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Commits on Jul 8, 2016
  1. Removed D3D & Vulkan renderers

    committed Jul 8, 2016
  2. Merge pull request #1 from DHrpcs3/WIP

    RSX related emulation improvements
    committed on GitHub Jul 8, 2016
  3. Major gcm emulation improvements

    Improved RSX DMA support (WIP)
    committed Jul 8, 2016
  4. Changed submodules location

    committed Jul 8, 2016
Commits on Jul 7, 2016
  1. PPU LLVM: New analyser (#1858)

    Minor fixes
    VEX prefix support
    Nekotekina committed on GitHub Jul 7, 2016
Commits on Jul 6, 2016
  1. Merge pull request #1866 from GhettoGirl/gui-fixes

    GUI: improve prx library selection
    Nekotekina committed on GitHub Jul 6, 2016
Commits on Jul 5, 2016
  1. GUI: add prx library search functionality in settings dialog

    Add the possibility too lookup specific libraries in the settings dialog.
    GhettoGirl committed Jul 5, 2016
Commits on Jul 4, 2016
  1. GUI: improve prx library selection

    Sorts the libraries in the settings dialog alphabetically, so they are easier to find.
    Sorts selected and unselected modules alphabetically seperatly.
    GhettoGirl committed Jul 4, 2016
Commits on Jul 3, 2016
  1. Vulkan/DX12 : refactor cull face code (#1849)

    * Vulkan/DX12 : refactor cull face code
    
    1
    
    * Add optimal build options to CMakeLists (#1841)
    
    Provides two options when building RPCS3
    
        USE_SYSTEM_FFMPEG BOOL (default: OFF)
        USE_SYSTEM_LIBPNG BOOL (default: OFF)
    
    These options lets the user select between the system provided and builtin libraries of ffmpeg and libpng to overcome possible system issues.
    
    Also adds support for older libpng releases if the user doesn't have libpng 1.5 or higher.
    
    * DX12: depth buffer compare should perform only if depth testing is enabled (#1848)
    
    * GL: front face regression fix (#1854)
    
    * GUI: Add bulk decryption of LLE modules (#1845)
    
    Adds a new menu to "Tools" called "&Decrypt SPRX libraries" which opens a dialog to select
    multiple *.sprx files, which are than decrypted all at once.
    This speeds up the LLE module decryption and saves users a lot of time.
    
    The output path is the same where the input module resides and the extension is changed
    to *.prx
    
    * vk: Avoid double-copy for vertex attributes (#1852)
    
    * vk: Avoid double-copy for vertex attributes
    
    fix buffer overflow
    
    vk: Fix vertex attrib offset_in_dst for batched draw calls
    
    * whitespace fix only
    raven02 committed on GitHub Jul 3, 2016
Commits on Jul 2, 2016
  1. vk: Avoid double-copy for vertex attributes (#1852)

    * vk: Avoid double-copy for vertex attributes
    
    fix buffer overflow
    
    vk: Fix vertex attrib offset_in_dst for batched draw calls
    
    * whitespace fix only
    kd-11 committed with raven02 Jul 2, 2016
  2. GUI: Add bulk decryption of LLE modules (#1845)

    Adds a new menu to "Tools" called "&Decrypt SPRX libraries" which opens a dialog to select
    multiple *.sprx files, which are than decrypted all at once.
    This speeds up the LLE module decryption and saves users a lot of time.
    
    The output path is the same where the input module resides and the extension is changed
    to *.prx
    Lena committed with raven02 Jul 2, 2016
Commits on Jul 1, 2016
  1. GL: front face regression fix (#1854)

    raven02 committed on GitHub Jul 1, 2016
  2. Add optimal build options to CMakeLists (#1841)

    Provides two options when building RPCS3
    
        USE_SYSTEM_FFMPEG BOOL (default: OFF)
        USE_SYSTEM_LIBPNG BOOL (default: OFF)
    
    These options lets the user select between the system provided and builtin libraries of ffmpeg and libpng to overcome possible system issues.
    
    Also adds support for older libpng releases if the user doesn't have libpng 1.5 or higher.
    Lena committed with raven02 Jul 1, 2016
Commits on Jun 30, 2016
Commits on Jun 28, 2016
  1. DX12: using better approximation for constant color/alpha blending (#…

    …1839)
    
    * DX12: using better approximation for constant color/alpha blending
    
    * typo fix
    
    * Comment updated.
    raven02 committed on GitHub Jun 28, 2016
  2. Merge pull request #1840 from RPCS3/WIP

    RSX improvements
    committed on GitHub Jun 28, 2016
  3. Updated rsx_program_decompiler

    committed Jun 28, 2016
  4. RSX: added hack to the nv3089::image_in

    Remove it when textures cache will be implemented properly
    committed Jun 28, 2016
Commits on Jun 27, 2016
  1. Improved shaders cache

    committed Jun 27, 2016
  2. Merge pull request #1813 from Nekotekina/llvm1

    PPU LLVM: Improvements
    Nekotekina committed on GitHub Jun 27, 2016
  3. LLVM: Indirect call map

    Nekotekina committed Jun 27, 2016
  4. cpu_thread compressed

    Nekotekina committed Jun 25, 2016
  5. Syscall analysis implemented

    Nekotekina committed Jun 25, 2016
  6. CMP, TEST instruction support

    Nekotekina committed Jun 22, 2016
  7. LLVM: Added JIT.cpp

    Refactoring, used -fno-rtti option
    Nekotekina committed Jun 22, 2016
  8. Merge pull request #1828 from RPCS3/WIP

    Random improvements
    committed on GitHub Jun 27, 2016
  9. Fixed _var_base move ctor

    committed Jun 27, 2016
Commits on Jun 26, 2016
  1. Implemented alpha kill and fog

    committed Jun 26, 2016