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  1. A (semi)procedural terrain generating and rendering system for the Panda3D engine. Written in python.

    Python 33 11

  2. Python based Shader Meta-Language for implementing, customizing and extending shader generators for Panda3D. Allows configuring a acyclic graph of customizable CG code generator nodes to make your …

    Python 20 2

  3. Python n-dimensional simplex noise and some uses with Panda3D

    Python 16 2

  4. Example usage of Panda3D-Terrain-System

    Python 8 4

  5. A start at implementing an online minimum trust secret ballot election system

    Go 8 4

32 contributions in the last year

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Contribution activity

August - December 2020

Craig-Macomber has no activity yet for this period.

July 2020

Created 1 commit in 1 repository
Created 1 repository
Opened 1 pull request in 1 repository
1 merged

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