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Sign up| (ns afterglow.examples | |
| "Show some simple ways to use Afterglow, and hopefully inspire | |
| exploration." {:author "James Elliott"} | |
| (:require [afterglow.beyond :as beyond] | |
| [afterglow.channels :as chan] | |
| [afterglow.controllers :as ct] | |
| [afterglow.controllers.tempo] | |
| [afterglow.core :as core] | |
| [afterglow.effects :as fx] | |
| [afterglow.effects.channel :as chan-fx] | |
| [afterglow.effects.color :as color-fx] | |
| [afterglow.effects.cues :as cues] | |
| [afterglow.effects.dimmer :refer [dimmer-effect master-set-level]] | |
| [afterglow.effects.fun :as fun] | |
| [afterglow.effects.movement :as move] | |
| [afterglow.effects.oscillators :as oscillators] | |
| [afterglow.effects.params :as params] | |
| [afterglow.effects.show-variable :as var-fx] | |
| [afterglow.fixtures.american-dj :as adj] | |
| [afterglow.fixtures.blizzard :as blizzard] | |
| [afterglow.fixtures.chauvet :as chauvet] | |
| [afterglow.rhythm :as rhythm] | |
| [afterglow.show :as show] | |
| [afterglow.show-context :refer [*show* with-show set-default-show!]] | |
| [afterglow.transform :as tf] | |
| [amalloy.ring-buffer :refer [ring-buffer]] | |
| [clojure.math.numeric-tower :as math] | |
| [com.evocomputing.colors :as colors :refer [color-name create-color hue adjust-hue]] | |
| [overtone.osc :as osc] | |
| [taoensso.timbre :as timbre]) | |
| (:import [afterglow.effects Effect] | |
| [javax.media.j3d Transform3D] | |
| [javax.vecmath Point3d Vector3d])) | |
| (defonce ^{:doc "Allows effects to set variables in the running show."} | |
| var-binder | |
| (atom nil)) | |
| (defonce ^{:doc "Allows commands to be sent to the instance of | |
| Pangolin Beyond running alongside this light show, in order to | |
| affect laser cues."} | |
| laser-show | |
| #_(afterglow.beyond/beyond-server "172.16.1.255" 16062) | |
| (afterglow.beyond/beyond-server "172.30.228.255" 16062)) | |
| (defonce ^{:doc "Holds the sample show if it has been created, | |
| so it can be unregistered if it is being re-created."} | |
| sample-show | |
| (atom nil)) | |
| (defn patch-lighting-rig | |
| "An example of how to patch a whole group of lights with a | |
| parameterized location. We mount our lights on our lighting rig in | |
| standard positions, so knowing the position of the rig and the | |
| height to which it has been adjusted allows us to figure out where | |
| all the lights are on it. | |
| For the moment the orientation of the rig defines the orientation of | |
| the show, and the origins of the show axes are the spot on the floor | |
| underneath the center of the horizontal truss. The _z_ axis | |
| increases towards the audience from that point. | |
| Because the height of the rig can be adjusted, you can pass in a | |
| value with `:y` to set the height of the center of the lower bar on | |
| the horizontal truss. If omitted a default height of 62.5 inches is | |
| used, which is approximately the height of the bar when the | |
| extension poles are collapsed for load-in and strike. | |
| We try to hang blades 1-4 at an angle of 72.5 degrees leaning towards | |
| the audience, and blade 5 sags to about 101 degrees but if any angle | |
| ends up being off and difficult to correct, it can be passed in with | |
| `:blade-1-angle` through `:blade-5-angle` The actual mounting height | |
| of blade 5, if it differs from 4 inches can be passed with | |
| `:blade-5-height`. | |
| Fixture numbers are assigned stage left to stage right (looking at | |
| the lights from behind the rig), except for blade 5, which is an | |
| extra which is sometimes placed in the middle. | |
| It would be possible to extend this function to support positioning | |
| and rotating the truss within show space, now that `patch-fixture` | |
| allows you to pass in a transformation matrix. But until that | |
| complexity is needed, this simpler approach seems practical. The | |
| truss is the main component of our show, so having it be at the | |
| origin makes sense." | |
| [& {:keys [universe y blade-1-angle blade-2-angle blade-3-angle blade-4-angle blade-5-angle blade-5-height] | |
| :or {universe 1 y (tf/inches 62.5) | |
| blade-1-angle (tf/degrees 80.7) blade-2-angle (tf/degrees 76.4) | |
| blade-3-angle (tf/degrees 77.6) blade-4-angle (tf/degrees 76.5) | |
| blade-5-angle (tf/degrees 99) blade-5-height (tf/inches 4)}}] | |
