synch: Add version string to desynch logs.
walls: Take structure direction into account when calculating foundat…
Try harder to not free droids, structures and features with remaining…
lang: Translate stats.
lang: Add json file extract to translatable file list.
Add team colour to repair facility turret.
Don't crash if construction droids are doing construction without bei…
Fix minor AddressSanitizer error.
widget: Cycle through menu lists consistently.
Repair nearest droid first, simplify repair-target logic.
Don't chase fast droids/VTOLs/transports across the map with repair d…
Make resolution setting more consistent, make setting screen work.
Fix multiple issues with lobby console output.
widget: Fix broken warning on host quitting multiplayer games.
Fix (some more) specific .png files which were causing libpng warnings.
Fix language names (.mo) files for nsis installer, this fixes it for …
Reinstate float casts to fix maps not loading.
correct skewed video playback
widget: Fix dangling tooltip on removing owning widget.
Remove some left-over constants.
Fix invisible super cyborgs.
Simplify version checking.
Fix crash on destroying transporters.
Fix crash on choosing AI while another player clicks ready.
sdl frontend: Enable stencil buffer so that shadows work.
Fix droid bounding boxes at all resolutions.
synch: Add a bit of extra syncDebug for sanity checking.
stats: Fix inconsistent body points of droids.
Fix allied research time display.
Fix alphabetical map name sorting, was reversed.
Fix visibility issues in loaded games.
Fix -fsanitize=undefined warning when loading games.
Fix building aborted on burning oil wells.
qt frontend: Squelch «QOpenGLContext::swapBuffers() called with non-e…
Merge remote-tracking branch 'origin/master'
Let idle trucks help with building structures as well as repairing them.
Don't print «Bad NET_PING packet» to console if the network is slow.