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@JimmySnails JimmySnails released this Feb 20, 2020 · 226 commits to master since this release

This is a pre-alpha tech demo.

===Cytopia Changelog:===
v0.2
-A new 32-bit version of Cytopia has been made for users with older machines
-The new procedural terrain generation system can be used to make new maps with hills, lakes, oceans, and forests
-Roads can now be placed using our new linetool
-The new tile variation system allows buildings to pick a random frame after being placed
-The grass and water tiles have been updated with new textures and variations
-Lots of new buildings, decorations, and trees have been added
-Items can be placed over flora tiles without manually removing them first
-Tiles are now highlighted while placing items
-You can now pan the camera using WASD
-The GUI has been improved with previews for each building and new icons
-The layer system fixes the black void that used to go under buildings
-There is now touch screen support for Windows Tablets
-New music tracks by MB22 have been added to the game
-There is now spatial 3D audio
-There is now Audio playback and track switching
-Cytopia now has multilanguage support

Note:
You can either download the packages here, or use our releases at itch.io at:
https://cytopia.itch.io/cytopia

Assets 6
Pre-release

@JimmySnails JimmySnails released this Mar 16, 2019 · 1014 commits to master since this release

Checkout our gameplay video:

IMAGE ALT TEXT

v0.1.1

  • Save / Load Game functionality (including ZLib compression)
  • macOS support
  • TileDate Editor
    • Automatically calculate TileSize if count is changed
    • Added scrollbars if the preview image is bigger than the preview window
    • Fixed a crash when changing category of a tile
  • New Soundtrack made by MB22
  • Reformated the terrain system with brand new graphics and standardized frames for all slopes by KingTut 101.
  • A lot of code quality improvements and bug fixes.
Assets 8
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  • v0.1
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@JimmySnails JimmySnails released this Feb 18, 2019 · 1140 commits to master since this release

This is a pre-alpha tech demo.

Changelog

v0.1

  • Renamed the Project to Cytopia
  • Added a Qt based tool to edit TileData JSON File (by Kollix)
  • A lot of new buildings by Kingtut 101 and Pineapples Trix
  • Placement of buildings (Power, Water, Debug, ...)
  • Support tilemaps and improved tilemanagement
  • Camera panning (hold down right mouse button)
  • Added a background image for image buttons.
  • highlight mouse over tile when in edit/placement mode
  • Added window and desktop icons
  • Performance Improvements and code refactoring
Assets 6
Pre-release

@JimmySnails JimmySnails released this Nov 20, 2018 · 1227 commits to master since this release

This is a pre-alpha tech demo.

Release Notes:

Isometric Engine

v0.0.2

  • Improved User Interface Library
  • Performance Improvements
  • Audio playback and a custom theme song made by sqwdmusic
  • Tilemap support
  • Bugfixes for Terrain editing
  • Custom Textures made by Kingtut 101
  • Roads and water
  • Performance Improvements
  • Lots of improvements to code design

v0.0.1

  • Basic Render Engine
  • Read inputs from SDL Keys
  • Read configuration from resources/settings.json
  • Read tile list mapping from resources/tilelist.json
  • support multiple height levels of tiles
  • different zoomLevels
  • convert screen coordinates to iso coordinates (with pixel collision detection)
Assets 4
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