Skip to content

Commit

Permalink
Merge pull request #845 from LukeUsher/PCI
Browse files Browse the repository at this point in the history
Skeleton PCI Device Support
  • Loading branch information
PatrickvL committed Jan 10, 2018
2 parents 7d79f89 + 0d19738 commit 262ab1b
Show file tree
Hide file tree
Showing 28 changed files with 1,926 additions and 950 deletions.
3 changes: 1 addition & 2 deletions build/win32/Cxbx.ChildProcessDbgSettings
@@ -1,5 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<ChildProcessDebuggingSettings IsEnabled="true" xmlns="http://schemas.microsoft.com/vstudio/ChildProcessDebuggingSettings/2014">
<DefaultRule Attach="false" />
<Rule IsEnabled="true" ProcessName="cxbx.exe" EngineFilter="[inherit]" />
<DefaultRule EngineFilter="[inherit]" />
</ChildProcessDebuggingSettings>
17 changes: 15 additions & 2 deletions build/win32/Cxbx.vcxproj
Expand Up @@ -190,6 +190,7 @@
<ItemGroup>
<ClInclude Include="..\..\src\Common\Win32\XBAudio.h" />
<ClInclude Include="..\..\src\Common\XADPCM.h" />
<ClInclude Include="..\..\src\CxbxKrnl\EEPROMDevice.h" />
<ClInclude Include="..\..\src\CxbxKrnl\EmuD3D8Logging.h" />
<ClInclude Include="..\..\import\stb\stb_image.h" />
<ClInclude Include="..\..\src\Common\EmuEEPROM.h" />
Expand All @@ -201,7 +202,6 @@
<ClInclude Include="..\..\src\Cxbx.h" />
<ClInclude Include="..\..\src\CxbxKrnl\CxbxKrnl.h" />
<ClInclude Include="..\..\src\CxbxKrnl\DbgConsole.h" />
<ClInclude Include="..\..\src\CxbxKrnl\device.h" />
<ClInclude Include="..\..\src\CxbxKrnl\EmuD3D8.h" />
<ClInclude Include="..\..\src\CxbxKrnl\EmuD3D8Types.h" />
<ClInclude Include="..\..\src\CxbxKrnl\EmuD3D8\Convert.h" />
Expand Down Expand Up @@ -230,13 +230,20 @@
<ClInclude Include="..\..\src\CxbxKrnl\HLEDataBase.h" />
<ClInclude Include="..\..\src\CxbxKrnl\HLEDataBase\D3D8.OOVPA.h" />
<ClInclude Include="..\..\src\CxbxKrnl\HLEIntercept.h" />
<ClInclude Include="..\..\src\CxbxKrnl\LED.h" />
<ClInclude Include="..\..\src\CxbxKrnl\LibRc4.h" />
<ClInclude Include="..\..\src\CxbxKrnl\nv2a_int.h" />
<ClInclude Include="..\..\src\CxbxKrnl\OOVPA.h" />
<ClInclude Include="..\..\src\CxbxKrnl\PhysicalMemory.h" />
<ClInclude Include="..\..\src\CxbxKrnl\PCIBus.h" />
<ClInclude Include="..\..\src\CxbxKrnl\PCIDevice.h" />
<ClInclude Include="..\..\src\CxbxKrnl\SMCDevice.h" />
<ClInclude Include="..\..\src\CxbxKrnl\ReservedMemory.h" />
<ClInclude Include="..\..\src\CxbxKrnl\ResourceTracker.h" />
<ClInclude Include="..\..\src\CxbxKrnl\VMManager.h" />
<ClInclude Include="..\..\src\CxbxKrnl\SMBus.h" />
<ClInclude Include="..\..\src\CxbxKrnl\SMDevice.h" />
<ClInclude Include="..\..\src\CxbxKrnl\Xbox.h" />
<ClInclude Include="..\..\src\CxbxVersion.h" />
<ClInclude Include="..\..\src\Cxbx\DlgAbout.h" />
<ClInclude Include="..\..\src\Cxbx\DlgAudioConfig.h" />
Expand Down Expand Up @@ -352,6 +359,7 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\Common\Win32\XBAudio.cpp" />
<ClCompile Include="..\..\src\CxbxKrnl\EEPROMDevice.cpp" />
<ClCompile Include="..\..\src\CxbxKrnl\EmuD3D8Logging.cpp" />
<ClCompile Include="..\..\src\Common\EmuEEPROM.cpp" />
<ClCompile Include="..\..\src\Common\Logging.cpp" />
Expand All @@ -375,7 +383,6 @@
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\device.cpp" />
<ClCompile Include="..\..\src\CxbxKrnl\Emu.cpp">
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
Expand Down Expand Up @@ -516,12 +523,18 @@
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\LibRc4.cpp" />
<ClCompile Include="..\..\src\CxbxKrnl\PhysicalMemory.cpp" />
<ClCompile Include="..\..\src\CxbxKrnl\PCIBus.cpp" />
<ClCompile Include="..\..\src\CxbxKrnl\PCIDevice.cpp" />
<ClCompile Include="..\..\src\CxbxKrnl\SMCDevice.cpp" />
<ClCompile Include="..\..\src\CxbxKrnl\ResourceTracker.cpp">
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\SMBus.cpp" />
<ClCompile Include="..\..\src\CxbxKrnl\SMDevice.cpp" />
<ClCompile Include="..\..\src\CxbxKrnl\Xbox.cpp" />
<ClCompile Include="..\..\src\CxbxKrnl\VMManager.cpp" />
<ClCompile Include="..\..\src\Cxbx\DlgAbout.cpp" />
<ClCompile Include="..\..\src\Cxbx\DlgAudioConfig.cpp" />
Expand Down
90 changes: 66 additions & 24 deletions build/win32/Cxbx.vcxproj.filters
Expand Up @@ -109,9 +109,6 @@
<ClCompile Include="..\..\src\CxbxKrnl\DbgConsole.cpp">
<Filter>Emulator</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\device.cpp">
<Filter>Emulator</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\Emu.cpp">
<Filter>Emulator</Filter>
</ClCompile>
Expand All @@ -133,18 +130,12 @@
<ClCompile Include="..\..\src\CxbxKrnl\EmuNtDll.cpp">
<Filter>Emulator</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\EmuNV2A.cpp">
