[0x2E28] INFO : INIT Cxbx-Reloaded Version f1d09af (Jun 8 2020) [0x2E28] INFO : INIT Log started at 2020-06-16 06:19:20 [0x2E28] INFO : INIT Debug Trace Disabled. [0x2E28] INFO : INIT Current log level: 1 Xbe::Xbe: Opening Xbe file...OK Xbe::Xbe: Storing Xbe Path...OK Xbe::Xbe: Reading Image Header...OK Xbe::Xbe: Reading Image Header Extra Bytes...OK Xbe::Xbe: Reading Certificate...OK Xbe::Xbe: Title identified as Bass Pro Shops: Trophy Fishing 2007 Xbe::Xbe: Reading Section Headers... Xbe::Xbe: Reading Section Header 0x0000...OK Xbe::Xbe: Reading Section Header 0x0001...OK Xbe::Xbe: Reading Section Header 0x0002...OK Xbe::Xbe: Reading Section Header 0x0003...OK Xbe::Xbe: Reading Section Header 0x0004...OK Xbe::Xbe: Reading Section Header 0x0005...OK Xbe::Xbe: Reading Section Header 0x0006...OK Xbe::Xbe: Reading Section Header 0x0007...OK Xbe::Xbe: Reading Section Names... Xbe::Xbe: Reading Section Name 0x0000...OK (.text) Xbe::Xbe: Reading Section Name 0x0001...OK (D3DX) Xbe::Xbe: Reading Section Name 0x0002...OK (D3D) Xbe::Xbe: Reading Section Name 0x0003...OK (.rdata) Xbe::Xbe: Reading Section Name 0x0004...OK (.data) Xbe::Xbe: Reading Section Name 0x0005...OK ($$XTIMAGE) Xbe::Xbe: Reading Section Name 0x0006...OK ($$XSIMAGE) Xbe::Xbe: Reading Section Name 0x0007...OK (.XTLID) Xbe::Xbe: Reading Library Versions... Xbe::Xbe: Reading Library Version 0x0000...OK Xbe::Xbe: Reading Library Version 0x0001...OK Xbe::Xbe: Reading Library Version 0x0002...OK Xbe::Xbe: Reading Library Version 0x0003...OK Xbe::Xbe: Reading Library Version 0x0004...OK Xbe::Xbe: Reading Library Version 0x0005...OK Xbe::Xbe: Reading Library Version 0x0006...OK Xbe::Xbe: Reading Sections... Xbe::Xbe: Reading Section 0x0000...OK Xbe::Xbe: Reading Section 0x0001...OK Xbe::Xbe: Reading Section 0x0002...OK Xbe::Xbe: Reading Section 0x0003...OK Xbe::Xbe: Reading Section 0x0004...OK Xbe::Xbe: Reading Section 0x0005...OK Xbe::Xbe: Reading Section 0x0006...OK Xbe::Xbe: Reading Section 0x0007...OK Xbe::Xbe: Reading Thread Local Storage...OK Xbe::Xbe: Reading Signature Header...OK [0x2E28] WARN : INIT Invalid xbe signature. Homebrew, tampered or pirated xbe? [0x2E28] INFO : INIT SHA hash check of section .text successful [0x2E28] INFO : INIT SHA hash check of section D3DX successful [0x2E28] INFO : INIT SHA hash check of section D3D successful [0x2E28] INFO : INIT SHA hash check of section .rdata successful [0x2E28] INFO : INIT SHA hash check of section .data successful [0x2E28] INFO : INIT SHA hash check of section $$XTIMAGE successful [0x2E28] INFO : INIT SHA hash check of section $$XSIMAGE successful [0x2E28] INFO : INIT SHA hash check of section .XTLID successful [0x2E28] INFO : INIT Auto detect: XbeType = retail [0x2E28] INFO : INIT Host's compatible system types: E Pool manager initialized! Page table for Retail console initialized! [0x2E28] INFO : INIT Searching for XBEH in section .text [0x2E28] INFO : INIT Searching for XBEH in section D3DX [0x2E28] INFO : INIT Searching for XBEH in section D3D [0x2E28] INFO : INIT Searching for XBEH in section .rdata [0x2E28] INFO : INIT Searching for XBEH in section .data [0x2E28] INFO : INIT Debug Trace Disabled. [0x2E28] INFO : INIT Initialized dummy kernel image header. [0x2E28] INFO : INIT ---------------------------- LLE CONFIG ---------------------------- [0x2E28] INFO : INIT LLE for APU is disabled [0x2E28] INFO : INIT LLE for GPU is disabled [0x2E28] INFO : INIT LLE for USB is disabled [0x2E28] INFO : INIT LLE for JIT is disabled [0x2E28] INFO : INIT --------------------------- VIDEO CONFIG --------------------------- [0x2E28] INFO : INIT Direct3D Device: Direct3D HAL (Hardware Accelerated) [0x2E28] INFO : INIT Video Resolution: Automatic (Xbox Default) [0x2E28] INFO : INIT Force VSync is disabled [0x2E28] INFO : INIT Fullscreen is disabled [0x2E28] INFO : INIT Hardware YUV is enabled [0x2E28] INFO : INIT --------------------------- AUDIO CONFIG --------------------------- [0x2E28] INFO : INIT Audio Adapter: Primary Audio Device [0x2E28] INFO : INIT PCM is enabled [0x2E28] INFO : INIT XADPCM is enabled [0x2E28] INFO : INIT Unknown Codec is enabled [0x2E28] INFO : INIT --------------------------- NETWORK CONFIG ------------------------- [0x2E28] INFO : INIT Network Adapter Name: Not Configured [0x2E28] INFO : INIT --------------------------- HACKS CONFIG --------------------------- [0x2E28] INFO : INIT Disable Pixel Shaders: Off (Default) [0x2E28] INFO : INIT Run Xbox threads on all cores: Off (Default) [0x2E28] INFO : INIT Skip RDTSC Patching: Off (Default) [0x2E28] INFO : INIT ------------------------- END OF CONFIG LOG ------------------------ [0x2E28] DEBUG: INIT Creating default symbolic links. [0x2E28] INFO : INIT XeImageFileName = D:\default.xbe [0x2E28] INFO : INIT Title : Bass Pro Shops: Trophy Fishing 2007 [0x2E28] INFO : INIT XBE TitleID : VU-073 [0x2E28] INFO : INIT XBE TitleID (Hex) : 0x56550049 [0x2E28] INFO : INIT XBE Version : 1.01 [0x2E28] INFO : INIT XBE TitleName : Bass Pro Shops: Trophy Fishing 2007 [0x2E28] INFO : INIT XBE Region : Region Free [0x2E28] INFO : INIT XBE Library 0 : XAPILIB (version 5849) [0x2E28] INFO : INIT XBE Library 1 : D3DX8 (version 5849) [0x2E28] INFO : INIT XBE Library 2 : XBOXKRNL (version 5849) [0x2E28] INFO : INIT XBE Library 3 : LIBCMT (version 5849) [0x2E28] INFO : INIT XBE Library 4 : LIBCPMT (version 5849) [0x2E28] INFO : INIT XBE Library 5 : D3D8LTCG (version 5849) [0x2E28] INFO : INIT XBE Library 6 : XGRAPHCL (version 5849) [0x2E28] DEBUG: INIT Determining CPU affinity. [0x2E28] DEBUG: INIT Initializing render window. Fallback to LLE APU. ******************************************************************************* * Cxbx-Reloaded High Level Emulation database ******************************************************************************* Selecting hash algorithm: CRC32C Symbol: Detected Microsoft XDK application... Symbol: 0x00032358 -> D3DDEVICE 0 Symbol: 0x000325b4 -> D3DRS_CULLMODE 0 Symbol: 0x000324d8 -> D3DDeferredRenderState 0 Symbol: 0x0002fca8 -> D3DDeferredTextureState 0 Symbol: 0x00033328 -> g_Stream 0 Symbol: 0x0001468c -> CreateThread 3911 Symbol: 0x00014140 -> XapiBootDash 3911 Symbol: 0x000141b6 -> XapiInitProcess 5028 Symbol: 0x000145f4 -> XapiThreadStartup 3911 Symbol: 0x000132f9 -> OutputDebugStringA 3911 Symbol: 0x00013267 -> QueryPerformanceCounter 3911 Symbol: 0x00014507 -> RaiseException 3911 Symbol: 0x0001683d -> XAutoPowerDownResetTimer 3911 Symbol: 0x00012a2e -> XGetLaunchInfo 3911 Symbol: 0x0001290b -> XLaunchNewImageA 5344 Symbol: 0x00014d00 -> XMountUtilityDrive 4432 Symbol: 0x0001456f -> XRegisterThreadNotifyRoutine 3911 Symbol: 0x000250c0 -> D3DDevice_BlockUntilVerticalBlank 3911 Symbol: 0x00025a40 -> D3DDevice_CreatePixelShader 5344 Symbol: 0x00024380 -> D3DDevice_CreateVertexBuffer2 5455 Symbol: 0x00023fa0 -> D3DDevice_CreateVertexShader 3911 Symbol: 0x00025530 -> D3DDevice_PersistDisplay 4627 Symbol: 0x00020fa0 -> D3DDevice_SetRenderState_Simple 3911 Symbol: 0x00020b00 -> D3DDevice_SetRenderState_DoNotCullUncompressed 3911 Symbol: 0x00020910 -> D3DDevice_SetRenderState_Dxt1NoiseEnable 3911 Symbol: 0x00020c00 -> D3DDevice_SetRenderState_MultiSampleRenderTargetMode 4034 Symbol: 0x00020f70 -> D3DDevice_SetRenderState_PSTextureModes 4034 Symbol: 0x00020ac0 -> D3DDevice_SetRenderState_RopZCmpAlwaysRead 3911 Symbol: 0x00020ae0 -> D3DDevice_SetRenderState_RopZRead 3911 Symbol: 0x00023150 -> D3DResource_AddRef 3911 Symbol: 0x00025940 -> D3D_AllocContiguousMemory 5455 Symbol: 0x00029e16 -> D3D_CMiniport_GetDisplayCapabilities 3911 Symbol: 0x000261e0 -> D3D_MakeRequestedSpace 2048 Symbol: 0x00025d40 -> D3D_SetFence 1048 Symbol: 0x00026030 -> D3D_BlockOnTime 1048 Symbol: 0x000288f1 -> CMiniport_InitHardware 1024 Symbol: 0x00021e00 -> D3DDevice_Begin 1036 Symbol: 0x00023280 -> D3DDevice_Clear 1036 Symbol: 0x00024890 -> D3DDevice_CopyRects 1024 Symbol: 0x00021c20 -> D3DDevice_DrawVertices_4 2048 Symbol: 0x00021e40 -> D3DDevice_End 1024 Symbol: 0x00021310 -> D3DDevice_GetViewportOffsetAndScale_0 2024 Symbol: 0x00023960 -> D3DDevice_LoadVertexShader_4 2024 Symbol: 0x000256c0 -> D3DDevice_SetFlickerFilter_0 2024 Symbol: 0x00025a90 -> D3DDevice_SetPixelShader_0 2048 Symbol: 0x00020e20 -> D3DDevice_SetRenderState_BackFillMode 1036 Symbol: 0x00020540 -> D3DDevice_SetRenderState_CullMode 1053 Symbol: 0x00020460 -> D3DDevice_SetRenderState_EdgeAntiAlias 1060 Symbol: 0x00020dd0 -> D3DDevice_SetRenderState_FillMode 1060 Symbol: 0x000204e0 -> D3DDevice_SetRenderState_FogColor 1060 Symbol: 0x000205c0 -> D3DDevice_SetRenderState_FrontFace 1060 Symbol: 0x000208a0 -> D3DDevice_SetRenderState_LineWidth 1024 Symbol: 0x00020d70 -> D3DDevice_SetRenderState_LogicOp 1060 Symbol: 0x00020c30 -> D3DDevice_SetRenderState_MultiSampleAntiAlias 1060 Symbol: 0x00020cb0 -> D3DDevice_SetRenderState_MultiSampleMask 1072 Symbol: 0x00020bd0 -> D3DDevice_SetRenderState_MultiSampleMode 1024 Symbol: 0x00020610 -> D3DDevice_SetRenderState_NormalizeNormals 1060 Symbol: 0x000209e0 -> D3DDevice_SetRenderState_OcclusionCullEnable 1024 Symbol: 0x00020d10 -> D3DDevice_SetRenderState_SampleAlpha 1036 Symbol: 0x000204a0 -> D3DDevice_SetRenderState_ShadowFunc 1060 Symbol: 0x00020a50 -> D3DDevice_SetRenderState_StencilCullEnable 1024 Symbol: 0x00020700 -> D3DDevice_SetRenderState_StencilEnable 1072 Symbol: 0x000207b0 -> D3DDevice_SetRenderState_StencilFail 1072 Symbol: 0x00020830 -> D3DDevice_SetRenderState_TextureFactor 1036 Symbol: 0x00020e80 -> D3DDevice_SetRenderState_TwoSidedLighting 1084 Symbol: 0x00020f20 -> D3DDevice_SetRenderState_VertexBlend 1036 Symbol: 0x000209a0 -> D3DDevice_SetRenderState_YuvEnable 1024 Symbol: 0x00020b20 -> D3DDevice_SetRenderState_ZBias 1048 Symbol: 0x00020660 -> D3DDevice_SetRenderState_ZEnable 1060 Symbol: 0x00024580 -> D3DDevice_SetRenderTarget 1084 Symbol: 0x000251c0 -> D3DDevice_SetScissors 1048 Symbol: 0x000237d0 -> D3DDevice_SetStreamSource_4 2058 Symbol: 0x00021150 -> D3DDevice_SetTextureState_BorderColor_0 2048 Symbol: 0x000210e0 -> D3DDevice_SetTextureState_BumpEnv_8 2024 Symbol: 0x000211a0 -> D3DDevice_SetTextureState_ColorKeyColor_0 2048 Symbol: 0x00020fd0 -> D3DDevice_SetTextureState_TexCoordIndex_4 2058 Symbol: 0x00024f10 -> D3DDevice_SetTexture_4 2036 Symbol: 0x000250f0 -> D3DDevice_SetTile_0 2060 Symbol: 0x00024be0 -> D3DDevice_SetTransform_0 2072 Symbol: 0x00021cf0 -> D3DDevice_SetVertexData2f 1048 Symbol: 0x00021d40 -> D3DDevice_SetVertexData4f_16 2048 Symbol: 0x00021da0 -> D3DDevice_SetVertexDataColor 1060 Symbol: 0x00024210 -> D3DDevice_SetVertexShader 1036 Symbol: 0x00024cf0 -> D3DDevice_SetViewport 1048 Symbol: 0x00022e40 -> D3DDevice_Swap_0 2036 Symbol: 0x000231e0 -> D3DResource_GetType_0 2024 Symbol: 0x00023190 -> D3DResource_Release 1036 Symbol: 0x000264a0 -> D3D_BlockOnResource_0 2048 Symbol: 0x00023040 -> D3D_DestroyResource__LTCG 3911 Symbol: 0x00025990 -> Direct3D_CreateDevice_4 2048 Symbol: 0x00000794 -> D3DDevice__m_VertexShader_OFFSET 0 HLE: D3DDevice_Begin Patched HLE: D3DDevice_BlockUntilVerticalBlank Patched HLE: D3DDevice_Clear Patched HLE: D3DDevice_CopyRects Patched HLE: D3DDevice_CreateVertexShader Patched HLE: D3DDevice_DrawVertices_4 Patched HLE: D3DDevice_End Patched HLE: D3DDevice_LoadVertexShader_4 Patched HLE: D3DDevice_PersistDisplay Patched HLE: D3DDevice_SetFlickerFilter_0 Patched HLE: D3DDevice_SetPixelShader_0 Patched HLE: D3DDevice_SetRenderState_Simple Patched HLE: D3DDevice_SetRenderTarget Patched HLE: D3DDevice_SetStreamSource_4 Patched HLE: D3DDevice_SetTexture_4 Patched HLE: D3DDevice_SetTransform_0 Patched HLE: D3DDevice_SetVertexData2f Patched HLE: D3DDevice_SetVertexData4f_16 Patched HLE: D3DDevice_SetVertexDataColor Patched HLE: D3DDevice_SetVertexShader Patched HLE: D3DDevice_SetViewport Patched HLE: D3DDevice_Swap_0 Patched HLE: D3D_BlockOnTime Patched HLE: D3D_DestroyResource__LTCG Patched HLE: Direct3D_CreateDevice_4 Patched HLE: OutputDebugStringA Patched HLE: RaiseException Patched [0x2E28] INIT: Reserved 16 MiB of Xbox NV2A memory at 0xFD000000 to 0xFDFFFFFF [0x2E28] INIT: Allocated 1 MiB of Xbox NV2A PRAMIN memory at 0xFD700000 to 0xFD7FFFFF [0x2E28] DEBUG: INIT Initializing Direct3D. ---------------------------------------- Host D3DCaps : .DeviceType : (D3DDEVTYPE)0x00000001 = D3DDEVTYPE_HAL .AdapterOrdinal : 0 .Caps : (_D3DCAPS)0x00020000 = D3DCAPS_READ_SCANLINE .Caps2 : (D3DCAPS2)0xE0020000 = D3DCAPS2_FULLSCREENGAMMA|D3DCAPS2_DYNAMICTEXTURES|D3DCAPS2_CANAUTOGENMIPMAP|D3DCAPS2_CANSHARERESOURCE .Caps3 : (D3DCAPS3)0x000003A0 = D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD|D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION|D3DCAPS3_COPY_TO_VIDMEM|D3DCAPS3_COPY_TO_SYSTEMMEM .PresentationIntervals : (D3DPRESENT_INTERVAL)0x8000000F = D3DPRESENT_INTERVAL_DEFAULT|D3DPRESENT_INTERVAL_ONE|D3DPRESENT_INTERVAL_TWO|D3DPRESENT_INTERVAL_THREE|D3DPRESENT_INTERVAL_FOUR|D3DPRESENT_INTERVAL_IMMEDIATE .CursorCaps : (D3DCURSORCAPS)0x00000001 = D3DCURSORCAPS_COLOR .DevCaps : (D3DDEVCAPS)0x001BBEF0 = D3DDEVCAPS_EXECUTESYSTEMMEMORY|D3DDEVCAPS_EXECUTEVIDEOMEMORY|D3DDEVCAPS_TLVERTEXSYSTEMMEMORY|D3DDEVCAPS_TLVERTEXVIDEOMEMORY|D3DDEVCAPS_TEXTUREVIDEOMEMORY|D3DDEVCAPS_DRAWPRIMTLVERTEX|D3DDEVCAPS_CANRENDERAFTERFLIP|D3DDEVCAPS_TEXTURENONLOCALVIDMEM|D3DDEVCAPS_DRAWPRIMITIVES2|D3DDEVCAPS_DRAWPRIMITIVES2EX|D3DDEVCAPS_HWTRANSFORMANDLIGHT|D3DDEVCAPS_CANBLTSYSTONONLOCAL|D3DDEVCAPS_HWRASTERIZATION|D3DDEVCAPS_PUREDEVICE .PrimitiveMiscCaps : (D3DPMISCCAPS)0x003FCCF2 = D3DPMISCCAPS_MASKZ|D3DPMISCCAPS_CULLNONE|D3DPMISCCAPS_CULLCW|D3DPMISCCAPS_CULLCCW|D3DPMISCCAPS_COLORWRITEENABLE|D3DPMISCCAPS_TSSARGTEMP|D3DPMISCCAPS_BLENDOP|D3DPMISCCAPS_INDEPENDENTWRITEMASKS|D3DPMISCCAPS_PERSTAGECONSTANT|D3DPMISCCAPS_FOGANDSPECULARALPHA|D3DPMISCCAPS_SEPARATEALPHABLEND|D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS|D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING|D3DPMISCCAPS_FOGVERTEXCLAMPED|D3DPMISCCAPS_POSTBLENDSRGBCONVERT .RasterCaps : (D3DPRASTERCAPS)0x0F736191 = D3DPRASTERCAPS_DITHER|D3DPRASTERCAPS_ZTEST|D3DPRASTERCAPS_FOGVERTEX|D3DPRASTERCAPS_FOGTABLE|D3DPRASTERCAPS_MIPMAPLODBIAS|D3DPRASTERCAPS_FOGRANGE|D3DPRASTERCAPS_ANISOTROPY|D3DPRASTERCAPS_WFOG|D3DPRASTERCAPS_ZFOG|D3DPRASTERCAPS_COLORPERSPECTIVE|D3DPRASTERCAPS_SCISSORTEST|D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS|D3DPRASTERCAPS_DEPTHBIAS|D3DPRASTERCAPS_MULTISAMPLE_TOGGLE .ZCmpCaps : (D3DPCMPCAPS)0x000000FF = D3DPCMPCAPS_NEVER|D3DPCMPCAPS_LESS|D3DPCMPCAPS_EQUAL|D3DPCMPCAPS_LESSEQUAL|D3DPCMPCAPS_GREATER|D3DPCMPCAPS_NOTEQUAL|D3DPCMPCAPS_GREATEREQUAL|D3DPCMPCAPS_ALWAYS .SrcBlendCaps : (D3DPBLENDCAPS)0x00003FFF = D3DPBLENDCAPS_ZERO|D3DPBLENDCAPS_ONE|D3DPBLENDCAPS_SRCCOLOR|D3DPBLENDCAPS_INVSRCCOLOR|D3DPBLENDCAPS_SRCALPHA|D3DPBLENDCAPS_INVSRCALPHA|D3DPBLENDCAPS_DESTALPHA|D3DPBLENDCAPS_INVDESTALPHA|D3DPBLENDCAPS_DESTCOLOR|D3DPBLENDCAPS_INVDESTCOLOR|D3DPBLENDCAPS_SRCALPHASAT|D3DPBLENDCAPS_BOTHSRCALPHA|D3DPBLENDCAPS_BOTHINVSRCALPHA|D3DPBLENDCAPS_BLENDFACTOR .DestBlendCaps : (D3DPBLENDCAPS)0x00003FFF = D3DPBLENDCAPS_ZERO|D3DPBLENDCAPS_ONE|D3DPBLENDCAPS_SRCCOLOR|D3DPBLENDCAPS_INVSRCCOLOR|D3DPBLENDCAPS_SRCALPHA|D3DPBLENDCAPS_INVSRCALPHA|D3DPBLENDCAPS_DESTALPHA|D3DPBLENDCAPS_INVDESTALPHA|D3DPBLENDCAPS_DESTCOLOR|D3DPBLENDCAPS_INVDESTCOLOR|D3DPBLENDCAPS_SRCALPHASAT|D3DPBLENDCAPS_BOTHSRCALPHA|D3DPBLENDCAPS_BOTHINVSRCALPHA|D3DPBLENDCAPS_BLENDFACTOR .AlphaCmpCaps : (D3DPCMPCAPS)0x000000FF = D3DPCMPCAPS_NEVER|D3DPCMPCAPS_LESS|D3DPCMPCAPS_EQUAL|D3DPCMPCAPS_LESSEQUAL|D3DPCMPCAPS_GREATER|D3DPCMPCAPS_NOTEQUAL|D3DPCMPCAPS_GREATEREQUAL|D3DPCMPCAPS_ALWAYS .ShadeCaps : (D3DPSHADECAPS)0x00084208 = D3DPSHADECAPS_COLORGOURAUDRGB|D3DPSHADECAPS_SPECULARGOURAUDRGB|D3DPSHADECAPS_ALPHAGOURAUDBLEND|D3DPSHADECAPS_FOGGOURAUD .TextureCaps : (D3DPTEXTURECAPS)0x0001EC45 = D3DPTEXTURECAPS_PERSPECTIVE|D3DPTEXTURECAPS_ALPHA|D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE|D3DPTEXTURECAPS_PROJECTED|D3DPTEXTURECAPS_CUBEMAP|D3DPTEXTURECAPS_VOLUMEMAP|D3DPTEXTURECAPS_MIPMAP|D3DPTEXTURECAPS_MIPVOLUMEMAP|D3DPTEXTURECAPS_MIPCUBEMAP .TextureFilterCaps : (D3DPTFILTERCAPS)0x07030700 = D3DPTFILTERCAPS_MINFPOINT|D3DPTFILTERCAPS_MINFLINEAR|D3DPTFILTERCAPS_MINFANISOTROPIC|D3DPTFILTERCAPS_MIPFPOINT|D3DPTFILTERCAPS_MIPFLINEAR|D3DPTFILTERCAPS_MAGFPOINT|D3DPTFILTERCAPS_MAGFLINEAR|D3DPTFILTERCAPS_MAGFANISOTROPIC .CubeTextureFilterCaps : (D3DPTFILTERCAPS)0x03030300 = D3DPTFILTERCAPS_MINFPOINT|D3DPTFILTERCAPS_MINFLINEAR|D3DPTFILTERCAPS_MIPFPOINT|D3DPTFILTERCAPS_MIPFLINEAR|D3DPTFILTERCAPS_MAGFPOINT|D3DPTFILTERCAPS_MAGFLINEAR .VolumeTextureFilterCaps : (D3DPTFILTERCAPS)0x07030700 = D3DPTFILTERCAPS_MINFPOINT|D3DPTFILTERCAPS_MINFLINEAR|D3DPTFILTERCAPS_MINFANISOTROPIC|D3DPTFILTERCAPS_MIPFPOINT|D3DPTFILTERCAPS_MIPFLINEAR|D3DPTFILTERCAPS_MAGFPOINT|D3DPTFILTERCAPS_MAGFLINEAR|D3DPTFILTERCAPS_MAGFANISOTROPIC .TextureAddressCaps : (D3DPTADDRESSCAPS)0x0000003F = D3DPTADDRESSCAPS_WRAP|D3DPTADDRESSCAPS_MIRROR|D3DPTADDRESSCAPS_CLAMP|D3DPTADDRESSCAPS_BORDER|D3DPTADDRESSCAPS_INDEPENDENTUV|D3DPTADDRESSCAPS_MIRRORONCE .VolumeTextureAddressCaps : (D3DPTADDRESSCAPS)0x0000003F = D3DPTADDRESSCAPS_WRAP|D3DPTADDRESSCAPS_MIRROR|D3DPTADDRESSCAPS_CLAMP|D3DPTADDRESSCAPS_BORDER|D3DPTADDRESSCAPS_INDEPENDENTUV|D3DPTADDRESSCAPS_MIRRORONCE .LineCaps : (D3DLINECAPS)0x0000001F = D3DLINECAPS_TEXTURE|D3DLINECAPS_ZTEST|D3DLINECAPS_BLEND|D3DLINECAPS_ALPHACMP|D3DLINECAPS_FOG .MaxTextureWidth : 4000 .MaxTextureHeight : 4000 .MaxVolumeExtent : 2000 .MaxTextureRepeat : 2000 .MaxTextureAspectRatio : 2000 .MaxAnisotropy : 10 .MaxVertexW : 1E+10 .GuardBandLeft : -32768 .GuardBandTop : -32768 .GuardBandRight : 32768 .GuardBandBottom : 32768 .ExtentsAdjust : 0 .StencilCaps : (D3DSTENCILCAPS)0x000001FF = D3DSTENCILCAPS_KEEP|D3DSTENCILCAPS_ZERO|D3DSTENCILCAPS_REPLACE|D3DSTENCILCAPS_INCRSAT|D3DSTENCILCAPS_DECRSAT|D3DSTENCILCAPS_INVERT|D3DSTENCILCAPS_INCR|D3DSTENCILCAPS_DECR|D3DSTENCILCAPS_TWOSIDED .FVFCaps : (D3DFVFCAPS)0x00100008 = D3DFVFCAPS_TEXCOORDCOUNTMASK=8|D3DFVFCAPS_PSIZE .TextureOpCaps : (D3DTEXOPCAPS)0x03FFFFFF = D3DTEXOPCAPS_DISABLE|D3DTEXOPCAPS_SELECTARG1|D3DTEXOPCAPS_SELECTARG2|D3DTEXOPCAPS_MODULATE|D3DTEXOPCAPS_MODULATE2X|D3DTEXOPCAPS_MODULATE4X|D3DTEXOPCAPS_ADD|D3DTEXOPCAPS_ADDSIGNED|D3DTEXOPCAPS_ADDSIGNED2X|D3DTEXOPCAPS_SUBTRACT|D3DTEXOPCAPS_ADDSMOOTH|D3DTEXOPCAPS_BLENDDIFFUSEALPHA|D3DTEXOPCAPS_BLENDTEXTUREALPHA|D3DTEXOPCAPS_BLENDFACTORALPHA|D3DTEXOPCAPS_BLENDTEXTUREALPHAPM|D3DTEXOPCAPS_BLENDCURRENTALPHA|D3DTEXOPCAPS_PREMODULATE|D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR|D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA|D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR|D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA|D3DTEXOPCAPS_BUMPENVMAP|D3DTEXOPCAPS_BUMPENVMAPLUMINANCE|D3DTEXOPCAPS_DOTPRODUCT3|D3DTEXOPCAPS_MULTIPLYADD|D3DTEXOPCAPS_LERP .MaxTextureBlendStages : 8 .MaxSimultaneousTextures : 8 .VertexProcessingCaps : (D3DVTXPCAPS)0x0000017B = D3DVTXPCAPS_TEXGEN|D3DVTXPCAPS_MATERIALSOURCE7|D3DVTXPCAPS_DIRECTIONALLIGHTS|D3DVTXPCAPS_POSITIONALLIGHTS|D3DVTXPCAPS_LOCALVIEWER|D3DVTXPCAPS_TWEENING|D3DVTXPCAPS_TEXGEN_SPHEREMAP .MaxActiveLights : 8 .MaxUserClipPlanes : 6 .MaxVertexBlendMatrices : 4 .MaxVertexBlendMatrixIndex : 0 .MaxPointSize : 256 .MaxPrimitiveCount : 555555 .MaxVertexIndex : FFFFFF .MaxStreams : 10 .MaxStreamStride : 1FC .VertexShaderVersion : FFFE0300 .MaxVertexShaderConst : 100 .PixelShaderVersion : FFFF0300 .PixelShader1xMaxValue : 3.40282E+38 .DevCaps2 : (D3DDEVCAPS2)0x00000071 = D3DDEVCAPS2_STREAMOFFSET|D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES|D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH|D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET .MaxNpatchTessellationLevel : 1 .Reserved5 : 0 .MasterAdapterOrdinal : 0 .AdapterOrdinalInGroup : 0 .NumberOfAdaptersInGroup : 1 .DeclTypes : (D3DDTCAPS)0x000003FF = D3DDTCAPS_UBYTE4|D3DDTCAPS_UBYTE4N|D3DDTCAPS_SHORT2N|D3DDTCAPS_SHORT4N|D3DDTCAPS_USHORT2N|D3DDTCAPS_USHORT4N|D3DDTCAPS_UDEC3|D3DDTCAPS_DEC3N|D3DDTCAPS_FLOAT16_2|D3DDTCAPS_FLOAT16_4 .NumSimultaneousRTs : 4 .StretchRectFilterCaps : (D3DPTFILTERCAPS)0x03000300 = D3DPTFILTERCAPS_MINFPOINT|D3DPTFILTERCAPS_MINFLINEAR|D3DPTFILTERCAPS_MAGFPOINT|D3DPTFILTERCAPS_MAGFLINEAR .VS20Caps : .Caps : (D3DVS20CAPS)0x00000001 = D3DVS20CAPS_PREDICATION .DynamicFlowControlDepth : 18 .NumTemps : 20 .StaticFlowControlDepth : 4 .PS20Caps : .Caps : (D3DPS20CAPS)0x0000001F = D3DPS20CAPS_ARBITRARYSWIZZLE|D3DPS20CAPS_GRADIENTINSTRUCTIONS|D3DPS20CAPS_PREDICATION|D3DPS20CAPS_NODEPENDENTREADLIMIT|D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT .DynamicFlowControlDepth : 18 .NumTemps : 20 .StaticFlowControlDepth : 4 .NumInstructionSlots : 200 .VertexTextureFilterCaps : (D3DPTFILTERCAPS)0x03000300 = D3DPTFILTERCAPS_MINFPOINT|D3DPTFILTERCAPS_MINFLINEAR|D3DPTFILTERCAPS_MAGFPOINT|D3DPTFILTERCAPS_MAGFLINEAR .MaxVShaderInstructionsExecuted : FFFFFFFF .MaxPShaderInstructionsExecuted : FFFFFFFF .MaxVertexShader30InstructionSlots : 8000 .MaxPixelShader30InstructionSlots : 8000 ---------------------------------------- [0x2E28] WARN : INIT AMD GPU Detected, falling back to shader model 2.X to prevent missing polygons [0x2E28] INFO : INIT Searching for rdtsc in section .text [0x2E28] DEBUG: INIT Patching rdtsc opcode at 0x0001326B [0x2E28] INFO : INIT Skipped potential rdtsc: Unknown opcode pattern 0x00, @ 0x00014A7D [0x2E28] INFO : INIT Searching for rdtsc in section D3DX [0x2E28] INFO : INIT Searching for rdtsc in section D3D [0x2E28] DEBUG: INIT Patching rdtsc opcode at 0x0002BFD0 [0x2E28] INFO : INIT Done patching rdtsc, total 2 rdtsc instructions patched [0x2E28] DEBUG: INIT Calling XBE entry point... ------REBOOT------REBOOT------REBOOT------REBOOT------REBOOT------ [0x1364] INFO : INIT Cxbx-Reloaded Version f1d09af (Jun 8 2020) [0x1364] INFO : INIT Log started at 2020-06-16 06:19:21 [0x1364] INFO : INIT Debug Trace Disabled. Xbe::Xbe: Opening Xbe file...OK Xbe::Xbe: Storing Xbe Path...OK Xbe::Xbe: Reading Image Header...OK Xbe::Xbe: Reading Image Header Extra Bytes...OK Xbe::Xbe: Reading Certificate...OK Xbe::Xbe: Title identified as BPS Trophy Bass 2007 Xbe::Xbe: Reading Section Headers... Xbe::Xbe: Reading Section Header 0x0000...OK Xbe::Xbe: Reading Section Header 0x0001...OK Xbe::Xbe: Reading Section Header 0x0002...OK Xbe::Xbe: Reading Section Header 0x0003...OK Xbe::Xbe: Reading Section Header 0x0004...OK Xbe::Xbe: Reading Section Header 0x0005...OK Xbe::Xbe: Reading Section Header 0x0006...OK Xbe::Xbe: Reading Section Header 0x0007...OK Xbe::Xbe: Reading Section Header 0x0008...OK Xbe::Xbe: Reading Section Header 0x0009...OK Xbe::Xbe: Reading Section Header 0x000A...OK Xbe::Xbe: Reading Section Header 0x000B...OK Xbe::Xbe: Reading Section Header 0x000C...OK Xbe::Xbe: Reading Section Header 0x000D...OK Xbe::Xbe: Reading Section Names... Xbe::Xbe: Reading Section Name 0x0000...OK (.text) Xbe::Xbe: Reading Section Name 0x0001...OK (D3D) Xbe::Xbe: Reading Section Name 0x0002...OK (D3DX) Xbe::Xbe: Reading Section Name 0x0003...OK (XGRPH) Xbe::Xbe: Reading Section Name 0x0004...OK (DSOUND) Xbe::Xbe: Reading Section Name 0x0005...OK (WMADEC) Xbe::Xbe: Reading Section Name 0x0006...OK (XMV) Xbe::Xbe: Reading Section Name 0x0007...OK (XPP) Xbe::Xbe: Reading Section Name 0x0008...OK (.rdata) Xbe::Xbe: Reading Section Name 0x0009...OK (.data) Xbe::Xbe: Reading Section Name 0x000A...OK (DOLBY) Xbe::Xbe: Reading Section Name 0x000B...OK ($$XTIMAGE) Xbe::Xbe: Reading Section Name 0x000C...OK ($$XSIMAGE) Xbe::Xbe: Reading Section Name 0x000D...OK (.XTLID) Xbe::Xbe: Reading Library Versions... Xbe::Xbe: Reading Library Version 0x0000...OK Xbe::Xbe: Reading Library Version 0x0001...OK Xbe::Xbe: Reading Library Version 0x0002...OK Xbe::Xbe: Reading Library Version 0x0003...OK Xbe::Xbe: Reading Library Version 0x0004...OK Xbe::Xbe: Reading Library Version 0x0005...OK Xbe::Xbe: Reading Library Version 0x0006...OK Xbe::Xbe: Reading Library Version 0x0007...OK Xbe::Xbe: Reading Library Version 0x0008...OK Xbe::Xbe: Reading Library Version 0x0009...OK Xbe::Xbe: Reading Sections... Xbe::Xbe: Reading Section 0x0000...OK Xbe::Xbe: Reading Section 0x0001...OK Xbe::Xbe: Reading Section 0x0002...OK Xbe::Xbe: Reading Section 0x0003...OK Xbe::Xbe: Reading Section 0x0004...OK Xbe::Xbe: Reading Section 0x0005...OK Xbe::Xbe: Reading Section 0x0006...OK Xbe::Xbe: Reading Section 0x0007...OK Xbe::Xbe: Reading Section 0x0008...OK Xbe::Xbe: Reading Section 0x0009...OK Xbe::Xbe: Reading Section 0x000A...OK Xbe::Xbe: Reading Section 0x000B...OK Xbe::Xbe: Reading Section 0x000C...OK Xbe::Xbe: Reading Section 0x000D...OK Xbe::Xbe: Reading Thread Local Storage...OK Xbe::Xbe: Reading Signature Header...OK [0x1364] WARN : INIT Invalid xbe signature. Homebrew, tampered or pirated