From 69d60ac761cef4bfad3e461b4f651024637a028b Mon Sep 17 00:00:00 2001 From: Josh Jones Date: Sat, 23 Apr 2022 20:21:20 -0700 Subject: [PATCH] Updating asset lib ID --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 1844e71..a7913b2 100644 --- a/README.md +++ b/README.md @@ -20,7 +20,7 @@ This repository contains the add-on and development resources. The main scene i - Navigate to the **AssetLib** tab at the top of the editor and search for "Environment Volume". - Install the - [*Environment Volume*](https://godotengine.org/asset-library/asset/ASSETLIB_ID) + [*Environment Volume*](https://godotengine.org/asset-library/asset/1311) plugin. Keep all files checked during installation. - In the editor, open **Project > Project Settings**, go to **Plugins** and enable the **Environment Volume** plugin.