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DanMillerDev/README.md

🖥️ Dan Miller

Developer focused on Augmented and Virtual reality. Mostly making small apps and prototypes.

Currently working as a Staff Software Engineer working on XR at Unity Technologies.

🥽 I'm currently working on

The technology built by Unity to enable Unity applications and games to run on visionOS.

visionOSWTG

⌨️ I used to work on

A collection of polished demos utilizing Unity's AR Foundation, a cross platform framework for developing augmented reality applications. I've collaborated closely with Vishnu Ganti on the designs and UI / UX development for the repo.

UX

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Body Tracking

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Mesh Placement

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💬 Ask me about ...

  • Unity development
  • Mobile / headmounted Augmented Reality
  • Virtual Reality

👀 Find me

I'm Dan Miller Dev all over the internet 🌐 danmiller.dev 🦚 @DanMillerDev

Popular repositories Loading

  1. ARFoundation_PostProcessing ARFoundation_PostProcessing Public

    Sample repo showing post processing in with mobile AR

    C# 73 1

  2. ARFoundation_VFX ARFoundation_VFX Public

    AR Foundation setup for URP and VFX graph

    ShaderLab 60 13

  3. GameJamStarterKit GameJamStarterKit Public

    Starter project for Game Jams and Hackathons showing basic Unity features

    ShaderLab 11 1

  4. GearVRControllerKeyturn GearVRControllerKeyturn Public

    Open source utility scripts for adding keyturn functionality to the gear VR controller in Unity

    C# 10 1

  5. Turntable Turntable Public

    C# 10

  6. ARBodyTrackingVFX ARBodyTrackingVFX Public

    ARKit 3.0 Body tracking VFX

    C# 9