<Filter>Emulator</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\EmuSha.cpp">
<Filter>Emulator</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Common\Win32\EmuShared.cpp">
<Filter>Emulator</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\EmuX86.cpp">
<Filter>Emulator</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\EmuXactEng.cpp">
<Filter>Emulator</Filter>
</ClCompile>
Expand Down Expand Up @@ -193,9 +184,6 @@
<ClCompile Include="..\..\src\CxbxKrnl\EmuD3D8Logging.cpp">
<Filter>Emulator</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\EmuNVNet.cpp">
<Filter>Emulator</Filter>
</ClCompile>
<ClCompile Include="..\..\src\Cxbx\DlgAudioConfig.cpp">
<Filter>GUI</Filter>
</ClCompile>
Expand All @@ -208,6 +196,36 @@
<ClCompile Include="..\..\src\CxbxKrnl\VMManager.cpp">
<Filter>Emulator</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\EmuNV2A.cpp">
<Filter>Hardware</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\EmuNVNet.cpp">
<Filter>Hardware</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\PCIBus.cpp">
<Filter>Hardware</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\PCIDevice.cpp">
<Filter>Hardware</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\SMBus.cpp">
<Filter>Hardware</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\SMDevice.cpp">
<Filter>Hardware</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\EEPROMDevice.cpp">
<Filter>Hardware</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\SMCDevice.cpp">
<Filter>Hardware</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\EmuX86.cpp">
<Filter>Hardware</Filter>
</ClCompile>
<ClCompile Include="..\..\src\CxbxKrnl\Xbox.cpp">
<Filter>Hardware</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\Cxbx\DlgControllerConfig.h">
Expand Down Expand Up @@ -279,9 +297,6 @@
<ClInclude Include="..\..\src\CxbxKrnl\DbgConsole.h">
<Filter>Emulator</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\device.h">
<Filter>Emulator</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\EmuD3D8.h">
<Filter>Emulator</Filter>
</ClInclude>
Expand All @@ -303,15 +318,9 @@
<ClInclude Include="..\..\src\CxbxKrnl\EmuNtDll.h">
<Filter>Emulator</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\EmuNV2A.h">
<Filter>Emulator</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\EmuSha.h">
<Filter>Emulator</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\EmuX86.h">
<Filter>Emulator</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\EmuXactEng.h">
<Filter>Emulator</Filter>
</ClInclude>
Expand Down Expand Up @@ -378,9 +387,6 @@
<ClInclude Include="..\..\src\CxbxKrnl\EmuD3D8Logging.h">
<Filter>Emulator</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\EmuNVNet.h">
<Filter>Emulator</Filter>
</ClInclude>
<ClInclude Include="..\..\src\Common\XADPCM.h">
<Filter>Shared</Filter>
</ClInclude>
Expand All @@ -396,12 +402,45 @@
<ClInclude Include="..\..\src\CxbxKrnl\HLEDataBase\D3D8.OOVPA.h">
<Filter>HLEDatabase\D3D8</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\EmuNV2A.h">
<Filter>Hardware</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\EmuNVNet.h">
<Filter>Hardware</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\PCIBus.h">
<Filter>Hardware</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\PCIDevice.h">
<Filter>Hardware</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\SMBus.h">
<Filter>Hardware</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\SMDevice.h">
<Filter>Hardware</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\EEPROMDevice.h">
<Filter>Hardware</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\SMCDevice.h">
<Filter>Hardware</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\PhysicalMemory.h">
<Filter>Emulator</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\VMManager.h">
<Filter>Emulator</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\LED.h">
<Filter>Hardware</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\EmuX86.h">
<Filter>Hardware</Filter>
</ClInclude>
<ClInclude Include="..\..\src\CxbxKrnl\Xbox.h">
<Filter>Hardware</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\resource\Splash.jpg">
Expand Down Expand Up @@ -700,6 +739,9 @@
<Filter Include="HLEDatabase\XOnline">
<UniqueIdentifier>{40bc9467-7e4d-4ab5-b062-1aa0ba4af44d}</UniqueIdentifier>
</Filter>
<Filter Include="Hardware">
<UniqueIdentifier>{922ab09b-aa8e-41bb-b781-58654160ee3d}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\resource\Cxbx.rc">
Expand Down
23 changes: 19 additions & 4 deletions src/CxbxKrnl/CxbxKrnl.cpp
Expand Up @@ -63,6 +63,9 @@ namespace xboxkrnl
#include <time.h> // For time()
#include <sstream> // For std::ostringstream

