Home
Exploring the project
Game systems
The game logic explained, with API examples. For programmers.
- Event system
- State machine
- Input
- Object pooling
- Factory
- Audio system
- Narrative
- Dialogue system
- Cutscenes system
- Inventory and Cooking
- Combat
- User Interface
Graphics
- Shading model
- Baking GI
Game design
How-tos for designers to expand the game's gameplay.
- Adding quests
- Adding items
- Creating dialogues
- Making a cutscene
Clone this wiki locally
Welcome to the Wiki for Open Project #1: Chop Chop!
This is intended to be an instruction manual for the project. (Almost) all of the game's systems and components are explained here, so you can download the project using Git, and start exploring it using this Wiki as documentation.
All pages are in continuous evolution as the game changes during its development, so check them out again before you modify a system, to make sure you are up to date with the changes.
If you want to contribute to the game, don't forget to read the Contribution Guidelines first! They contain a lot of important things you should know before you make your first contribution. And especially for programmers, check out the Code Conventions.
Unity Open Projects - Open-source games made by Unity + the community
We are looking forward to see what you will create ❤
- the Unity Creator Advocacy team