) 📝
+### High Priority
+- [ ] **AssetsGeneration Improvements** - Better server request handling
+- [ ] **CodeGeneration Improvements** - Better generated code handling
+- [ ] **Error Handling Improvements** - Better error messages and recovery mechanisms
+- [ ] **Remote Connection** - Enable remote connection between host and server
+- [ ] **Documentation Expansion** - Add tutorials on how to add your own tools, and documentation on existing tools and functions
+
+### Medium Priority
+- [ ] **Custom Tool Creation** - GUI for users to create their own MCP tools
+- [ ] **Logging System** - Comprehensive logging for debugging and monitoring
+
+### Low Priority
+- [ ] **Mobile Platform Support** - Extended tools for mobile development workflows
+- [ ] **Easier Setup**
+
+### Research & Exploration
+- [ ] **AI-Powered Asset Generation** - Integration with AI tools for automatic asset creation
+- [ ] **Real-time Collaboration** - Live editing sessions between multiple developers (Currently ongoing)
+- [ ] **Analytics Dashboard** - Usage analytics and project insights
---
@@ -227,7 +257,7 @@ Help make Unity MCP better!
-Still stuck? [Open an Issue](https://www.google.com/url?sa=E&q=https%3A%2F%2Fgithub.com%2Fjustinpbarnett%2Funity-mcp%2Fissues).
+Still stuck? [Open an Issue](https://www.google.com/url?sa=E&q=https%3A%2F%2Fgithub.com%2Fjustinpbarnett%2Funity-mcp%2Fissues) or [Join the Discord](https://discord.gg/vhTUxXaqYr)!
---
@@ -239,7 +269,8 @@ MIT License. See [LICENSE](https://www.google.com/url?sa=E&q=https%3A%2F%2Fgithu
## Contact 👋
-- **X/Twitter:** [@justinpbarnett](https://www.google.com/url?sa=E&q=https%3A%2F%2Fx.com%2Fjustinpbarnett)
+- **justinpbarnett:** [X/Twitter](https://www.google.com/url?sa=E&q=https%3A%2F%2Fx.com%2Fjustinpbarnett)
+- **scriptwonder**: [Email](mailto:swu85@ur.rochester.edu), [LinkedIn](https://www.linkedin.com/in/shutong-wu-214043172/)
---
@@ -247,3 +278,8 @@ MIT License. See [LICENSE](https://www.google.com/url?sa=E&q=https%3A%2F%2Fgithu
## Acknowledgments 🙏
Thanks to the contributors and the Unity team.
+
+
+## Star History
+
+[](https://www.star-history.com/#unity-mcp/unity-mcp&justinpbarnett/unity-mcp&Date)
diff --git a/UnityMcpBridge/Editor/Tools/ManageAsset.cs b/UnityMcpBridge/Editor/Tools/ManageAsset.cs
index a9eeae24..432b234b 100644
--- a/UnityMcpBridge/Editor/Tools/ManageAsset.cs
+++ b/UnityMcpBridge/Editor/Tools/ManageAsset.cs
@@ -907,9 +907,9 @@ private static bool ApplyMaterialProperties(Material mat, JObject properties)
);
}
}
- } else if (properties["_Color"] is JArray colorArr) //Current Prevention for systems that use _Color instead of color
+ } else if (properties["color"] is JArray colorArr) //Use color now with examples set in manage_asset.py
{
- string propName = "_Color"; // Default main color
+ string propName = "_Color";
try {
if (colorArr.Count >= 3)
{