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Dæmon fails to load some .crn (small, flat) files #220

illwieckz opened this issue Aug 4, 2019 · 1 comment


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commented Aug 4, 2019

Dæmon is known to fail on some .crn files. Those files follow a common pattern: a few colors (sometime only one flat color), and a small definition (small amount of pixels).

It may be a crunch bug. I mean, a crnlib bug. Crunch is able to convert those files back to tga properly, it may be a bug in the crnlib standalone file, or a bug in the engine, one of them is probably lacking support for some edgy use case.


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commented Aug 4, 2019

Those are known to fail:



When they are loaded, Dæmon prints this:

Warn: Invalid CRN image: models/mapobjects/kosad/conteneur/rust06e.crn 
Warn: Couldn't find image file for shader models/mapobjects/kosad/conteneur/rust06e
Warn: Invalid CRN image: textures/metro/m77-blanc.crn 
Warn: Couldn't find image file for shader textures/metro/m77-blanc 

Those textures comes from the metro map by KOsAD¹, you can find a prebuild (reproducing the issue) there: map-metro_0+20190804-154825+39a8bc3.dpk

¹ beware: broken google site that downloads .html pages instead of displaying them.

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