| ;; Torrent F3 moving head effect spots | |
| (show/patch-fixture! :torrent-1 (blizzard/torrent-f3) universe 1 | |
| :x (tf/inches 50) :y (+ y (tf/inches -14)) | |
| :x-rotation (tf/degrees 180) | |
| :y-rotation (tf/degrees -90)) | |
| (show/patch-fixture! :torrent-2 (blizzard/torrent-f3) universe 17 | |
| :x (tf/inches -50) :y (+ y (tf/inches -14)) | |
| :x-rotation (tf/degrees 180) | |
| :y-rotation (tf/degrees -90)) | |
| ;; Hex IRC mini RGBAW+UV pars | |
| (show/patch-fixture! :hex-1 (chauvet/slimpar-hex3-irc) universe 129 | |
| :x (tf/inches 51.5) :y (+ y (tf/inches 15))) | |
| (show/patch-fixture! :hex-2 (chauvet/slimpar-hex3-irc) universe 145 | |
| :x (tf/inches -51.5) :y (+ y (tf/inches 15))) | |
| ;; Blade moving-head RGBA pinspots | |
| (show/patch-fixture! :blade-1 (blizzard/blade-rgbw :15-channel :version-2 true :hung (tf/inches 12)) universe 270 | |
| :x (tf/inches 37) :y y | |
| :relative-rotations [[:y-rotation (tf/degrees 90)] | |
| [:z-rotation blade-4-angle]]) | |
| (show/patch-fixture! :blade-2 (blizzard/blade-rgbw :15-channel :hung (tf/inches 12)) universe 240 | |
| :x (tf/inches 20.5) :y (+ y (tf/inches 9)) | |
| :relative-rotations [[:y-rotation (tf/degrees 90)] | |
| [:z-rotation blade-2-angle]]) | |
| (show/patch-fixture! :blade-3 (blizzard/blade-rgbw :15-channel :hung (tf/inches 12)) universe 225 | |
| :x (tf/inches -21) :y (+ y (tf/inches 9)) | |
| :relative-rotations [[:y-rotation (tf/degrees 90)] | |
| [:z-rotation blade-1-angle]]) | |
| (show/patch-fixture! :blade-4 (blizzard/blade-rgbw :15-channel :hung (tf/inches 12)) universe 255 | |
| :x (tf/inches -37) :y y | |
| :relative-rotations [[:y-rotation (tf/degrees 90)] | |
| [:z-rotation blade-3-angle]]) | |
| (show/patch-fixture! :blade-5 (blizzard/blade-rgbw :15-channel :version-2 true :hung (tf/inches 12)) universe 285 | |
| :y (+ y blade-5-height) | |
| :relative-rotations [[:y-rotation (tf/degrees 90)] | |
| [:z-rotation blade-5-angle]]) | |
| ;; Snowball RGBA moonflower effect | |
| (show/patch-fixture! :snowball (blizzard/snowball) universe 33 | |
| :x (tf/inches 6.5) :y (+ y (tf/inches 15))) | |
| ;; Hypnotic RGB web effect diffraction pattern laser | |
| (show/patch-fixture! :hyp-rgb (adj/hypnotic-rgb) universe 45 | |
| :y (+ y (tf/inches -5))) | |
| ;; These last two can be patched as generic dimmers instead if you want them to respond to dimmer cues, | |
| ;; although they can only be on or off: | |
| ;; LED UV bar | |
| (show/patch-fixture! :eco-uv (afterglow.fixtures/generic-switch) universe 61) | |
| ;; LED colored water effect | |
| (show/patch-fixture! :h2o-led (afterglow.fixtures/generic-switch) universe 62)) | |
| (def rig-height | |
| "The height of the center of the bottom horizontal truss bar of the | |
| main lighting rig as set up in the current venue." | |
| 2.18) | |
| (def stage-wall | |
| "The location of the wall behind the rig on the show Z axis." | |
| -0.42) | |
| (def house-rear-wall | |
| "The location of the wall behind the audience on the show Z axis." | |
| 12.9) | |
| (def left-wall | |
| "The location of the house left wall on the show X axis." | |
| -5.89) | |
| (def right-wall | |
| "The location of the house right wall on the show X axis." | |
| 5.67) | |
| (def ceiling | |
| "The location of the ceiling on the show Y axis." | |
| 3.6) | |
| (defonce ^{:doc "Allow us to send messages to an OSC interface like TouchOSC."} | |
| osc-client | |
| (atom nil)) | |
| (def ipad-address | |
| "The IP address of the iPad that will be used with OSC." | |
| "172.16.42.3") | |
| ;; TODO: This kind of binding and tracking should be moved into an osc support namespace. | |
| (defonce ^{:doc "Keep track of any OSC cue bindings we have set up, | |
| so we can clear them out before re-creating the show."} | |
| osc-cue-bindings | |
| (atom #{})) | |
| (defn add-osc-cue-binding | |
| "Set up a binding so the state of a cue gets communicated via OSC, | |
| and record that we did that so it can be cleaned up later. Then set | |
| up so that incoming OSC messages can start and end that cue." | |
| [x y path] | |
| (let [binding (fn [state _ _] | |
| (case state | |
| :started (osc/osc-send @osc-client path 1) | |
| :ended (osc/osc-send @osc-client path 0) | |
| nil))] | |
| (swap! osc-cue-bindings conj [x y binding path]) | |
| (ct/add-cue-fn! (:cue-grid *show*) x y binding)) | |
