Pull requests: DFHack/scripts
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[gui/launcher] don't pop up a content-free dialog if a command has no output
#1071
by myk002
was merged Apr 9, 2024
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[agitation-rebalance] fix bad logic for deciding whether to divert an invasion
#1070
by myk002
was merged Apr 6, 2024
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[control-panel] make cleanowned and cleanowned-nodump mutually exclusive
#1068
by myk002
was merged Apr 3, 2024
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[armoks-blessing] don't bork on missing names for unused skills
#1067
by myk002
was merged Apr 3, 2024
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[gui/control-panel] add option for cleanowned nodump
#1066
by myk002
was merged Apr 2, 2024
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[gui/notify] add non-default notification for general wildlife
#1065
by myk002
was merged Apr 2, 2024
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[gui/reveal] integrate with warmdamp aquifer visualization
#1061
by myk002
was merged Mar 30, 2024
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[fix/loyaltycascade] use find instead of direct array lookup
#1059
by myk002
was merged Mar 28, 2024
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[gui/unit-syndromes] make syndromes searchable by display name
#1055
by myk002
was merged Mar 21, 2024
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[agitation-rebalance] only throttle invasions once per season
#1050
by myk002
was merged Mar 17, 2024
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include residents in citizens list where applicable
#1046
by myk002
was merged Mar 15, 2024
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2
[prioritize] output job names in same format as commandline
#1042
by myk002
was merged Mar 14, 2024
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