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Battle City is a community driven project with members constantly contributing to the overall success of the game in many different ways. If someone has done something to make Battle City more fun and enjoyable for you, please add them to this list!
Thank You Developers!
Codehammer released Battlecity 3.1 and Battlecity DX back in the 90’s. Unfortunately by 1998, Codehammer decided to pull the plug and disappear forever. The current version of Battle City (started in 2003!) is all original work, largely inspired and based upon memories from the classic by Codehammer.
SourceForge Team | Website
Towards the end of 2003, tr4c3r decided to start an open source (GPL) Battle City project on SourceForge. RizeUp & ReMoTe joined the project to help with programming, Weebo joined to help with design documentation and SeeleJager joined to take care of the website. The project brought Battle City back to life in 2004, but unfortunately stalled before a full multiplayer version was completed.
Codemallet | Website
Codemallet released a full multiplayer version of Battle City on February 21, 2005. Using the SourceForge code as a starting point, ReMoTe managed to complete the game entirely on his own, with help from Weebo in terms of game design and web-hosting. Special thanks to Obiwoz who contributed the games official skin!
Looble… Looble! | Website
In November 2007, Looble acquired full-rights to Battle City. Weebo and Vindkast went to work developing the game for over a year with much help and support from the community. In May 2009, the game was returned to its roots, released once again as open source (GPLv3). Looble currently maintains the master source repository and operates the Battle City Classic Server.
Thank You Community!
For more love, check out the Battle City Hall of Fame!