Scaling Issue #1
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Update: small change that will only trigger the aspect patch when the height change is triggered: |
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Thanks sirlee!! :D We can try adding those changes in the repository. If you have any repo modifications, please feel free to create a PR or I'll try to create the changes and add them to master branch. Thanks again |
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I have to say I am no full-blown programmer. I know some C++ from Arduino and have some experience with Visual Studio, but I am a bit lost when it comes to GITHub and its terminology. Therefore, may I ask you to try to put it into the master branch? Thanks you very much for putting time/effort into this solution! |
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The patch is great, however whatever I did I could not find a way to get rid of the black borders with this patch.
For this reason I have introduced a new configurable parameter under the pinhack section that allows you to set a custom aspect ratio. With this you will get a perfectly scaled output.
It uses tha aspect_ratio so "aspect=true" in the .conf file needds to be set
.conf file settings:
I modified the following source code files after applying your patch:
vga_draw.cpp:
pinhacks.h
dosbox.cpp
I hope you like these modifications and put them into your "official" patch :)
I have added a compiled windows 10 .exe if you want to do a quick test.
(I will also put the precompiled exe into the topic at the vogons forum.)
dosboxAllPinballscd.zip
dosbox_sourcecode_and_conf.zip
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