xbe? [0x1364] INFO : INIT SHA hash check of section .text successful [0x1364] INFO : INIT SHA hash check of section D3D successful [0x1364] INFO : INIT SHA hash check of section D3DX successful [0x1364] INFO : INIT SHA hash check of section XGRPH successful [0x1364] INFO : INIT SHA hash check of section DSOUND successful [0x1364] INFO : INIT SHA hash check of section WMADEC successful [0x1364] INFO : INIT SHA hash check of section XMV successful [0x1364] INFO : INIT SHA hash check of section XPP successful [0x1364] INFO : INIT SHA hash check of section .rdata successful [0x1364] INFO : INIT SHA hash check of section .data successful [0x1364] INFO : INIT SHA hash check of section DOLBY successful [0x1364] INFO : INIT SHA hash check of section $$XTIMAGE successful [0x1364] INFO : INIT SHA hash check of section $$XSIMAGE successful [0x1364] INFO : INIT SHA hash check of section .XTLID successful [0x1364] INFO : INIT Auto detect is disabled, running as retail. [0x1364] INFO : INIT Host's compatible system types: E Pool manager initialized! Page table for Retail console initialized! [0x1364] INFO : INIT Searching for XBEH in section .text [0x1364] INFO : INIT Searching for XBEH in section D3D [0x1364] INFO : INIT Searching for XBEH in section D3DX [0x1364] INFO : INIT Searching for XBEH in section XGRPH [0x1364] INFO : INIT Searching for XBEH in section DSOUND [0x1364] INFO : INIT Searching for XBEH in section WMADEC [0x1364] INFO : INIT Searching for XBEH in section XMV [0x1364] INFO : INIT Searching for XBEH in section XPP [0x1364] INFO : INIT Searching for XBEH in section .rdata [0x1364] INFO : INIT Searching for XBEH in section .data [0x1364] INFO : INIT Searching for XBEH in section DOLBY [0x1364] INFO : INIT Debug Trace Disabled. [0x1364] INFO : INIT Initialized dummy kernel image header. [0x1364] INFO : INIT ---------------------------- LLE CONFIG ---------------------------- [0x1364] INFO : INIT LLE for APU is disabled [0x1364] INFO : INIT LLE for GPU is disabled [0x1364] INFO : INIT LLE for USB is disabled [0x1364] INFO : INIT LLE for JIT is disabled [0x1364] INFO : INIT --------------------------- VIDEO CONFIG --------------------------- [0x1364] INFO : INIT Direct3D Device: Direct3D HAL (Hardware Accelerated) [0x1364] INFO : INIT Video Resolution: Automatic (Xbox Default) [0x1364] INFO : INIT Force VSync is disabled [0x1364] INFO : INIT Fullscreen is disabled [0x1364] INFO : INIT Hardware YUV is enabled [0x1364] INFO : INIT --------------------------- AUDIO CONFIG --------------------------- [0x1364] INFO : INIT Audio Adapter: Primary Audio Device [0x1364] INFO : INIT PCM is enabled [0x1364] INFO : INIT XADPCM is enabled [0x1364] INFO : INIT Unknown Codec is enabled [0x1364] INFO : INIT --------------------------- NETWORK CONFIG ------------------------- [0x1364] INFO : INIT Network Adapter Name: Not Configured [0x1364] INFO : INIT --------------------------- HACKS CONFIG --------------------------- [0x1364] INFO : INIT Disable Pixel Shaders: Off (Default) [0x1364] INFO : INIT Run Xbox threads on all cores: Off (Default) [0x1364] INFO : INIT Skip RDTSC Patching: Off (Default) [0x1364] INFO : INIT ------------------------- END OF CONFIG LOG ------------------------ [0x1364] DEBUG: INIT Creating default symbolic links. [0x1364] INFO : INIT XeImageFileName = D:\Bass Trophy Fishing 2007/Exe_TrophyBass.xbe [0x1364] INFO : INIT Title : BPS Trophy Bass 2007 [0x1364] INFO : INIT XBE TitleID : VU-073 [0x1364] INFO : INIT XBE TitleID (Hex) : 0x56550049 [0x1364] INFO : INIT XBE Version : 1.01 [0x1364] INFO : INIT XBE TitleName : BPS Trophy Bass 2007 [0x1364] INFO : INIT XBE Region : Region Free [0x1364] INFO : INIT XBE Library 0 : XAPILIB (version 5849) [0x1364] INFO : INIT XBE Library 1 : XBOXKRNL (version 5849) [0x1364] INFO : INIT XBE Library 2 : LIBCPMT (version 5849) [0x1364] INFO : INIT XBE Library 3 : LIBCMT (version 5849) [0x1364] INFO : INIT XBE Library 4 : D3D8 (version 5849) [0x1364] INFO : INIT XBE Library 5 : D3DX8 (version 5849) [0x1364] INFO : INIT XBE Library 6 : XGRAPHC (version 5849) [0x1364] INFO : INIT XBE Library 7 : DSOUND (version 5849) [0x1364] INFO : INIT XBE Library 8 : DMUSIC (version 5849) [0x1364] INFO : INIT XBE Library 9 : XMV (version 5849) [0x1364] DEBUG: INIT Determining CPU affinity. [0x1364] DEBUG: INIT Initializing render window. ******************************************************************************* * Cxbx-Reloaded High Level Emulation database ******************************************************************************* Selecting hash algorithm: CRC32C Symbol: Detected Microsoft XDK application... Symbol: 0x001d7d18 -> D3DDEVICE 0 Symbol: 0x001d7ccc -> D3DRS_CULLMODE 0 Symbol: 0x001d7bf0 -> D3DDeferredRenderState 0 Symbol: 0x001d7880 -> D3DDeferredTextureState 0 Symbol: 0x001d6968 -> g_Stream 0 Symbol: 0x001f99d2 -> CDirectSoundStream_Constructor 3911 Symbol: 0x001f779c -> CDirectSoundStream_AddRef 3911 Symbol: 0x001f77e3 -> CDirectSoundStream_Release 3911 Symbol: 0x001f7831 -> CDirectSoundStream_GetInfo 3911 Symbol: 0x001f7930 -> CDirectSoundStream_GetStatus 3911 Symbol: 0x001f7981 -> CDirectSoundStream_Process 3911 Symbol: 0x001f7898 -> CDirectSoundStream_Discontinuity 3911 Symbol: 0x001f78e5 -> CDirectSoundStream_Flush 3911 Symbol: 0x000f2f39 -> CreateMutex 3911 Symbol: 0x000f1dd6 -> CreateThread 3911 Symbol: 0x000f1c95 -> ExitThread 3911 Symbol: 0x000f1c82 -> SwitchToThread 3911 Symbol: 0x000f4144 -> XCalculateSignatureBegin 4039 Symbol: 0x000f1690 -> XapiBootDash 3911 Symbol: 0x000f1706 -> XapiInitProcess 5028 Symbol: 0x000f1d3e -> XapiThreadStartup 3911 Symbol: 0x000f1963 -> GetOverlappedResult 3911 Symbol: 0x000f1176 -> OutputDebugStringA 3911 Symbol: 0x0015c9d4 -> QueryPerformanceCounter 3911 Symbol: 0x000f1c2c -> RaiseException 3911 Symbol: 0x000f1b48 -> SetThreadPriority 3911 Symbol: 0x000f1b9a -> SetThreadPriorityBoost 3911 Symbol: 0x000f2d14 -> XAutoPowerDownResetTimer 3911 Symbol: 0x000f1f14 -> XLaunchNewImageA 5344 Symbol: 0x000f2ad7 -> XMountUtilityDrive 4432 Symbol: 0x000f1cb9 -> XRegisterThreadNotifyRoutine 3911 Symbol: 0x000f2bdc -> XUnmountAlternateTitleA 3911 Symbol: 0x0025a03e -> GetTypeInformation 4134 Symbol: 0x00259a3f -> XGetDeviceChanges 3911 Symbol: 0x00259a1d -> XGetDevices 3911 Symbol: 0x0025d22b -> XID_fCloseDevice 4831 Symbol: 0x00258d4c -> XInitDevices 5120 Symbol: 0x00259f55 -> XInputClose 3911 Symbol: 0x00259f61 -> XInputGetState 5455 Symbol: 0x00259eff -> XInputOpen 4242 Symbol: 0x00259fd4 -> XInputSetState 4831 Symbol: 0x0025a069 -> XMountMUA 4242 Symbol: 0x001d0682 -> CMiniport_CreateCtxDmaObject 4034 Symbol: 0x001d0994 -> CMiniport_InitHardware 5455 Symbol: 0x001cf900 -> CMiniport_IsFlipPending 4928 Symbol: 0x001c8810 -> D3DBaseTexture_GetLevelCount 3911 Symbol: 0x001c88b0 -> D3DCubeTexture_GetCubeMapSurface2 4627 Symbol: 0x001cbe10 -> D3DDevice_Begin 4039 Symbol: 0x001cda10 -> D3DDevice_BeginStateBig 5028 Symbol: 0x001c5f40 -> D3DDevice_BlockUntilVerticalBlank 3911 Symbol: 0x001cc480 -> D3DDevice_Clear 4034 Symbol: 0x001c6560 -> D3DDevice_CopyRects 5120 Symbol: 0x001cb680 -> D3DDevice_CreateIndexBuffer2 5344 Symbol: 0x001cb120 -> D3DDevice_CreatePixelShader 5344 Symbol: 0x001c8760 -> D3DDevice_CreateTexture2 4831 Symbol: 0x001cb6c0 -> D3DDevice_CreateVertexBuffer2 5455 Symbol: 0x001c9120 -> D3DDevice_CreateVertexShader 3911 Symbol: 0x001c9790 -> D3DDevice_DeleteVertexShader 5344 Symbol: 0x001cbb70 -> D3DDevice_DrawIndexedVertices 5028 Symbol: 0x001cb990 -> D3DDevice_DrawIndexedVerticesUP 5344 Symbol: 0x001cbad0 -> D3DDevice_DrawVertices 3911 Symbol: 0x001cb820 -> D3DDevice_DrawVerticesUP 5344 Symbol: 0x001c7a60 -> D3DDevice_EnableOverlay 4134 Symbol: 0x001cbe50 -> D3DDevice_End 5344 Symbol: 0x001c6510 -> D3DDevice_GetBackBuffer2 4627 Symbol: 0x001c68b0 -> D3DDevice_GetDepthStencilSurface2 4627 Symbol: 0x001c5bf0 -> D3DDevice_GetDeviceCaps 3911 Symbol: 0x001c7200 -> D3DDevice_GetDisplayFieldStatus 3911 Symbol: 0x001c6110 -> D3DDevice_GetDisplayMode 4039 Symbol: 0x001c5ca0 -> D3DDevice_GetGammaRamp 3911 Symbol: 0x001c5e90 -> D3DDevice_GetLight 3911 Symbol: 0x001c5ec0 -> D3DDevice_GetLightEnable 5344 Symbol: 0x001c78c0 -> D3DDevice_GetOverlayUpdateStatus 3911 Symbol: 0x001c6f20 -> D3DDevice_GetTexture2 