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Not sure if this changed recently, but for web apps when there's only Chrome + Web Server, it seems to default to Web Server which is not what most people want.
We can handle this with an exclusion in Dart-Code, though I wonder if it's worth addressing in Flutter. We currently have an ephemeral boolean that lets us prefer devices that are explicitly connected, but maybe there should also (or instead) be a priority, and we only switch if the newly connected device is >= the priority of the current device? (@jonahwilliams)
The text was updated successfully, but these errors were encountered:
When the first device comes through (web-server), we select it because we don't have any other device. When the second device (Chrome) comes through, we do not select it because we already have a selected device and the new device is not marked ephemeral.
I've put specific handling in here for allowing Chrome to override Web-Server when it's added. If we get something better in Flutter, I can remove it in future - but since a Flutter stable release with any change is likely some way off, having it in the next release here seems worthwhile.
Not sure if this changed recently, but for web apps when there's only Chrome + Web Server, it seems to default to Web Server which is not what most people want.
We can handle this with an exclusion in Dart-Code, though I wonder if it's worth addressing in Flutter. We currently have an
ephemeral
boolean that lets us prefer devices that are explicitly connected, but maybe there should also (or instead) be a priority, and we only switch if the newly connected device is >= the priority of the current device? (@jonahwilliams)The text was updated successfully, but these errors were encountered: