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@DarkMatterCore DarkMatterCore released this Jun 30, 2018 · 4 commits to master since this release

v1.0.5:

  • Fixed game card version reading (now using the ncm service instead of retrieving it from the cached Control.nacp).
  • Added ability to read and identify FW update versions bundled with game cards.
  • In case an error occurs while reading the game card Title ID, the application will also display the FW version update bundled with it along with an explanation.
  • Removed output XCI dump renaming based on the XML database from nswdb.com.
  • Output naming scheme changed. Characters out of the ASCII range are replaced with underscores:
    • XCI dump: "sdmc:/[GameName] v[GameVersion] ([TitleID]).xci".
    • Raw partition dump: "sdmc:/[GameName] v[GameVersion] ([TitleID]) - Partition [PartitionIndex] ([PartitionName]).hfs0".
    • Partition data dump (directory): "sdmc:/[GameName] v[GameVersion] ([TitleID]) - Partition [PartitionIndex] ([PartitionName])/".
    • Certificate dump: "sdmc:/[GameName] v[GameVersion] ([TitleID]) - Certificate ([CRC32]).bin".
  • Manual file dumps will now be saved to their corresponding directory instead of the SD card root.
  • Added a XML database update option in the main menu.
  • Added an update application option in the main menu. It isn't working at this moment because libcurl has problems dealing with secure connections, and as such the option has been disabled (pressing A on it does nothing). Nonetheless, the code to parse JSON responses from the GitHub API is pretty much ready, so it's just a matter of time.

EDIT: Updated binary to fix a wrong screen offset from an error message.

Assets 3

@DarkMatterCore DarkMatterCore released this Jun 26, 2018 · 5 commits to master since this release

v1.0.4:

  • exFAT mode turned on by default.
  • Replaced padding option with a trim output dump option (same as XCI-Cutter).
  • Added dump speed and ETA calculation.
  • Added XCI dump verification using XML database from nswdb.com (NSWreleases.xml). The file must be saved to the SD card root directory. Also, keep in mind that dump verification is only performed if you choose to create a full dump (with or without cert), not a trimmed one.
  • Made CRC32 checksum calculation + XCI dump verification a configurable option.
  • Output XCI dumps will get renamed to their corresponding Scene release if a match is found using the XML database from nswdb.com (e.g. "sdmc:/0100000000010000_20180625-234930.xci" -> "sdmc:/Super.Mario.Odyssey.NSW-BigBlueBox.xci").
Assets 3

@DarkMatterCore DarkMatterCore released this Jun 24, 2018 · 7 commits to master since this release

v1.0.3:

  • Made the 0xFF padding feature a configurable option.
  • Added CRC32 checksum calculation for XCI dumps.
Assets 3

@DarkMatterCore DarkMatterCore released this Jun 22, 2018 · 8 commits to master since this release

v1.0.2:

  • Fixed a silly bug in the file splitting code.
Assets 3

@DarkMatterCore DarkMatterCore released this Jun 22, 2018 · 9 commits to master since this release

v1.0.1:

  • Minor UI fixes and tweaks.
  • Added some missing Title ID checks in uiLoop().
  • All calls to uiStatusMsg() are now properly identified.
  • Increased wait time to 2 seconds when a new a gamecard is detected.
Assets 3

@DarkMatterCore DarkMatterCore released this Jun 21, 2018 · 10 commits to master since this release

Initial release. Type 0x02 gamecards aren't properly supported at this time.

Assets 3
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