DFHack 0.43.05-r3.1
DFHack 0.43.05-r3.1
This is a final release for 0.43.05 (not 0.44.x!) with some fixes since 0.43.05-r2.
Note: If you previously downloaded 0.43.05-r3, the only change in r3.1 is the "scripts" folder. You can download one of the "new-scripts" archives below and replace your scripts folder with its contents.
Internals
- Fixed an uncommon crash that could occur when printing text to the console
- Added lots of previously-missing DF classes
- More names for fields: DFHack/df-structures@0.43.05-r2...0.43.05
Fixes
-
Linux: fixed argument to
setarchin thedfhacklauncher script -
Ruby: fixed an error that occurred when the DF path contained an apostrophe
-
diggingInvadersnow compiles again and is included -
labormanager:- stopped waiting for on-duty military dwarves with minor injuries to obtain care
- stopped waiting for meetings when participant(s) are dead
- fixed a crash for dwarves with no cultural identity
-
luasocket: fixedreceive()with a byte count -
orders: fixed an error when importing orders with material categories -
siren: fixed an error -
stockpiles: fixed serialization of barrel and bin counts -
view-item-info: fixed aCHEESE_MAT-related error
Misc Improvements
-
devel/export-dt-ini: added more offsets for new DT versions -
digfort: added support for changing z-levels -
exportlegends: suppressed ABSTRACT_BUILDING warning -
gui/dfstatus: excluded logs in constructions -
labormanager:- stopped assigning woodcutting jobs to elves
- "recover wounded" jobs now weighted based on altruism
-
remotefortressreader: added support for buildings, grass, riders, and
hair/beard styles