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A port of SDL 1.3 to the free PS3 SDK PSL1GHT
C Shell Objective-C C++ Other

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VisualC
VisualCE
Xcode-iPhoneOS
Xcode
acinclude
android-project
autom4te.cache
build-scripts
include
src
test
.DISABLED-hgeol
.hgignore
.indent.pro
Android.mk
BUGS
Borland.html
Borland.zip
COPYING
CREDITS
INSTALL
Makefile
Makefile.ds
Makefile.in
Makefile.minimal
Makefile.pandora
Makefile.rules
Makefile.wiz
NOTES
README
README-SDL.txt
README.BeOS
README.DirectFB
README.HG
README.MacOSX
README.PSL1GHT
README.Platforms
README.Porting
README.Watcom
README.WinCE
README.android
README.ds
README.gesture
README.iphoneos
README.pandora
README.touch
SDL.spec
SDL.spec.in
TODO
UNDER_CONSTRUCTION.txt
VisualC.html
Watcom-Win32.zip
WhatsNew
aclocal.m4
autogen.sh
config.log
config.status
configure
configure.in
libtool
script.sh
sdl-config
sdl-config.in
sdl.m4
sdl.pc
sdl.pc.in

README

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 1.3

---
http://www.libsdl.org/

This is the Simple DirectMedia Layer, a general API that provides low
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
and 2D framebuffer across multiple platforms.

The current version supports Windows, Windows CE, Mac OS X, Linux, FreeBSD,
NetBSD, OpenBSD, BSD/OS, Solaris, iOS, and Android. The code contains
support for other operating systems but those are not officially supported.

SDL is written in C, but works with C++ natively, and has bindings to
several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
Go, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
Pike, Pliant, Python, Ruby, and Smalltalk.

This library is distributed under the zlib license, which can be found
in the file "COPYING".

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation is available in HTML format in "docs/index.html", and
a documentation wiki is available online at:
	http://www.libsdl.org/cgi/docwiki.cgi

The test programs in the "test" subdirectory are in the public domain.

Frequently asked questions are answered online:
	http://www.libsdl.org/faq.php

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)

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