5788 Symbol: 0x001c5df0 -> D3DDevice_GetTransform 4034 Symbol: 0x001c5e20 -> D3DDevice_GetViewport 5455 Symbol: 0x001c9ad0 -> D3DDevice_GetViewportOffsetAndScale 4432 Symbol: 0x001c71d0 -> D3DDevice_IsBusy 5028 Symbol: 0x001cd570 -> D3DDevice_KickOff 5455 Symbol: 0x001d2650 -> D3DDevice_LazySetStateVB 5558 Symbol: 0x001d27f0 -> D3DDevice_LazySetStateUP 5558 Symbol: 0x001c9530 -> D3DDevice_LoadVertexShader 5028 Symbol: 0x001c5ef0 -> D3DDevice_Release 3911 Symbol: 0x001c61e0 -> D3DDevice_Reset 3911 Symbol: 0x001c9590 -> D3DDevice_SelectVertexShader 5455 Symbol: 0x001c5f70 -> D3DDevice_SetFlickerFilter 4134 Symbol: 0x001c5c10 -> D3DDevice_SetGammaRamp 4627 Symbol: 0x001c7100 -> D3DDevice_SetIndices 4034 Symbol: 0x001c6b00 -> D3DDevice_SetLight 5344 Symbol: 0x001c5e60 -> D3DDevice_SetMaterial 5788 Symbol: 0x001cb1b0 -> D3DDevice_SetPixelShader 4627 Symbol: 0x001cb3b0 -> D3DDevice_SetPixelShaderConstant 4831 Symbol: 0x001cb170 -> D3DDevice_SetPixelShaderProgram 3911 Symbol: 0x001c9a40 -> D3DDevice_SetRenderState_Simple 3911 Symbol: 0x001c9a70 -> D3DDevice_SetRenderStateNotInline 3911 Symbol: 0x001ca180 -> D3DDevice_SetRenderState_BackFillMode 4034 Symbol: 0x001c9e10 -> D3DDevice_SetRenderState_CullMode 4034 Symbol: 0x001caf80 -> D3DDevice_SetRenderState_DoNotCullUncompressed 3911 Symbol: 0x001c9fd0 -> D3DDevice_SetRenderState_Dxt1NoiseEnable 3911 Symbol: 0x001c9d40 -> D3DDevice_SetRenderState_EdgeAntiAlias 4034 Symbol: 0x001ca130 -> D3DDevice_SetRenderState_FillMode 4034 Symbol: 0x001c9dc0 -> D3DDevice_SetRenderState_FogColor 4034 Symbol: 0x001c9e80 -> D3DDevice_SetRenderState_FrontFace 4034 Symbol: 0x001c9f60 -> D3DDevice_SetRenderState_LineWidth 4034 Symbol: 0x001ca0d0 -> D3DDevice_SetRenderState_LogicOp 4034 Symbol: 0x001cb000 -> D3DDevice_SetRenderState_MultiSampleAntiAlias 4627 Symbol: 0x001cb080 -> D3DDevice_SetRenderState_MultiSampleMask 4627 Symbol: 0x001cafa0 -> D3DDevice_SetRenderState_MultiSampleMode 5233 Symbol: 0x001cafd0 -> D3DDevice_SetRenderState_MultiSampleRenderTargetMode 4034 Symbol: 0x001c9ec0 -> D3DDevice_SetRenderState_NormalizeNormals 4034 Symbol: 0x001cae60 -> D3DDevice_SetRenderState_OcclusionCullEnable 4034 Symbol: 0x001c9a10 -> D3DDevice_SetRenderState_PSTextureModes 4034 Symbol: 0x001caf40 -> D3DDevice_SetRenderState_RopZCmpAlwaysRead 3911 Symbol: 0x001caf60 -> D3DDevice_SetRenderState_RopZRead 3911 Symbol: 0x001cb0d0 -> D3DDevice_SetRenderState_SampleAlpha 4627 Symbol: 0x001c9d80 -> D3DDevice_SetRenderState_ShadowFunc 4034 Symbol: 0x001caed0 -> D3DDevice_SetRenderState_StencilCullEnable 4034 Symbol: 0x001cad20 -> D3DDevice_SetRenderState_StencilEnable 5849 Symbol: 0x001cadc0 -> D3DDevice_SetRenderState_StencilFail 5849 Symbol: 0x001c9f00 -> D3DDevice_SetRenderState_TextureFactor 4034 Symbol: 0x001ca1e0 -> D3DDevice_SetRenderState_TwoSidedLighting 5344 Symbol: 0x001ca260 -> D3DDevice_SetRenderState_VertexBlend 4034 Symbol: 0x001cae30 -> D3DDevice_SetRenderState_YuvEnable 4034 Symbol: 0x001ca050 -> D3DDevice_SetRenderState_ZBias 3911 Symbol: 0x001cac90 -> D3DDevice_SetRenderState_ZEnable 4432 Symbol: 0x001c6290 -> D3DDevice_SetRenderTarget 5455 Symbol: 0x001c7320 -> D3DDevice_SetScissors 5558 Symbol: 0x001c7620 -> D3DDevice_SetScreenSpaceOffset 5455 Symbol: 0x001c9630 -> D3DDevice_SetShaderConstantMode 4034 Symbol: 0x001c5fc0 -> D3DDevice_SetSoftDisplayFilter 4134 Symbol: 0x001c94a0 -> D3DDevice_SetStreamSource 4034 Symbol: 0x001c6f50 -> D3DDevice_SetTexture 4831 Symbol: 0x001ca430 -> D3DDevice_SetTextureState_BorderColor 4034 Symbol: 0x001ca3c0 -> D3DDevice_SetTextureState_BumpEnv 4034 Symbol: 0x001ca470 -> D3DDevice_SetTextureState_ColorKeyColor 4034 Symbol: 0x001ca2b0 -> D3DDevice_SetTextureState_TexCoordIndex 4627 Symbol: 0x001c5cd0 -> D3DDevice_SetTransform 5558 Symbol: 0x001cbdd0 -> D3DDevice_SetVertexData2f 4039 Symbol: 0x001c98a0 -> D3DDevice_SetVertexShader 5455 Symbol: 0x001c9260 -> D3DDevice_SetVertexShaderConstant1 4627 Symbol: 0x001c92c0 -> D3DDevice_SetVertexShaderConstant1Fast 4627 Symbol: 0x001c9310 -> D3DDevice_SetVertexShaderConstant4 4627 Symbol: 0x001c93c0 -> D3DDevice_SetVertexShaderConstantNotInlineFast 4627 Symbol: 0x001c68d0 -> D3DDevice_SetViewport 5455 Symbol: 0x001c85b0 -> D3DDevice_Swap 4627 Symbol: 0x001c78e0 -> D3DDevice_UpdateOverlay 5233 Symbol: 0x001cb760 -> D3DPalette_Lock2 4627 Symbol: 0x001c8a90 -> D3DResource_AddRef 3911 Symbol: 0x001c8b20 -> D3DResource_GetType 4034 Symbol: 0x001c8ad0 -> D3DResource_Release 3911 Symbol: 0x001cc440 -> D3DSurface_GetDesc 3911 Symbol: 0x001cc460 -> D3DSurface_LockRect 3911 Symbol: 0x001c8830 -> D3DTexture_GetSurfaceLevel2 4627 Symbol: 0x001c8880 -> D3DTexture_LockRect 3911 Symbol: 0x001cb710 -> D3DVertexBuffer_Lock2 4627 Symbol: 0x001cda80 -> D3D_BlockOnResource 4034 Symbol: 0x001cd750 -> D3D_BlockOnTime 5558 Symbol: 0x001cf5f5 -> D3D_CMiniport_GetDisplayCapabilities 3911 Symbol: 0x001cc220 -> D3D_CheckDeviceFormat 3911 Symbol: 0x001c8970 -> D3D_DestroyResource 3911 Symbol: 0x001cc030 -> D3D_EnumAdapterModes 3911 Symbol: 0x001cbf60 -> D3D_GetAdapterIdentifier 3911 Symbol: 0x001cbf90 -> D3D_GetAdapterModeCount 3911 Symbol: 0x001cc190 -> D3D_GetDeviceCaps 3911 Symbol: 0x001cda60 -> D3D_KickOffAndWaitForIdle 5028 Symbol: 0x001d1010 -> D3D_LazySetPointParams 4034 Symbol: 0x001cd690 -> D3D_SetFence 5558 Symbol: 0x001c7240 -> D3D_SetTileNoWait 5455 Symbol: 0x001cc2a0 -> Direct3D_CheckDeviceMultiSampleType 3911 Symbol: 0x001cbea0 -> Direct3D_CreateDevice 3911 Symbol: 0x001cf030 -> Get2DSurfaceDesc 4034 Symbol: 0x001cf320 -> Lock2DSurface 3911 Symbol: 0x001cd8c0 -> D3D_MakeRequestedSpace_8 5558 Symbol: 0x001f5492 -> XGIsSwizzledFormat 3911 Symbol: 0x001f5d48 -> XGSwizzleRect 3911 Symbol: 0x001f6499 -> XGUnswizzleRect 3911 Symbol: 0x001f6ef2 -> XAudioCalculatePitch 5455 Symbol: 0x001f6df5 -> DirectSoundEnterCriticalSection 3911 Symbol: 0x001f6c6c -> DSound_CRefCount_AddRef 4039 Symbol: 0x001f6c8a -> DSound_CRefCount_Release 5455 Symbol: 0x001fa9ad -> DSound_CMemoryManager_PoolAlloc 4361 Symbol: 0x001fbee7 -> CMcpxAPU_ServiceDeferredCommandsLow 5455 Symbol: 0x001fbfc6 -> CMcpxAPU_SetMixBinHeadroom 4039 Symbol: 0x001fc043 -> CMcpxAPU_SynchPlayback 4831 Symbol: 0x001f99f7 -> CDirectSound3DCalculator_Calculate3D 5344 Symbol: 0x001f7ab3 -> CDirectSound3DCalculator_GetVoiceData 5344 Symbol: 0x001fe890 -> CMcpxVoiceClient_SetEG 4242 Symbol: 0x001fea22 -> CMcpxVoiceClient_SetFilter 4134 Symbol: 0x001fe761 -> CMcpxVoiceClient_SetLFO 4242 Symbol: 0x001feda6 -> CMcpxVoiceClient_SetMixBins 4134 Symbol: 0x001feeff -> CMcpxVoiceClient_SetPitch 4134 Symbol: 0x001fee67 -> CMcpxVoiceClient_SetVolume 4134 Symbol: 0x001ff1b5 -> CMcpxVoiceClient_Commit3dSettings 5455 Symbol: 0x001f71c4 -> CDirectSoundVoiceSettings_SetMixBinVolumes 4134 Symbol: 0x001f732f -> CDirectSoundVoice_CommitDeferredSettings 5344 Symbol: 0x001f877e -> CDirectSoundVoice_SetAllParameters 4134 Symbol: 0x001f88b6 -> CDirectSoundVoice_SetConeAngles 5344 Symbol: 0x001f88f9 -> CDirectSoundVoice_SetConeOrientation 5344 Symbol: 0x001f894b -> CDirectSoundVoice_SetConeOutsideVolume 5344 Symbol: 0x001f72ec -> CDirectSoundVoice_SetEG 4039 Symbol: 0x001f72ff -> CDirectSoundVoice_SetFilter 4039 Symbol: 0x001f9854 -> CDirectSoundVoice_SetFormat 4721 Symbol: 0x001f72d9 -> CDirectSoundVoice_SetLFO 4039 Symbol: 0x001f897e -> CDirectSoundVoice_SetMaxDistance 5344 Symbol: 0x001f89b1 -> CDirectSoundVoice_SetMinDistance 5344 Symbol: 0x001f8761 -> CDirectSoundVoice_SetMixBins 4039 Symbol: 0x001f7312 -> CDirectSoundVoice_SetMixBinVolumes 4039 Symbol: 0x001f89e4 -> CDirectSoundVoice_SetMode 5344 Symbol: 0x001f870d -> CDirectSoundVoice_SetOutputBuffer 4039 Symbol: 0x001f72a4 -> CDirectSoundVoice_SetPitch 4039 Symbol: 0x001f86e9 -> CDirectSoundVoice_SetFrequency 4039 Symbol: 0x001f8a17 -> CDirectSoundVoice_SetPosition 5344 Symbol: 0x001f8a69 -> CDirectSoundVoice_SetVelocity 5344 Symbol: 0x001f72bd -> CDirectSoundVoice_SetVolume 4134 Symbol: 0x001f9898 -> CDirectSoundBufferSettings_SetBufferData 4134 Symbol: 0x001ffa97 -> CMcpxBuffer_GetCurrentPosition 4134 Symbol: 0x001ffa55 -> CMcpxBuffer_GetStatus 4831 Symbol: 0x001ff9e2 -> CMcpxBuffer_Pause 4831 Symbol: 0x001ffef5 -> CMcpxBuffer_Play 4831 Symbol: 0x002001b8 -> CMcpxBuffer_SetBufferData 4134 Symbol: 