Join GitHub today
GitHub is home to over 31 million developers working together to host and review code, manage projects, and build software together.Sign up
Remove shadows or unfix the light source from the world #12
In current state the game rotates the world including the light source. Sometimes it makes harder to see the gap on a floor or moving platform. I think this game just doesn't need any shadows or light source must move with the camera, staying on the same position to avoid unnessecary shadows.
Actually no. I think you are confused taking tha bad point of reference. The column and directional light are both fixed, and it is the ball, which have the camera attached, the only thing that moves. You can tell it by the fact that when moving the particles create a trail showing the previous positions of the ball. If the game behave the way you think the trail would be allways vertical, as the ball would only moves in Y axis. This gif clarify this.
That being said, the dynamic lights can be disabled by pressing the up left circular button (which I know I must change cause it's non intuitive at all).