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export game surfaceflags to CustomSurfaceFlags.h, fix #107 #177
This is an easy way to fix #107
I just noticed that those surfaceflags either add new values, either replace existing ones, like game's
So in any way, games just want to add values or to override one to do ugly tricks like our game does.
If one day games want a more elaborated behavior, it would be still time to elaborate more.
See also Unvanquished/Unvanquished#1107 for related PR on the game side.