I made this game to try out the Unity engine, because I was told that it's somewhat of an industry standard. Nobody can say I didn't try, because I did, and I don't like it that much. It takes away a lot of the lower-end control that I like to have and replaces it with unnecessary overhead. I mean, the camera doesn't even rotate in this game. Why bother having a skybox? Oh, well. Do what you want with this code. It's bad anyway.