0x0020009e -> CMcpxBuffer_SetCurrentPosition 4134 Symbol: 0x0020000e -> CMcpxBuffer_Stop 4242 Symbol: 0x00200277 -> CMcpxBuffer_Stop_Ex 4134 Symbol: 0x001fc81b -> CMcpxStream_Stop 5028 Symbol: 0x001fcccc -> CMcpxStream_Stop_Ex 4134 Symbol: 0x001fcefa -> CMcpxStream_Flush 4134 Symbol: 0x001fce0a -> CMcpxStream_Discontinuity 5455 Symbol: 0x001fc88d -> CMcpxStream_GetStatus 4721 Symbol: 0x001fd370 -> CMcpxStream_Pause 4831 Symbol: 0x001f75d2 -> CDirectSoundBuffer_GetStatus 4134 Symbol: 0x001f74d9 -> CDirectSoundBuffer_Play 4134 Symbol: 0x001f8c97 -> CDirectSoundBuffer_SetAllParameters 4134 Symbol: 0x001f9924 -> CDirectSoundBuffer_SetBufferData 4134 Symbol: 0x001f8ce9 -> CDirectSoundBuffer_SetConeAngles 4134 Symbol: 0x001f8d3f -> CDirectSoundBuffer_SetConeOrientation 4134 Symbol: 0x001f8da6 -> CDirectSoundBuffer_SetConeOutsideVolume 4134 Symbol: 0x001f76a8 -> CDirectSoundBuffer_SetCurrentPosition 4134 Symbol: 0x001f7ede -> CDirectSoundBuffer_SetEG 4134 Symbol: 0x001f7f2c -> CDirectSoundBuffer_SetFilter 4134 Symbol: 0x001f9c37 -> CDirectSoundBuffer_SetFormat 4134 Symbol: 0x001f8bad -> CDirectSoundBuffer_SetFrequency 4134 Symbol: 0x001f7e90 -> CDirectSoundBuffer_SetLFO 4134 Symbol: 0x001f7623 -> CDirectSoundBuffer_SetLoopRegion 4134 Symbol: 0x001f8df8 -> CDirectSoundBuffer_SetMaxDistance 4134 Symbol: 0x001f8e4e -> CDirectSoundBuffer_SetMinDistance 4134 Symbol: 0x001f8c49 -> CDirectSoundBuffer_SetMixBins 4134 Symbol: 0x001f7f7a -> CDirectSoundBuffer_SetMixBinVolumes 4134 Symbol: 0x001f8ea4 -> CDirectSoundBuffer_SetMode 4134 Symbol: 0x001f76f9 -> CDirectSoundBuffer_SetNotificationPositions 4242 Symbol: 0x001f8bfb -> CDirectSoundBuffer_SetOutputBuffer 4134 Symbol: 0x001f7e42 -> CDirectSoundBuffer_SetPitch 4134 Symbol: 0x001f8b12 -> CDirectSoundBuffer_SetPlayRegion 4134 Symbol: 0x001f8ef6 -> CDirectSoundBuffer_SetPosition 4134 Symbol: 0x001f8f5d -> CDirectSoundBuffer_SetVelocity 4134 Symbol: 0x001f7df4 -> CDirectSoundBuffer_SetVolume 4134 Symbol: 0x001f7579 -> CDirectSoundBuffer_StopEx 4134 Symbol: 0x001f752a -> CDirectSoundBuffer_Stop 4134 Symbol: 0x001f7a49 -> CDirectSoundStream_FlushEx 4134 Symbol: 0x001f79f8 -> CDirectSoundStream_Pause 4134 Symbol: 0x001f90ba -> CDirectSoundStream_SetAllParameters 4134 Symbol: 0x001f9110 -> CDirectSoundStream_SetConeAngles 4134 Symbol: 0x001f916a -> CDirectSoundStream_SetConeOrientation 4134 Symbol: 0x001f91d5 -> CDirectSoundStream_SetConeOutsideVolume 4134 Symbol: 0x001f80be -> CDirectSoundStream_SetEG 4134 Symbol: 0x001f8110 -> CDirectSoundStream_SetFilter 4134 Symbol: 0x001f9c85 -> CDirectSoundStream_SetFormat 4134 Symbol: 0x001f8fc4 -> CDirectSoundStream_SetFrequency 4134 Symbol: 0x001f806c -> CDirectSoundStream_SetLFO 4134 Symbol: 0x001f922b -> CDirectSoundStream_SetMaxDistance 4134 Symbol: 0x001f9285 -> CDirectSoundStream_SetMinDistance 4134 Symbol: 0x001f9068 -> CDirectSoundStream_SetMixBins 4134 Symbol: 0x001f8162 -> CDirectSoundStream_SetMixBinVolumes_8 4134 Symbol: 0x001f92df -> CDirectSoundStream_SetMode 4134 Symbol: 0x001f9016 -> CDirectSoundStream_SetOutputBuffer 4134 Symbol: 0x001f7fc8 -> CDirectSoundStream_SetPitch 4134 Symbol: 0x001f9335 -> CDirectSoundStream_SetPosition 4134 Symbol: 0x001f93a0 -> CDirectSoundStream_SetVelocity 4134 Symbol: 0x001f801a -> CDirectSoundStream_SetVolume 4134 Symbol: 0x001f9dc3 -> CDirectSound_CommitDeferredSettings 5455 Symbol: 0x001fa207 -> CDirectSound_CreateSoundBuffer 4134 Symbol: 0x001fa2a3 -> CDirectSound_CreateSoundStream 4134 Symbol: 0x001f7021 -> CDirectSound_DownloadEffectsImage 4134 Symbol: 0x001f7193 -> CDirectSound_DoWork 4134 Symbol: 0x001f6fb5 -> CDirectSound_GetCaps 4361 Symbol: 0x001fa334 -> CDirectSound_SetDopplerFactor 5344 Symbol: 0x001f7085 -> CDirectSound_SetEffectData 4134 Symbol: 0x001fa506 -> CDirectSound_SetI3DL2Listener 4134 Symbol: 0x001f70e7 -> CDirectSound_SetMixBinHeadroom 4134 Symbol: 0x001fa393 -> CDirectSound_SetOrientation 4134 Symbol: 0x001fa420 -> CDirectSound_SetPosition 4134 Symbol: 0x001fa493 -> CDirectSound_SetVelocity 5344 Symbol: 0x001f7146 -> CDirectSound_SynchPlayback 5344 Symbol: 0x001f6e97 -> IDirectSoundBuffer_AddRef 3911 Symbol: 0x001f8398 -> IDirectSoundBuffer_GetStatus 3911 Symbol: 0x001f8318 -> IDirectSoundBuffer_Play 3911 Symbol: 0x001f6ead -> IDirectSoundBuffer_Release 3911 Symbol: 0x001f945f -> IDirectSoundBuffer_SetAllParameters 4039 Symbol: 0x001f9cf3 -> IDirectSoundBuffer_SetBufferData 3911 Symbol: 0x001f947f -> IDirectSoundBuffer_SetConeAngles 4039 Symbol: 0x001f94a3 -> IDirectSoundBuffer_SetConeOrientation 3911 Symbol: 0x001f94d8 -> IDirectSoundBuffer_SetConeOutsideVolume 4039 Symbol: 0x001f83b4 -> IDirectSoundBuffer_SetCurrentPosition 3911 Symbol: 0x001f82c4 -> IDirectSoundBuffer_SetEG 4039 Symbol: 0x001f82e0 -> IDirectSoundBuffer_SetFilter 4039 Symbol: 0x001f9cd7 -> IDirectSoundBuffer_SetFormat 4039 Symbol: 0x001f940b -> IDirectSoundBuffer_SetFrequency 4039 Symbol: 0x001f82a8 -> IDirectSoundBuffer_SetLFO 4039 Symbol: 0x001f8378 -> IDirectSoundBuffer_SetLoopRegion 3911 Symbol: 0x001f94f8 -> IDirectSoundBuffer_SetMaxDistance 3911 Symbol: 0x001f951c -> IDirectSoundBuffer_SetMinDistance 3911 Symbol: 0x001f9443 -> IDirectSoundBuffer_SetMixBins 4039 Symbol: 0x001f82fc -> IDirectSoundBuffer_SetMixBinVolumes_8 4039 Symbol: 0x001f9540 -> IDirectSoundBuffer_SetMode 4039 Symbol: 0x001f83d0 -> IDirectSoundBuffer_SetNotificationPositions 3911 Symbol: 0x001f9427 -> IDirectSoundBuffer_SetOutputBuffer 3911 Symbol: 0x001f828c -> IDirectSoundBuffer_SetPitch 4039 Symbol: 0x001f95ca -> IDirectSoundBuffer_SetPlayRegion 4039 Symbol: 0x001f9560 -> IDirectSoundBuffer_SetPosition 3911 Symbol: 0x001f9595 -> IDirectSoundBuffer_SetVelocity 3911 Symbol: 0x001f8270 -> IDirectSoundBuffer_SetVolume 4039 Symbol: 0x001f833c -> IDirectSoundBuffer_Stop 3911 Symbol: 0x001f8354 -> IDirectSoundBuffer_StopEx 3911 Symbol: 0x001f8413 -> IDirectSoundStream_FlushEx 4134 Symbol: 0x001f840e -> IDirectSoundStream_Pause 3911 Symbol: 0x001f95f9 -> IDirectSoundStream_SetAllParameters 3911 Symbol: 0x001f95fe -> IDirectSoundStream_SetConeAngles 3911 Symbol: 0x001f9603 -> IDirectSoundStream_SetConeOrientation 3911 Symbol: 0x001f962c -> IDirectSoundStream_SetConeOutsideVolume 3911 Symbol: 0x001f83ff -> IDirectSoundStream_SetEG 4039 Symbol: 0x001f83fa -> IDirectSoundStream_SetLFO 4039 Symbol: 0x001f8404 -> IDirectSoundStream_SetFilter 4039 Symbol: 0x001f9d13 -> IDirectSoundStream_SetFormat 4039 Symbol: 0x001f95ea -> IDirectSoundStream_SetFrequency 4039 Symbol: 0x001f9631 -> IDirectSoundStream_SetMaxDistance 3911 Symbol: 0x001f9649 -> IDirectSoundStream_SetMinDistance 3911 Symbol: 0x001f95f4 -> IDirectSoundStream_SetMixBins 4039 Symbol: 0x001f8409 -> IDirectSoundStream_SetMixBinVolumes_8 4039 Symbol: 0x001f9661 -> IDirectSoundStream_SetMode 3911 Symbol: 0x001f95ef -> IDirectSoundStream_SetOutputBuffer 3911 Symbol: 0x001f83f5 -> IDirectSoundStream_SetPitch 4039 Symbol: 0x001f9666 -> IDirectSoundStream_SetPosition 3911 Symbol: 0x001f968f -> IDirectSoundStream_SetVelocity 3911 Symbol: 0x001f83f0 -> IDirectSoundStream_SetVolume 4039 Symbol: 0x001fa1ef -> IDirectSound_CommitDeferredSettings 3911 Symbol: 0x001fa629 -> IDirectSound_CreateSoundBuffer 3911 Symbol: 0x001fa64d -> IDirectSound_CreateSoundStream 3911 Symbol: 0x001f81d0 -> IDirectSound_DownloadEffectsImage 3911 Symbol: 0x001f81b4 -> IDirectSound_GetCaps 3911 Symbol: 0x001f6e81 -> IDirectSound_Release 3911 Symbol: 0x001fa671 -> IDirectSound_SetDopplerFactor 3911 Symbol: 0x001f81f7 -> IDirectSound_SetEffectData 3911 Symbol: 0x001fa749 -> IDirectSound_SetI3DL2Listener 3911 Symbol: 0x001f8221 -> IDirectSound_SetMixBinHeadroom 3911 Symbol: 0x001fa695 -> IDirectSound_SetOrientation 3911 Symbol: 0x001fa6df -> IDirectSound_SetPosition 3911 Symbol: 0x001fa714 -> IDirectSound_SetVelocity 3911 Symbol: 0x001f8241 -> IDirectSound_SynchPlayback 4831 Symbol: 0x001fb1eb -> CFullHRTFSource_GetCenterVolume 5344 Symbol: 0x001fb422 -> CHRTFSource_SetFullHRTF5Channel 5344 Symbol: 0x001fa90f -> DirectSoundCreate 4134 Symbol: 0x001fa956 -> DirectSoundCreateStream 4134 Symbol: 0x001f842b -> DirectSoundDoWork 4134 Symbol: 0x001f6ec3 -> DirectSoundGetSampleTime 4361 Symbol: 0x001f6ed3 -> DirectSoundUseFullHRTF 5344 Symbol: 0x001c6890 -> D3DDevice_GetRenderTarget2 