Summary
Add the first UI for choosing a Gate mission from the Relay Yard loop.
Scope
- Add a mission board or mission card panel.
- Show mission title, risk, expected TIME cost, reward, recommended role, and hidden objective placeholder.
- Allow selecting current Frame and optional NPC ally placeholder.
- Keep mission start as a prototype transition or debug action until the Gate instance exists.
Acceptance Criteria
- Player can open a Gate mission selection surface in Play Mode.
- At least one mission card uses the Underpass Signal direction.
- Mission card clearly communicates risk and reward.
- UI does not mutate rewards or mission success client-side.
- Selected mission can be recorded as a pending server-owned mission choice or local prototype placeholder with clear debug labeling.
References
docs/design/25-core-loop-v1.md
docs/design/15-gate-dungeon-pioneer-charter-system.md
Summary
Add the first UI for choosing a Gate mission from the Relay Yard loop.
Scope
Acceptance Criteria
References
docs/design/25-core-loop-v1.mddocs/design/15-gate-dungeon-pioneer-charter-system.md