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Commits on Sep 13, 2018
  1. Interrupted walk should refer to original must_happen

    mugmuggy committed Sep 1, 2018
Commits on Sep 1, 2018
  1. Reroute if door/wall has been built on walk path

    mugmuggy committed Sep 1, 2018
Commits on Aug 18, 2018
  1. Stored camera positions

    mugmuggy authored and TheCycoONE committed Dec 17, 2017
Commits on Aug 4, 2018
  1. Recalculate handyman position on machine move

    mugmuggy committed Aug 4, 2018
Commits on Aug 1, 2018
Commits on Mar 8, 2018
  1. Prevent double remove on same litter object

    mugmuggy committed Mar 7, 2018
Commits on Dec 10, 2017
  1. Death animation fall can be anywhere

    mugmuggy committed Nov 25, 2017
Commits on Dec 9, 2017
  1. Kill patients only once during emergencies

    mugmuggy committed Dec 9, 2017
Commits on Nov 25, 2017
  1. Remove handyman task upon sweep action start

    mugmuggy committed Nov 25, 2017
    Litter not 'tickable' as in to interrupt Handyman tasks when Litter:remove on build over
    
    Remove handyman tasks when already user_of litter
    Corrected the assignment of the Litter.ticks to passed in object.
Commits on Nov 24, 2017
  1. Empty tables are never nil

    mugmuggy committed Nov 24, 2017
  2. Some c++ fixes

    mugmuggy committed Nov 24, 2017
Commits on Nov 14, 2017
  1. Fixes for objects on top of other objects - objects can be placed on …

    mugmuggy committed Nov 14, 2017
    …top of litter/ratholes - missing from previous PR for doorfixes
Commits on Nov 12, 2017
  1. Default mouse grab

    mugmuggy authored and TheCycoONE committed Nov 11, 2017
Commits on Nov 10, 2017
  1. Bump version

    mugmuggy committed Nov 10, 2017
  2. Fixed placing objects on litter and doors next to litter

    mugmuggy authored and TheCycoONE committed Nov 9, 2017
    Bad copy paste
  3. Door alignments with TH

    mugmuggy authored and TheCycoONE committed Nov 20, 2016
    Refactors adding doors.
    Adds the idea of shared passable tiles, e.g. in front of a bench, which allows
    another passable tile to occupy the same spot, but not an object.
    Fixes issue where doors could be blocked in some circumstances
Commits on Nov 3, 2017
Commits on Nov 1, 2017
Commits on Oct 29, 2017
  1. feedback updates and afterLoad implemented

    mugmuggy committed Oct 29, 2017
Commits on Oct 28, 2017
  1. afterLoad alterations to repair corrupted wall and side object cell f…

    mugmuggy committed Oct 28, 2017
    …lags and also update to object:onDestroy to repair as we go on side object removal
Commits on Oct 15, 2017
  1. Multigesture support for pinch zoom and move map

    mugmuggy committed Oct 15, 2017