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export game surfaceflags to CustomSurfaceFlags.h, fix #107 #177

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export game surfaceflags to CustomSurfaceFlags.h, fix #107

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illwieckz committed Mar 4, 2019
commit 0ac4da9bb749d84ce50fc18565591d154e3d12db
@@ -66,10 +66,7 @@ Maryland 20850 USA.
#define CONTENTS_TRIGGER 0x40000000
#define CONTENTS_NODROP 0x80000000 // don't leave bodies or items (death fog, lava)

// custominfoparms below
#define CONTENTS_NOALIENBUILD 0x00001000 // disallow alien building
#define CONTENTS_NOHUMANBUILD 0x00002000 // disallow human building
#define CONTENTS_NOBUILD 0x00004000 // disallow building
// see also sgame/CustomSurfaceFlags.h

#define SURF_NODAMAGE 0x00000001 // never give falling damage
#define SURF_SLICK 0x00000002 // effects game physics
@@ -106,6 +103,4 @@ Maryland 20850 USA.

#define SURF_LANDMINE 0x80000000 // ydnar: ok to place landmines on this surface

#define SURF_NOALIENBUILD 0x00080000 // disallow alien building
#define SURF_NOHUMANBUILD 0x00100000 // disallow human building
#define SURF_NOBUILD 0x00200000 // disallow building
// see also sgame/CustomSurfaceFlags.h
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