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var newScript = document.createElement("script");
2newScript.onload = function() {
3var spector = new SPECTOR.Spector();
4spector.displayUI();
5};
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UnityLoader.compatibilityCheck = function (unityInstance, onsuccess, onerror) {
2if (!UnityLoader.SystemInfo.hasWebGL) {
3unityInstance.popup('Your browser does not support WebGL',
4[{text: 'OK', callback: onerror}]);
5} else {
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WebXR-Unity-Samples Public
Sample WebXR Unity projects, based on WebXR Export https://github.com/De-Panther/unity-webxr-export
HTML 8
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webxr-input-profiles-loader Public
WebXR Input Profiles Loader in Unity. Based on https://immersive-web.github.io/webxr-input-profiles/
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