4627 Symbol: 0x001c6dc0 -> D3DDevice_LightEnable 5344 Symbol: 0x001cda00 -> D3DDevice_MakeSpace 4134 Symbol: 0x00000794 -> D3DDevice__m_VertexShader_OFFSET 0 HLE: CDirectSound3DCalculator_Calculate3D Patched HLE: CDirectSound3DCalculator_GetVoiceData Patched HLE: CDirectSoundStream_AddRef Patched HLE: CDirectSoundStream_Discontinuity Patched HLE: CDirectSoundStream_Flush Patched HLE: CDirectSoundStream_FlushEx Patched HLE: CDirectSoundStream_GetInfo Patched HLE: CDirectSoundStream_GetStatus Patched HLE: CDirectSoundStream_Pause Patched HLE: CDirectSoundStream_Process Patched HLE: CDirectSoundStream_Release Patched HLE: CDirectSoundStream_SetAllParameters Patched HLE: CDirectSoundStream_SetConeAngles Patched HLE: CDirectSoundStream_SetConeOrientation Patched HLE: CDirectSoundStream_SetConeOutsideVolume Patched HLE: CDirectSoundStream_SetEG Patched HLE: CDirectSoundStream_SetFilter Patched HLE: CDirectSoundStream_SetFormat Patched HLE: CDirectSoundStream_SetFrequency Patched HLE: CDirectSoundStream_SetLFO Patched HLE: CDirectSoundStream_SetMaxDistance Patched HLE: CDirectSoundStream_SetMinDistance Patched HLE: CDirectSoundStream_SetMixBinVolumes_8 Patched HLE: CDirectSoundStream_SetMixBins Patched HLE: CDirectSoundStream_SetMode Patched HLE: CDirectSoundStream_SetOutputBuffer Patched HLE: CDirectSoundStream_SetPitch Patched HLE: CDirectSoundStream_SetPosition Patched HLE: CDirectSoundStream_SetVelocity Patched HLE: CDirectSoundStream_SetVolume Patched HLE: CDirectSound_CommitDeferredSettings Patched HLE: CDirectSound_SynchPlayback Patched HLE: D3DDevice_Begin Patched HLE: D3DDevice_BlockUntilVerticalBlank Patched HLE: D3DDevice_Clear Patched HLE: D3DDevice_CopyRects Patched HLE: D3DDevice_CreateVertexShader Patched HLE: D3DDevice_DeleteVertexShader Patched HLE: D3DDevice_DrawIndexedVertices Patched HLE: D3DDevice_DrawIndexedVerticesUP Patched HLE: D3DDevice_DrawVertices Patched HLE: D3DDevice_DrawVerticesUP Patched HLE: D3DDevice_EnableOverlay Patched HLE: D3DDevice_End Patched HLE: D3DDevice_GetBackBuffer2 Patched HLE: D3DDevice_GetDisplayFieldStatus Patched HLE: D3DDevice_GetGammaRamp Patched HLE: D3DDevice_GetOverlayUpdateStatus Patched HLE: D3DDevice_GetTransform Patched HLE: D3DDevice_IsBusy Patched HLE: D3DDevice_LightEnable Patched HLE: D3DDevice_LoadVertexShader Patched HLE: D3DDevice_Reset Patched HLE: D3DDevice_SelectVertexShader Patched HLE: D3DDevice_SetFlickerFilter Patched HLE: D3DDevice_SetGammaRamp Patched HLE: D3DDevice_SetIndices Patched HLE: D3DDevice_SetLight Patched HLE: D3DDevice_SetMaterial Patched HLE: D3DDevice_SetPixelShader Patched HLE: D3DDevice_SetRenderState_Simple Patched HLE: D3DDevice_SetRenderTarget Patched HLE: D3DDevice_SetScreenSpaceOffset Patched HLE: D3DDevice_SetShaderConstantMode Patched HLE: D3DDevice_SetSoftDisplayFilter Patched HLE: D3DDevice_SetStreamSource Patched HLE: D3DDevice_SetTexture Patched HLE: D3DDevice_SetTransform Patched HLE: D3DDevice_SetVertexData2f Patched HLE: D3DDevice_SetVertexShader Patched HLE: D3DDevice_SetVertexShaderConstant1 Patched HLE: D3DDevice_SetVertexShaderConstant1Fast Patched HLE: D3DDevice_SetVertexShaderConstant4 Patched HLE: D3DDevice_SetVertexShaderConstantNotInlineFast Patched HLE: D3DDevice_SetViewport Patched HLE: D3DDevice_Swap Patched HLE: D3DDevice_UpdateOverlay Patched HLE: D3D_BlockOnTime Patched HLE: D3D_DestroyResource Patched HLE: D3D_LazySetPointParams Patched HLE: Direct3D_CreateDevice Patched HLE: DirectSoundCreate Patched HLE: DirectSoundCreateStream Patched HLE: DirectSoundDoWork Patched HLE: DirectSoundGetSampleTime Patched HLE: DirectSoundUseFullHRTF Patched HLE: IDirectSoundBuffer_AddRef Patched HLE: IDirectSoundBuffer_GetStatus Patched HLE: IDirectSoundBuffer_Play Patched HLE: IDirectSoundBuffer_Release Patched HLE: IDirectSoundBuffer_SetAllParameters Patched HLE: IDirectSoundBuffer_SetBufferData Patched HLE: IDirectSoundBuffer_SetConeAngles Patched HLE: IDirectSoundBuffer_SetConeOrientation Patched HLE: IDirectSoundBuffer_SetConeOutsideVolume Patched HLE: IDirectSoundBuffer_SetCurrentPosition Patched HLE: IDirectSoundBuffer_SetEG Patched HLE: IDirectSoundBuffer_SetFilter Patched HLE: IDirectSoundBuffer_SetFormat Patched HLE: IDirectSoundBuffer_SetFrequency Patched HLE: IDirectSoundBuffer_SetLFO Patched HLE: IDirectSoundBuffer_SetLoopRegion Patched HLE: IDirectSoundBuffer_SetMaxDistance Patched HLE: IDirectSoundBuffer_SetMinDistance Patched HLE: IDirectSoundBuffer_SetMixBinVolumes_8 Patched HLE: IDirectSoundBuffer_SetMixBins Patched HLE: IDirectSoundBuffer_SetMode Patched HLE: IDirectSoundBuffer_SetNotificationPositions Patched HLE: IDirectSoundBuffer_SetOutputBuffer Patched HLE: IDirectSoundBuffer_SetPitch Patched HLE: IDirectSoundBuffer_SetPlayRegion Patched HLE: IDirectSoundBuffer_SetPosition Patched HLE: IDirectSoundBuffer_SetVelocity Patched HLE: IDirectSoundBuffer_SetVolume Patched HLE: IDirectSoundBuffer_Stop Patched HLE: IDirectSoundBuffer_StopEx Patched HLE: IDirectSoundStream_SetEG Patched HLE: IDirectSoundStream_SetFilter Patched HLE: IDirectSoundStream_SetFrequency Patched HLE: IDirectSoundStream_SetLFO Patched HLE: IDirectSoundStream_SetMixBins Patched HLE: IDirectSoundStream_SetPitch Patched HLE: IDirectSoundStream_SetVolume Patched HLE: IDirectSound_CommitDeferredSettings Patched HLE: IDirectSound_CreateSoundBuffer Patched HLE: IDirectSound_CreateSoundStream Patched HLE: IDirectSound_DownloadEffectsImage Patched HLE: IDirectSound_GetCaps Patched HLE: IDirectSound_Release Patched HLE: IDirectSound_SetDopplerFactor Patched HLE: IDirectSound_SetEffectData Patched HLE: IDirectSound_SetI3DL2Listener Patched HLE: IDirectSound_SetMixBinHeadroom Patched HLE: IDirectSound_SetOrientation Patched HLE: IDirectSound_SetPosition Patched HLE: IDirectSound_SetVelocity Patched HLE: IDirectSound_SynchPlayback Patched HLE: Lock2DSurface Patched HLE: OutputDebugStringA Patched HLE: RaiseException Patched HLE: SetThreadPriority Patched HLE: SetThreadPriorityBoost Patched HLE: XGetDeviceChanges Patched HLE: XGetDevices Patched HLE: XInitDevices Patched HLE: XInputClose Patched HLE: XInputGetState Patched HLE: XInputOpen Patched HLE: XInputSetState Patched HLE: XMountMUA Patched Deriving XDEVICE_TYPE_GAMEPAD from DeviceTable (via GetTypeInformation) DeviceTableStart: 0x00258A64 DeviceTableEnd: 0x00258A6C DeviceTable Entires: 2 ---------------------------------------- DeviceTable[0]->ucType = 1 DeviceTable[0]->XppType = 0x00258B14 (XDEVICE_TYPE_GAMEPAD) ---------------------------------------- DeviceTable[1]->ucType = 3 DeviceTable[1]->XppType = 0x00258B78 (Unknown device type) XAPI: XDEVICE_TYPE_GAMEPAD Found at 0x00258B14 [0x1364] INIT: Reserved 16 MiB of Xbox NV2A memory at 0xFD000000 to 0xFDFFFFFF [0x1364] INIT: Allocated 1 MiB of Xbox NV2A PRAMIN memory at 0xFD700000 to 0xFD7FFFFF [0x1364] DEBUG: INIT Initializing Direct3D. ---------------------------------------- Host D3DCaps : .DeviceType : (D3DDEVTYPE)0x00000001 = D3DDEVTYPE_HAL .AdapterOrdinal : 0 .Caps : (_D3DCAPS)0x00020000 = D3DCAPS_READ_SCANLINE .Caps2 : (D3DCAPS2)0xE0020000 = D3DCAPS2_FULLSCREENGAMMA|D3DCAPS2_DYNAMICTEXTURES|D3DCAPS2_CANAUTOGENMIPMAP|D3DCAPS2_CANSHARERESOURCE .Caps3 : (D3DCAPS3)0x000003A0 = D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD|D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION|D3DCAPS3_COPY_TO_VIDMEM|D3DCAPS3_COPY_TO_SYSTEMMEM .PresentationIntervals : (D3DPRESENT_INTERVAL)0x8000000F = D3DPRESENT_INTERVAL_DEFAULT|D3DPRESENT_INTERVAL_ONE|D3DPRESENT_INTERVAL_TWO|D3DPRESENT_INTERVAL_THREE|D3DPRESENT_INTERVAL_FOUR|D3DPRESENT_INTERVAL_IMMEDIATE .CursorCaps : (D3DCURSORCAPS)0x00000001 = D3DCURSORCAPS_COLOR .DevCaps : (D3DDEVCAPS)0x001BBEF0 = D3DDEVCAPS_EXECUTESYSTEMMEMORY|D3DDEVCAPS_EXECUTEVIDEOMEMORY|D3DDEVCAPS_TLVERTEXSYSTEMMEMORY|D3DDEVCAPS_TLVERTEXVIDEOMEMORY|D3DDEVCAPS_TEXTUREVIDEOMEMORY|D3DDEVCAPS_DRAWPRIMTLVERTEX|D3DDEVCAPS_CANRENDERAFTERFLIP|D3DDEVCAPS_TEXTURENONLOCALVIDMEM|D3DDEVCAPS_DRAWPRIMITIVES2|D3DDEVCAPS_DRAWPRIMITIVES2EX|D3DDEVCAPS_HWTRANSFORMANDLIGHT|D3DDEVCAPS_CANBLTSYSTONONLOCAL|D3DDEVCAPS_HWRASTERIZATION|D3DDEVCAPS_PUREDEVICE .PrimitiveMiscCaps : (D3DPMISCCAPS)0x003FCCF2 = D3DPMISCCAPS_MASKZ|D3DPMISCCAPS_CULLNONE|D3DPMISCCAPS_CULLCW|D3DPMISCCAPS_CULLCCW|D3DPMISCCAPS_COLORWRITEENABLE|D3DPMISCCAPS_TSSARGTEMP|D3DPMISCCAPS_BLENDOP|D3DPMISCCAPS_INDEPENDENTWRITEMASKS|D3DPMISCCAPS_PERSTAGECONSTANT|D3DPMISCCAPS_FOGANDSPECULARALPHA|D3DPMISCCAPS_SEPARATEALPHABLEND|D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS|D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING|D3DPMISCCAPS_FOGVERTEXCLAMPED|D3DPMISCCAPS_POSTBLENDSRGBCONVERT .RasterCaps : (D3DPRASTERCAPS)0x0F736191 = D3DPRASTERCAPS_DITHER|D3DPRASTERCAPS_ZTEST|D3DPRASTERCAPS_FOGVERTEX|D3DPRASTERCAPS_FOGTABLE|D3DPRASTERCAPS_MIPMAPLODBIAS|D3DPRASTERCAPS_FOGRANGE|D3DPRASTERCAPS_ANISOTROPY|D3DPRASTERCAPS_WFOG|D3DPRASTERCAPS_ZFOG|D3DPRASTERCAPS_COLORPERSPECTIVE|D3DPRASTERCAPS_SCISSORTEST|D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS|D3DPRASTERCAPS_DEPTHBIAS|D3DPRASTERCAPS_MULTISAMPLE_TOGGLE .ZCmpCaps : (D3DPCMPCAPS)0x000000FF = D3DPCMPCAPS_NEVER|D3DPCMPCAPS_LESS|D3DPCMPCAPS_EQUAL|D3DPCMPCAPS_LESSEQUAL|D3DPCMPCAPS_GREATER|D3DPCMPCAPS_NOTEQUAL|D3DPCMPCAPS_GREATEREQUAL|D3DPCMPCAPS_ALWAYS .SrcBlendCaps : (D3DPBLENDCAPS)0x00003FFF = D3DPBLENDCAPS_ZERO|D3DPBLENDCAPS_ONE|D3DPBLENDCAPS_SRCCOLOR|D3DPBLENDCAPS_INVSRCCOLOR|D3DPBLENDCAPS_SRCALPHA|D3DPBLENDCAPS_INVSRCALPHA|D3DPBLENDCAPS_DESTALPHA|D3DPBLENDCAPS_INVDESTALPHA|D3DPBLENDCAPS_DESTCOLOR|D3DPBLENDCAPS_INVDESTCOLOR|D3DPBLENDCAPS_SRCALPHASAT|D3DPBLENDCAPS_BOTHSRCALPHA|D3DPBLENDCAPS_BOTHINVSRCALPHA|D3DPBLENDCAPS_BLENDFACTOR .DestBlendCaps : (D3DPBLENDCAPS)0x00003FFF = D3DPBLENDCAPS_ZERO|D3DPBLENDCAPS_ONE|D3DPBLENDCAPS_SRCCOLOR|D3DPBLENDCAPS_INVSRCCOLOR|D3DPBLENDCAPS_SRCALPHA|D3DPBLENDCAPS_INVSRCALPHA|D3DPBLENDCAPS_DESTALPHA|D3DPBLENDCAPS_INVDESTALPHA|D3DPBLENDCAPS_DESTCOLOR|D3DPBLENDCAPS_INVDESTCOLOR|D3DPBLENDCAPS_SRCALPHASAT|D3DPBLENDCAPS_BOTHSRCALPHA|D3DPBLENDCAPS_BOTHINVSRCALPHA|D3DPBLENDCAPS_BLENDFACTOR .AlphaCmpCaps : (D3DPCMPCAPS)0x000000FF = D3DPCMPCAPS_NEVER|D3DPCMPCAPS_LESS|D3DPCMPCAPS_EQUAL|D3DPCMPCAPS_LESSEQUAL|D3DPCMPCAPS_GREATER|D3DPCMPCAPS_NOTEQUAL|D3DPCMPCAPS_GREATEREQUAL|D3DPCMPCAPS_ALWAYS .ShadeCaps : (D3DPSHADECAPS)0x00084208 = D3DPSHADECAPS_COLORGOURAUDRGB|D3DPSHADECAPS_SPECULARGOURAUDRGB|D3DPSHADECAPS_ALPHAGOURAUDBLEND|D3DPSHADECAPS_FOGGOURAUD .TextureCaps : (D3DPTEXTURECAPS)0x0001EC45 = D3DPTEXTURECAPS_PERSPECTIVE|D3DPTEXTURECAPS_ALPHA|D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE|D3DPTEXTURECAPS_PROJECTED|D3DPTEXTURECAPS_CUBEMAP|D3DPTEXTURECAPS_VOLUMEMAP|D3DPTEXTURECAPS_MIPMAP|D3DPTEXTURECAPS_MIPVOLUMEMAP|D3DPTEXTURECAPS_MIPCUBEMAP .TextureFilterCaps : (D3DPTFILTERCAPS)0x07030700 = D3DPTFILTERCAPS_MINFPOINT|D3DPTFILTERCAPS_MINFLINEAR|D3DPTFILTERCAPS_MINFANISOTROPIC|D3DPTFILTERCAPS_MIPFPOINT|D3DPTFILTERCAPS_MIPFLINEAR|D3DPTFILTERCAPS_MAGFPOINT|D3DPTFILTERCAPS_MAGFLINEAR|D3DPTFILTERCAPS_MAGFANISOTROPIC .CubeTextureFilterCaps : (D3DPTFILTERCAPS)0x03030300 = D3DPTFILTERCAPS_MINFPOINT|D3DPTFILTERCAPS_MINFLINEAR|D3DPTFILTERCAPS_MIPFPOINT|D3DPTFILTERCAPS_MIPFLINEAR|D3DPTFILTERCAPS_MAGFPOINT|D3DPTFILTERCAPS_MAGFLINEAR .VolumeTextureFilterCaps : (D3DPTFILTERCAPS)0x07030700 = D3DPTFILTERCAPS_MINFPOINT|D3DPTFILTERCAPS_MINFLINEAR|D3DPTFILTERCAPS_MINFANISOTROPIC|D3DPTFILTERCAPS_MIPFPOINT|D3DPTFILTERCAPS_MIPFLINEAR|D3DPTFILTERCAPS_MAGFPOINT|D3DPTFILTERCAPS_MAGFLINEAR|D3DPTFILTERCAPS_MAGFANISOTROPIC .TextureAddressCaps : (D3DPTADDRESSCAPS)0x0000003F = D3DPTADDRESSCAPS_WRAP|D3DPTADDRESSCAPS_MIRROR|D3DPTADDRESSCAPS_CLAMP|D3DPTADDRESSCAPS_BORDER|D3DPTADDRESSCAPS_INDEPENDENTUV|D3DPTADDRESSCAPS_MIRRORONCE .VolumeTextureAddressCaps : (D3DPTADDRESSCAPS)0x0000003F = D3DPTADDRESSCAPS_WRAP|D3DPTADDRESSCAPS_MIRROR|D3DPTADDRESSCAPS_CLAMP|D3DPTADDRESSCAPS_BORDER|D3DPTADDRESSCAPS_INDEPENDENTUV|D3DPTADDRESSCAPS_MIRRORONCE .LineCaps : (D3DLINECAPS)0x0000001F = D3DLINECAPS_TEXTURE|D3DLINECAPS_ZTEST|D3DLINECAPS_BLEND|D3DLINECAPS_ALPHACMP|D3DLINECAPS_FOG .MaxTextureWidth : 4000 .MaxTextureHeight : 4000 .MaxVolumeExtent : 2000 .MaxTextureRepeat : 2000 .MaxTextureAspectRatio : 2000 .MaxAnisotropy : 10 .MaxVertexW : 1E+10 .GuardBandLeft : -32768 .GuardBandTop : -32768 .GuardBandRight : 32768 .GuardBandBottom : 32768 .ExtentsAdjust : 0 .StencilCaps : (D3DSTENCILCAPS)0x000001FF = D3DSTENCILCAPS_KEEP|D3DSTENCILCAPS_ZERO|D3DSTENCILCAPS_REPLACE|D3DSTENCILCAPS_INCRSAT|D3DSTENCILCAPS_DECRSAT|D3DSTENCILCAPS_INVERT|D3DSTENCILCAPS_INCR|D3DSTENCILCAPS_DECR|D3DSTENCILCAPS_TWOSIDED .FVFCaps : (D3DFVFCAPS)0x00100008 = D3DFVFCAPS_TEXCOORDCOUNTMASK=8|D3DFVFCAPS_PSIZE .TextureOpCaps : (D3DTEXOPCAPS)0x03FFFFFF = D3DTEXOPCAPS_DISABLE|D3DTEXOPCAPS_SELECTARG1|D3DTEXOPCAPS_SELECTARG2|D3DTEXOPCAPS_MODULATE|D3DTEXOPCAPS_MODULATE2X|D3DTEXOPCAPS_MODULATE4X|D3DTEXOPCAPS_ADD|D3DTEXOPCAPS_ADDSIGNED|D3DTEXOPCAPS_ADDSIGNED2X|D3DTEXOPCAPS_SUBTRACT|D3DTEXOPCAPS_ADDSMOOTH|D3DTEXOPCAPS_BLENDDIFFUSEALPHA|D3DTEXOPCAPS_BLENDTEXTUREALPHA|D3DTEXOPCAPS_BLENDFACTORALPHA|D3DTEXOPCAPS_BLENDTEXTUREALPHAPM|D3DTEXOPCAPS_BLENDCURRENTALPHA|D3DTEXOPCAPS_PREMODULATE|D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR|D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA|D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR|D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA|D3DTEXOPCAPS_BUMPENVMAP|D3DTEXOPCAPS_BUMPENVMAPLUMINANCE|D3DTEXOPCAPS_DOTPRODUCT3|D3DTEXOPCAPS_MULTIPLYADD|D3DTEXOPCAPS_LERP .MaxTextureBlendStages : 8 .MaxSimultaneousTextures : 8 .VertexProcessingCaps : (D3DVTXPCAPS)0x0000017B = D3DVTXPCAPS_TEXGEN|D3DVTXPCAPS_MATERIALSOURCE7|D3DVTXPCAPS_DIRECTIONALLIGHTS|D3DVTXPCAPS_POSITIONALLIGHTS|D3DVTXPCAPS_LOCALVIEWER|D3DVTXPCAPS_TWEENING|D3DVTXPCAPS_TEXGEN_SPHEREMAP .MaxActiveLights : 8 .MaxUserClipPlanes : 6 .MaxVertexBlendMatrices : 4 .MaxVertexBlendMatrixIndex : 0 .MaxPointSize : 256 .MaxPrimitiveCount : 555555 .MaxVertexIndex : FFFFFF .MaxStreams : 10 .MaxStreamStride : 1FC .VertexShaderVersion : FFFE0300 .MaxVertexShaderConst : 100 .PixelShaderVersion : FFFF0300 .PixelShader1xMaxValue : 3.40282E+38 .DevCaps2 : (D3DDEVCAPS2)0x00000071 = D3DDEVCAPS2_STREAMOFFSET|D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES|D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH|D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET .MaxNpatchTessellationLevel : 1 .Reserved5 : 0 .MasterAdapterOrdinal : 0 .AdapterOrdinalInGroup : 0 .NumberOfAdaptersInGroup : 1 .DeclTypes : (D3DDTCAPS)0x000003FF = D3DDTCAPS_UBYTE4|D3DDTCAPS_UBYTE4N|D3DDTCAPS_SHORT2N|D3DDTCAPS_SHORT4N|D3DDTCAPS_USHORT2N|D3DDTCAPS_USHORT4N|D3DDTCAPS_UDEC3|D3DDTCAPS_DEC3N|D3DDTCAPS_FLOAT16_2|D3DDTCAPS_FLOAT16_4 .NumSimultaneousRTs : 4 .StretchRectFilterCaps : (D3DPTFILTERCAPS)0x03000300 = D3DPTFILTERCAPS_MINFPOINT|D3DPTFILTERCAPS_MINFLINEAR|D3DPTFILTERCAPS_MAGFPOINT|D3DPTFILTERCAPS_MAGFLINEAR .VS20Caps : .Caps : (D3DVS20CAPS)0x00000001 = D3DVS20CAPS_PREDICATION .DynamicFlowControlDepth : 18 .NumTemps : 20 .StaticFlowControlDepth : 4 .PS20Caps : .Caps : (D3DPS20CAPS)0x0000001F = D3DPS20CAPS_ARBITRARYSWIZZLE|D3DPS20CAPS_GRADIENTINSTRUCTIONS|D3DPS20CAPS_PREDICATION|D3DPS20CAPS_NODEPENDENTREADLIMIT|D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT .DynamicFlowControlDepth : 18 .NumTemps : 20 .StaticFlowControlDepth : 4 .NumInstructionSlots : 200 .VertexTextureFilterCaps : (D3DPTFILTERCAPS)0x03000300 = D3DPTFILTERCAPS_MINFPOINT|D3DPTFILTERCAPS_MINFLINEAR|D3DPTFILTERCAPS_MAGFPOINT|D3DPTFILTERCAPS_MAGFLINEAR .MaxVShaderInstructionsExecuted : FFFFFFFF .MaxPShaderInstructionsExecuted : FFFFFFFF .MaxVertexShader30InstructionSlots : 8000 .MaxPixelShader30InstructionSlots : 8000 ---------------------------------------- [0x1364] WARN : INIT AMD GPU Detected, falling back to shader model 2.X to prevent missing polygons [0x1364] INFO : INIT Searching for rdtsc in section .text [0x1364] DEBUG: INIT Patching rdtsc opcode at 0x0014FAD4 [0x1364] DEBUG: INIT Patching rdtsc opcode at 0x00150739 [0x1364] DEBUG: INIT Patching rdtsc opcode at 0x0015C9D8 [0x1364] INFO : INIT Searching for rdtsc in section D3D [0x1364] DEBUG: INIT Patching rdtsc opcode at 0x001CF920 [0x1364] INFO : INIT Searching for rdtsc in section D3DX [0x1364] INFO : INIT Searching for rdtsc in section WMADEC [0x1364] INFO : INIT Searching for rdtsc in section XPP [0x1364] INFO : INIT Searching for rdtsc in section DOLBY [0x1364] INFO : INIT Done patching rdtsc, total 4 rdtsc instructions patched [0x1364] DEBUG: INIT Calling XBE entry point...