Abilities

Daniel edited this page Mar 24, 2017 · 16 revisions

Here you can find into about all the different abilities.

The starting value, increment per level and value cap for any ability can be changed in the Config - Abilities Section.
Any blocks and tools can be added to certain skills in the ItemData Config.


Active Abilities:

These abilities can be activated by sneaking and right-clicking with the right tool in your hand.
The duration of the ability goes up a bit with every of the skill that it belongs to level.

Mad Miner:

This ability belongs to the Mining skill.
It allowes you to get an additional efficiency 5 on the pickaxe that you are currently holding.
If you already have efficiency 5 on your pickaxe, you will get efficiency 10, of if you have efficiency 2, you will get efficiency 7, etc...
After the ability expires, your pickaxe will turn back to normal.
During this time, the pickaxe will not take any durability damage.

Tree Feller:

This ability belongs to the Woodcutting skill.
It allowes you to cut every tree down by only breaking one block of it, for a small amount of time.

Giga Drill:

This ability belongs to the Excavation skill.
It allowes you to get an additional efficiency 5 on the shovel that you are currently holding, for a small amount of time.
If you already have efficiency 5 on your shovel, you will get efficiency 10, of if you have efficiency 2, you will get efficiency 7, etc...
After the ability expired, your shovel will turn back to normal.
During this time, the shovel will not take any durability damage.

Green Thumbs:

This ability belongs to the Farming skill.
It allowes you to get more crops when harvesting them, for a small amount of time.

Fish Frenzy:

This ability belongs to the Fishing skill.
It allowes you to get an additional lure 3 on the fishing rod that you are currently holding, for a small amount of time.
If you have lure 3 or 2 on your fishing rod, you will get lure 5, and if you have lure 1, you will get lure 4, etc...
After the ability expired, your fishing rod will turn back to normal.

Bloodshed:

This ability belongs to the Swords skill.
It allowes you to make any enemy that you hit 'bleeding'.
When an enemy is bleeding, it will take damage over time, up to 3 hearts.

Slaughter:

This ability belongs to the Axes skill.
It allowes you to damage all mobs withing 2 blocks of the enemy that you strike.

Saitama Punch:

This ability belongs to the Unarmed skill.
It allowes you to knock any mob far away.


Passive Abilities:

These abilities will automatically activate on chance.
The chance of it happening becomes higher with every level of the skill that it belongs to.

Double Drop:

This ability belongs to the Mining, Woodcutting, Excavation, Farming and Fishing skills.
It allowes you to get double the drops when collecting items.

Roll:

This ability belongs to the Acrobatics skill.
It allowes you to ignore fall damage.

Dodge:

This ability belongs to the Acrobatics skill.
It allowes you to ignore any kind of damage.
The chance of this happening is by default always smaller than the chance of Roll.

Disarm:

This ability belongs to the Unarmed skill.
It allowes you to knock the weapon of an enemy into the ground.

Decapitate:

This ability belongs to the Swords and Axes skills.
It allowes the skull of a mob or player to be dropped when killing it with a sword or an axe.

Arrow Rain:

This ability belongs to the Archery skill.
It allowes a player to shoot a wall of flaming arrows, instead of just 1 arrow.

Treasure Hunt:

This ability belongs to the Excavation Skill.
It allowes you to find treasures when digging.
The chance of finding something increase a bit with each excavation level and you can find better treasures with each excavation level.
The loot table can be edited in the Config - Abilities Section.

This is the default loot table:

Water Treasure:

This ability belongs to the Fishing Skill.
It allowes you to find treasures when fishing.
The chance of finding something increase a bit with each fishing level and you can find better treasures with each fishing level.
The loot table can be edited in the Config - Abilities Section.

This is the default loot table:

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