Releases: CriticalFlaw/TF2HUD.Editor
Releases · CriticalFlaw/TF2HUD.Editor
4.4
What's Changed
- Implemented vtex2 for generating custom backgrounds on Linux.
- Added missing crosshairs options.
- Added a label that shows the currently set HUD installation path.
- Fixed scrollbars not being visible when available.
- Fixed tooltips not displaying.
- Fixed the Install button not disabling while an install is in-progress.
- Improved Steam path finding through the registry.
- Updates budhud (by @rbjaxter), m0rehud, flawhud and hud-fixes schemas.
- Miscellaneous backend fixes and improvements.
Full Changelog: 4.3...4.4
4.3
What's Changed
- Fixed custom background images were not being backed-up
- Fixed the app not using the Windows dark theme
- Fixed the app not filling the screen when maximized (#316)
- Added an option to opt-out of Sentry error tracking (#322)
- Added support for GameBanana links
- Added support for writing HUD files to the tf/cfg folder (#326)
Full Changelog: 4.2...4.3
4.2
4.1
What's Changed
- The app now required admin privileges to launch. This is to fix multiple permission-related issues.
- Increased the size of the HUD screenshot gallery (#314)
- Fixed 'Open User Settings' being enabled when the file is not yet created.
- Fixed not being able to add local HUDS (#310, #318)
Full Changelog: 4.0...4.1
4.0
What's Changed
- Migrated the app to AvaloniaUI, enabling Linux compatibility. (#60)
- Fixed crosshairs not persisting when the option is enabled.
- Added Jakadak's extended TF2 fonts.
- Added a button for refreshing the app without restart.
- Added Sentry for remote app performance monitorings.
- Added a toggle to bypass the tf/custom path rule.
- Added e.v.e Plus by @RoseyLemonz (#278)
New Contributors
- @RoseyLemonz made their first contribution in #278
Full Changelog: 3.5...4.0
3.5
3.4
What's Changed
- Additions to budhud customizations by @szero in #251
- Reimplemented window resizing
- Reimplemented automated schema updates
- Fixed local schema changes being overwritten
- Fixed number picker not allowing user input
- Updated nugget packages to latest versions
New Contributors
Full Changelog: 3.3...3.4
3.3
Important Note
This release requires .NET 8.0 Desktop Runtime - Windows x64 which can be downloaded here.
What's Changed
- Updated the user interface and nuget packages to their latest versions
- Updated to check for the 64-bit version of TF2 when applying customizations
- Fixed an issue where the app would not launch if a certain files were corrupt or missing (#237, #242)
- Added an option for clearing out and recreating cached files that may go stale over time (#236)
- Improved logging to be more descriptive of actions being taken (#238)
- Backend changes to potentially resolve a recurring null reference error (#231)
- Upgraded the app to .NET 8.0 (#229)
Full Changelog: 3.2...3.3
3.2
2024/09/09: This release has been re-uploaded with latest schema files to fix compatibility issues.
What's Changed
- Added m0rehud customizations. (#194)
- Added Simplified Chinese translations (#177, Thank you @HotoCocoaco)
- Added the Zenith user setting for budhud (#188, Thank you @KaineWooten)
- Reworked how the editor app checks for new releases. (#176)
- Fixed a bug where the install button would stay disabled (#190, Thank you @cooolbros)
- Updated the editor to be able to copy multiple subfolders for a single customizations.
- Updated Russian translations. (#181, Thank you @Blueberryy)
- Updated nuget packages to the latest versions.
3.1
What's Changed
- Added missing Spanish translation by @thejaviertc in #167
- Added Italian translations by @SignorUpB in #171
- Fixed 'The file scheme is not supported.' error in #174
- Fixed the editor incorrectly processing OS tags.
- Updated documentation. Corrected outdated links.
New Contributors
- @SignorUpB made their first contribution in #171
Full Changelog: 3.0...3.1

