Permalink
Browse files

changed how animationEnd events are fired, to support calling stop() …

…in the handler. Added "next" param to animationEnd.

Signed-off-by: Grant Skinner <info@gskinner.com>
  • Loading branch information...
1 parent 61fd182 commit 6bd283d0556f88c6732101ed2d58b9a983a07ead @gskinner gskinner committed Jan 7, 2013
View
@@ -15,12 +15,16 @@ Version NEXT [not released]
- improved support for empty masks
- added SpriteSheetBuilder.progress
- added SpriteSheetBuilder.timeSlice
+- removed the callback param on SpriteSheetBuilder.buildAsync
+- added SpriteSheetBuilder.onComplete and .onProgress
- fixes for various MovieClip bugs
- SpriteSheetBuilder now works correctly when adding more than one MovieClip
- fixed an issue with SpriteSheetBuilder defining frames that exceeded the image bounds
- added SpriteSheet.getFrameBounds()
- added BitmapAnimation.getBounds()
- added closePath support to Graphics.decodePath()
+- changed how animationEnd events are fired, to support calling stop() in the handler
+- animationEnd events now include a "next" value with the name of the next animation
Version 0.5.0 [Aug 24, 2012]
View
Binary file not shown.
Oops, something went wrong.

0 comments on commit 6bd283d

Please sign in to comment.