A white-labellable browser extension that allows you to analyse your facebook feed for targeted content.
The Contributor Browser Extension is available for the following browsers:
- [Chrome] — url to be provided
- [Firefox] — url to be provided
Once installed you must accept the standard terms and conditions of use. The extension will then begin to scan your facebook feed and youtube pages for ads, sponsored posts, and other targeted content and send that data in an anonymised manner to our servers for analysis.
| branch | status | coverage | notes |
|---|---|---|---|
develop |
work in progress | ||
master |
latest stable release |
-
NodeJS, version 12.16.3 (LTS) (I use
nvmto manage Node versions —brew install nvm.)Note: The browser extension will not build under Node 12.17.0 or higher.
There is currently an issue with one or more of the dependencies which means that to install you must run npm install and then
npm ciinstead of just npm install.
Build the extension once:
npm run buildBuild the extension continuously as you edit files:
npm run watchin two separate terminals, run these commands.
npm run chrome -- -- --env file=./nyu-build-config.js --env build=debug --env config=std
npm run watch -- --env file=./nyu-build-config.js --env browser=chrome --env build=debug --env config=stdThis starts a fresh Chrome install and also continuously monitors the code and recompiles it.
Both of the above scripts will generate eight output folders named in the format {browser}-{config}-{build}.
-
browseris one offirefoxorchrome -
configis one ofstdorqastdconfigurations are intended for general usersqaconfigurations come with an additional analysis sidebar panel
-
buildis one ofreleaseordebug.releasebuilds are minified and optimizeddebugbuilds contain the source code and metadata for debuggers.
You can specify which browser, config, and build via command line params. For example to only build the chrome-std-debug version run:
npm run build -- --env browser=chrome --env config=std --env build=debug --env file=./nyu-build-config.jsTo specify the correct backend to connect to, supply an --env api= param.
| env api= | backed api url |
|---|---|
offline |
|
local |
http://localhost:7000 |
development |
https://dev.atiapi.org/v2 |
staging |
https://staging.atiapi.org/v2 |
production |
https://prod.atiapi.org/v2 |
If you do not provide an --env api param it will default to process.env NODE_ENV, or if that's not available, local.
If you choose offline then it will only log the api server call but not actually attempt it.
npm run build -- --env file=./build_file.js --env build=release --env config=std
You can create your own customised version of this extension by making a copy of the build-config.js and, optionally create a new assets folder, then, in your copy of build-config overwrite whatever information you wish.
So if, for example, you create your own build config called alt-build-config.js in the root folder of this project, then you'd use it by adding the param --env file=./alt-build-conf.
Any API URL you set in that file will be used as the default url, unless you specify an --env api option. The --env api option will override whatever you set in your copy of build-config.js.
Unit tests do not require a running backend server.
Run the unit tests:
npm testIf you made a big change that affects many parts of the extension, these are good things to test manually in the extension:
- fb scrolling feed, for 30+ posts, or about 5 ads
- fb messaging people
- liking fb group
- liking fb post
- clicking 3 dots on fb ad, it should show more info
- add friend
In general any normal facebook activity.
Please feel free to add to the list of things recommended to test, if you found one manual testing case that breaks it!
For a quick overview of the parts of a browser extension, visit:
https://developer.mozilla.org/en-US/docs/Mozilla/Add-ons/WebExtensions/Anatomy_of_a_WebExtension
Common utilities, located in src/common used by both the background script and the content scripts are found here. This includes interaction with local storage, UI utilities, various constants, and global stylesheet definitions.
The background script, located in /src/background, handle interaction with the API server, and maintain the extension's badge UI.
Content scripts are located in /src/content.
We don't use the content scripts to communicate with the backend server. Content scripts send relevant information to the background script which in turn interacts with the API server.
UI elements are separate React apps located in /src/toolbar, and /src/webpage.
Messaging tools for the background scripts, content scripts, and UI elements are located in /src/messaging/.
The preload script is loaded into Facebook prior to loading the HTML document, in order for the extension to programmatically click on the menu icon, to open the menu item "Why am I seeing this ad?"
The ytpreload script is loaded into YouTube prior to loading the HTML document, in order for the extension to intercept XHR requests correctly.
Please see the contributing notes and the code of conduct.