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Update JUCE 7 to 7.0.1
Signed-off-by: falkTX <falktx@falktx.com>
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| # The JUCE 7 Library | ||
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| JUCE is an open-source cross-platform C++ application framework for creating high quality | ||
| desktop and mobile applications, including VST, VST3, AU, AUv3 and AAX audio plug-ins. | ||
| JUCE can be easily integrated with existing projects via CMake, or can be used as a project | ||
| generation tool via the [Projucer](https://juce.com/discover/projucer), which supports | ||
| exporting projects for Xcode (macOS and iOS), Visual Studio, Android Studio, Code::Blocks | ||
| and Linux Makefiles as well as containing a source code editor. | ||
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| ## Getting Started | ||
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| The JUCE repository contains a [master](https://github.com/juce-framework/JUCE/tree/master) | ||
| and [develop](https://github.com/juce-framework/JUCE/tree/develop) branch. The develop branch | ||
| contains the latest bugfixes and features and is periodically merged into the master | ||
| branch in stable [tagged releases](https://github.com/juce-framework/JUCE/releases) | ||
| (the latest release containing pre-built binaries can be also downloaded from the | ||
| [JUCE website](https://juce.com/get-juce)). | ||
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| JUCE projects can be managed with either the Projucer (JUCE's own project-configuration | ||
| tool) or with CMake. | ||
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| ### The Projucer | ||
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| The repository doesn't contain a pre-built Projucer so you will need to build it | ||
| for your platform - Xcode, Visual Studio and Linux Makefile projects are located in | ||
| [extras/Projucer/Builds](/extras/Projucer/Builds) | ||
| (the minimum system requirements are listed in the __System Requirements__ section below). | ||
| The Projucer can then be used to create new JUCE projects, view tutorials and run examples. | ||
| It is also possible to include the JUCE modules source code in an existing project directly, | ||
| or build them into a static or dynamic library which can be linked into a project. | ||
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| For further help getting started, please refer to the JUCE | ||
| [documentation](https://juce.com/learn/documentation) and | ||
| [tutorials](https://juce.com/learn/tutorials). | ||
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| ### CMake | ||
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| Version 3.15 or higher is required. To use CMake, you will need to install it, | ||
| either from your system package manager or from the [official download | ||
| page](https://cmake.org/download/). For comprehensive documentation on JUCE's | ||
| CMake API, see the [JUCE CMake documentation](/docs/CMake%20API.md). For | ||
| examples which may be useful as starting points for new CMake projects, see the | ||
| [CMake examples directory](/examples/CMake). | ||
|
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| #### Building Examples | ||
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| To use CMake to build the examples and extras bundled with JUCE, simply clone | ||
| JUCE and then run the following commands, replacing "DemoRunner" with the name | ||
| of the target you wish to build. | ||
| **The JUCE fork provided by this repository uses GPLv3 license. | ||
| See [GNU General Public License v.3](https://www.gnu.org/licenses/gpl-3.0.en.html) | ||
| for more details.** | ||
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| cd /path/to/JUCE | ||
| cmake . -B cmake-build -DJUCE_BUILD_EXAMPLES=ON -DJUCE_BUILD_EXTRAS=ON | ||
| cmake --build cmake-build --target DemoRunner | ||
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| ## Minimum System Requirements | ||
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| #### Building JUCE Projects | ||
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| - __macOS/iOS__: Xcode 10.1 (macOS 10.13.6) | ||
| - __Windows__: Windows 8.1 and Visual Studio 2015 Update 3 64-bit | ||
| - __Linux__: g++ 5.0 or Clang 3.4 (for a full list of dependencies, see | ||
| [here](/docs/Linux%20Dependencies.md)). | ||
| - __Android__: Android Studio on Windows, macOS or Linux | ||
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| #### Deployment Targets | ||
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| - __macOS__: macOS 10.7 | ||
| - __Windows__: Windows Vista | ||
| - __Linux__: Mainstream Linux distributions | ||
| - __iOS__: iOS 9.0 | ||
| - __Android__: Jelly Bean (API 16) | ||
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| ## Contributing | ||
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| Please see our [contribution guidelines](.github/contributing.md). | ||
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| ## License | ||
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| The core JUCE modules (juce_audio_basics, juce_audio_devices, juce_core and juce_events) | ||
| are permissively licensed under the terms of the | ||
| [ISC license](http://www.isc.org/downloads/software-support-policy/isc-license/). | ||
| Other modules are covered by a | ||
| [GPL/Commercial license](https://www.gnu.org/licenses/gpl-3.0.en.html). | ||
| JUCE is an open-source cross-platform C++ application framework for creating high quality | ||
| desktop and mobile applications, including VST, VST3, AU, AUv3, AAX and LV2 audio plug-ins | ||
| and plug-in hosts. | ||
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| There are multiple commercial licensing tiers for JUCE, with different terms for each: | ||
| - JUCE Personal (developers or startup businesses with revenue under 50K USD) - free | ||
| - JUCE Indie (small businesses with revenue under 500K USD) - $40/month | ||
| - JUCE Pro (no revenue limit) - $130/month | ||
| - JUCE Educational (no revenue limit) - free for bona fide educational institutes | ||
| JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER | ||
| EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF MERCHANTABILITY AND FITNESS FOR A | ||
| PARTICULAR PURPOSE, ARE DISCLAIMED. | ||
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| For full terms see [LICENSE.md](LICENSE.md). | ||
| The juce_audio_basics, juce_audio_devices, juce_core and juce_events modules | ||
| are permissively licensed under the terms of the [ISC license](http://www.isc.org/downloads/software-support-policy/isc-license). |
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