OS: Microsoft Windows 10 Home Architecture: 64 bit Exception: Nesne başvurusu bir nesnenin örneğine ayarlanmadı. konum: AATool.UI.Screens.UIUpdateScreen.InitializeThis(UIScreen screen) konum: AATool.UI.Controls.UIControl.InitializeRecursive(UIScreen screen) konum: AATool.UI.Screens.UIUpdateScreen.ReloadView() konum: AATool.UI.Screens.UIUpdateScreen..ctor(Main main, Boolean postInstall) konum: AATool.Main.ShowUpdateScreen() konum: AATool.Main.Update(GameTime gameTime) konum: Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) konum: Microsoft.Xna.Framework.Game.Tick() konum: MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e) konum: System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) konum: System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) konum: System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) konum: System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) konum: System.Windows.Forms.Application.Run(Form mainForm) konum: MonoGame.Framework.WinFormsGameWindow.RunLoop() konum: MonoGame.Framework.WinFormsGamePlatform.RunLoop() konum: Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) konum: AATool.Program.Main()