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Commits on Oct 5, 2016
  1. Merge pull request #25 from John-Colvin/patch-6

    Dav1dde committed Oct 5, 2016
    missing fields for Texture3DBase
Commits on Sep 30, 2016
Commits on Jul 28, 2016
Commits on Mar 1, 2015
  1. Merge pull request #23 from John-Colvin/patch-6

    Dav1dde committed Mar 1, 2015
    No more GL_TEXTURE_PROXY_2D_ARRAY for Texture2DArray
Commits on Feb 28, 2015
Commits on Feb 26, 2015
  1. Merge pull request #22 from John-Colvin/patch-6

    Dav1dde committed Feb 26, 2015
    checkgl uncleared error support, all aliased away in non-debug
Commits on Feb 22, 2015
  1. Merge pull request #20 from John-Colvin/patch-6

    Dav1dde committed Feb 22, 2015
    add support for tessellation shaders, if the necessary enums are available
Commits on Sep 21, 2014
  1. updated dub settings

    David Foobar David Foobar
    David Foobar authored and David Foobar committed Sep 21, 2014
Commits on Sep 20, 2014
  1. Merge pull request #17 from John-Colvin/patch-2

    Dav1dde committed Sep 20, 2014
    specific version tag for gl3n dependency
  2. Merge pull request #16 from John-Colvin/patch-1

    Dav1dde committed Sep 20, 2014
    compatibility with recent dub versions
Commits on Sep 19, 2014
  1. compatibility with recent dub versions

    John-Colvin committed Sep 19, 2014
    It now refers to specific versions for dub. Also I added an explicit importPath to make it clear where the import tree starts.
    
    The gl3n dependency will need tagging with an explicit release too, but that would require action on Dav1dde/gl3n#42
Commits on Mar 26, 2014
  1. Merge pull request #15 from John-Colvin/patch-1

    Dav1dde committed Mar 26, 2014
    move to seperated derelict packages
  2. move to seperated derelict packages

    John-Colvin committed Mar 26, 2014
    Also move to sdl2, as there is no sdl package in derelict any more.
Commits on Mar 4, 2014
  1. fix SDLImage2 beeing ignored

    Dav1dde committed Mar 4, 2014
  2. remove devil

    Dav1dde committed Mar 4, 2014
Commits on Mar 3, 2014
Commits on Nov 21, 2013
  1. Merge pull request #13 from holtrop/fix-elementbuffer-pointer-constru…

    Dav1dde committed Nov 21, 2013
    …ctor
    
    fix ElementBuffer constructor when using pointers
Commits on Nov 20, 2013
Commits on Oct 29, 2013
  1. Merge pull request #12 from holtrop/gdc-build-fixes

    Dav1dde committed Oct 29, 2013
    Gdc build fixes
  2. fix LINKERFLAG for gdc

    holtrop committed Oct 29, 2013
    this avoids build errors such as:
    gdc: error: unrecognized command line option ‘-Xlinker-ldl’
    gdc: error: unrecognized command line option ‘-Xlinker-lDerelictGL’
    gdc: error: unrecognized command line option ‘-Xlinker-lDerelictIL’
    gdc: error: unrecognized command line option ‘-Xlinker-lDerelictUtil’
Commits on Sep 13, 2013
  1. Merge pull request #11 from drug007/master

    Dav1dde committed Sep 13, 2013
    Add update() member for vbo.ElementBuffer class.
Commits on Sep 12, 2013
  1. Merge pull request #9 from drug007/master

    Dav1dde committed Sep 12, 2013
    Fixed memory leaks. Second example with texture added.
Commits on Sep 11, 2013
  1. Fixed memory leaks. Second example with texture added.

    drug007 committed Sep 10, 2013
    In stb and DevIL(default) version loading a texture from file causes memory leaks because allocated while loading memory not be freed.
Commits on Sep 9, 2013
  1. Merge pull request #8 from drug007/master

    Dav1dde committed Sep 9, 2013
    Simple example added.
  2. Example uses classes now.

    drug007 committed Sep 9, 2013
Commits on Sep 8, 2013
  1. Simple example added.

    drug007 committed Sep 8, 2013
  2. Merge pull request #7 from drug007/master

    Dav1dde committed Sep 8, 2013
    dub package info added.