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//
// GTMSystemVersion.h
//
// Copyright 2007-2008 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
//
#import <Foundation/Foundation.h>
// A class for getting information about what system we are running on
@interface SystemVersion : NSObject
// Returns the current system version major.minor.bugFix
+ (void)getMajor:(SInt32*)major minor:(SInt32*)minor bugFix:(SInt32*)bugFix;
// Returns the build number of the OS. Useful when looking for bug fixes
// in new OSes which all have a set system version.
// eg 10.5.5's build number is 9F33. Easy way to check the build number
// is to choose "About this Mac" from the Apple menu and click on the version
// number.
+ (NSString*)build;
+ (BOOL)isBuildLessThan:(NSString*)build;
+ (BOOL)isBuildLessThanOrEqualTo:(NSString*)build;
+ (BOOL)isBuildGreaterThan:(NSString*)build;
+ (BOOL)isBuildGreaterThanOrEqualTo:(NSString*)build;
+ (BOOL)isBuildEqualTo:(NSString *)build;
// Returns YES if running on 10.3, NO otherwise.
+ (BOOL)isPanther;
// Returns YES if running on 10.4, NO otherwise.
+ (BOOL)isTiger;
// Returns YES if running on 10.5, NO otherwise.
+ (BOOL)isLeopard;
// Returns YES if running on 10.6, NO otherwise.
+ (BOOL)isSnowLeopard;
// Returns a YES/NO if the system is 10.3 or better
+ (BOOL)isPantherOrGreater;
// Returns a YES/NO if the system is 10.4 or better
+ (BOOL)isTigerOrGreater;
// Returns a YES/NO if the system is 10.5 or better
+ (BOOL)isLeopardOrGreater;
// Returns a YES/NO if the system is 10.6 or better
+ (BOOL)isSnowLeopardOrGreater;
// GTM_MACOS_SDK
// Returns one of the achitecture strings below. Note that this is the
// architecture that we are currently running as, not the hardware architecture.
+ (NSString *)runtimeArchitecture;
@end
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