A quick script for going on the Mac App Store from your Unity Application.
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myicon.iconset
.gitignore
FromUnityAppToMacAppStore.sh
Info.plist
PlayerIcon.icns
README.md
entitlements.plist

README.md

FromUnityAppToMacAppStore

A quick script for going on the Mac App Store from your Unity Application.

Before releasing the .app, be sure in Unity you toggled UseMacAppStoreValidation in the PlayerSettings!

Then we need to generate an icns file. Replace files inside myicon.iconset folder and run iconutil -c icns -o PlayerIcon.icns myicon.iconset to create your icon.

Before running the script, be sure to add <key>LSApplicationCategoryType</key> in your Info.plist file, like we did (don't forget to change properties and check the full category list here.

Now you can run the script: sh FromUnityToMacAppStore.sh "ABlindLegend" "3rd Party Mac Developer Application: DaVikingCode (XXXXXXXXX)" "3rd Party Mac Developer Installer: DaVikingCode (XXXXXXXXX)"