#include "Xbox.h" // For InitXboxHardware()
#include "EEPROMDevice.h" // For g_EEPROM
#include "LED.h" // For LED::Sequence

/* prevent name collisions */
namespace NtDll
Expand Down Expand Up @@ -306,7 +309,7 @@ void *CxbxRestoreContiguousMemory(char *szFilePath_memory_bin)
}
}

// Make sure memory.bin is at least 128 MB in size
// Make sure memory.bin is at least 128 MB in size
SetFilePointer(hFile, CHIHIRO_MEMORY_SIZE, nullptr, FILE_BEGIN);
SetEndOfFile(hFile);

Expand Down Expand Up @@ -385,7 +388,7 @@ void *CxbxRestoreContiguousMemory(char *szFilePath_memory_bin)
CxbxKrnlCleanup("CxbxRestoreContiguousMemory: Couldn't map contiguous memory.bin into tiled memory at 0xF0000000!");
return nullptr;
}

printf("[0x%.4X] INIT: Mapped contiguous memory to Xbox tiled memory at 0x%.8X to 0x%.8X\n",
GetCurrentThreadId(), TILED_MEMORY_BASE, TILED_MEMORY_BASE + TILED_MEMORY_CHIHIRO_SIZE - 1);

Expand Down Expand Up @@ -421,7 +424,7 @@ void PrintCurrentConfigurationLog()
DWORD dwBuild = 0;

// TODO: GetVersion is deprecated but we use it anyway (for now)
// The correct solution is to use GetProductInfo but that function
// The correct solution is to use GetProductInfo but that function
// requires more logic to parse the response, and I didn't feel
// like building it just yet :P
dwVersion = GetVersion();
Expand Down Expand Up @@ -676,7 +679,7 @@ void CxbxKrnlMain(int argc, char* argv[])
// Initialize the Chihiro/Debug - specific memory ranges
g_VMManager.InitializeChihiroDebug();
}

CxbxRestorePersistentMemoryRegions();

// Copy over loaded Xbe Headers to specified base address
Expand Down Expand Up @@ -777,6 +780,12 @@ void LoadXboxKeys(std::string path)
EmuWarning("Failed to load Keys.bin. Cxbx-Reloaded will be unable to read Save Data from a real Xbox");
}

void SetLEDSequence(LED::Sequence aLEDSequence)
{
// TODO : Move to best suited location & implement
// See http://xboxdevwiki.net/PIC#The_LED
}

__declspec(noreturn) void CxbxKrnlInit
(
HWND hwndParent,
Expand Down Expand Up @@ -1001,8 +1010,14 @@ __declspec(noreturn) void CxbxKrnlInit
XTL::CxbxInitAudio();

EmuHLEIntercept(pXbeHeader);

SetupXboxDeviceTypes();

InitXboxHardware();

// Now the hardware devices exist, couple the EEPROM buffer to it's device
g_EEPROM->SetEEPROM((uint8_t*)EEPROM);

// Always initialise NV2A: We may need it for disabled HLE patches too!
EmuNV2A_Init();

Expand Down

0 comments on commit 262ab1b

Please sign in to comment.