| (osc/osc-handle @core/osc-server path | |
| (fn [msg] | |
| (let [[cue active] (show/find-cue-grid-active-effect *show* x y)] | |
| (when cue | |
| (if (pos? (first (:args msg))) | |
| (if (and active (not (:held cue))) | |
| (show/end-effect! (:key cue)) | |
| (show/add-effect-from-cue-grid! x y)) | |
| (when (and active (:held cue)) | |
| (show/end-effect! (:key cue))))))))) | |
| (defn- clear-osc-cue-bindings | |
| "Clear out any OSC cue bindings which have been established." | |
| [] | |
| (doseq [[x y f path] @osc-cue-bindings] | |
| (ct/clear-cue-fn! (:cue-grid *show*) x y f) | |
| (osc/osc-handle @core/osc-server path | |
| (fn [msg] :done))) | |
| (reset! osc-cue-bindings #{})) | |
| (defonce ^{:doc "Keep track of any OSC var bindings we have set up, | |
| so we can clear them out before re-creating the show."} | |
| osc-var-bindings | |
| (atom #{})) | |
| (defn add-osc-var-binding | |
| "Arrange to send an OSC message whenever the value of a show | |
| variable changes, and record that we did that so it can be cleaned | |
| up later. Then set things up so incoming OSC messages update the | |
| value of that variable. | |
| If you need to do anything more complicated than send a message with | |
| the raw value of the variable, or update the variable with the raw | |
| first value from the incoming OSC message, you can pass your own | |
| functions with the optional keyword arguments `:send-fn` and | |
| `:receive-fn`. `:send-fn` will be called with the keyword | |
| identifying the variable that has changed, and its new value. | |
| `:receive-fn` will be called with the incoming OSC message. | |
| If you want this binding to not affect reception of messages on the | |
| OSC path (for example because you have another variable binding set | |
| up which processes these messages, since they contain values for | |
| multiple show variables), then pass `:none` as the value for | |
| `:receive-fn`." | |
| [var-key path & {:keys [send-fn receive-fn]}] | |
| (let [have-receiver (not= receive-fn :none) | |
| binding (or send-fn | |
| (fn [_ v] | |
| (osc/osc-send @osc-client path v)))] | |
| (swap! osc-var-bindings conj [var-key binding path have-receiver]) | |
| (show/add-variable-set-fn! var-key binding) | |
| (when have-receiver | |
| (osc/osc-handle @core/osc-server path | |
| (or receive-fn | |
| (fn [msg] | |
| (show/set-variable! var-key (first (:args msg))))))))) | |
| (defn- clear-osc-var-bindings | |
| "Clear out any OSC var bindings which have been established." | |
| [] | |
| (doseq [[k f path have-receiver] @osc-var-bindings] | |
| (show/clear-variable-set-fn! k f) | |
| (when have-receiver (osc/osc-handle @core/osc-server path | |
| (fn [msg] :done)))) | |
| (reset! osc-var-bindings #{})) | |
| (declare make-cues) | |
| (defn use-sample-show | |
| "Set up a sample show for experimenting with Afterglow. By default | |
| it will create the show to use universe 1, but if you want to use a | |
| different universe (for example, a dummy universe on ID 0, because | |
| your DMX interface isn't handy right now), you can override that by | |
| supplying a different ID after `:universe`. | |
| Usually we run our shows on a single universe, but sometimes we | |
| connect the Weather System fixtures to an extra universe, and wire | |
| them separately from the main lighting rig. When we do that, we can | |
| pass the extra universe ID in after `:extra-universe`. | |
| If you have an instance of Pangolin Beyond running a laser show that | |
| you want to control as well, pass a true value with `:add-beyond?`." | |
| [& {:keys [universe extra-universe add-beyond?] :or {universe 1 extra-universe universe}}] | |
| ;; Since this class is an entry point for interactive REPL usage, | |
| ;; make sure a sane logging environment is established. | |
| (core/init-logging) | |
| ;; Create, or re-create the show, on the chosen OLA universe, for demonstration | |
| ;; purposes. Make it the default show so we don't need to wrap everything below | |
| ;; in a (with-show sample-show ...) binding | |
| (set-default-show! (swap! sample-show (fn [s] | |
| (when s | |
| (show/unregister-show s) | |
| (with-show s | |
| (show/stop!) | |
| (show/blackout-show))) | |
| (show/show :universes (distinct [universe extra-universe]) | |
| :description "Sample Show")))) | |
| ;; Throw a couple of fixtures in there to play with. For better fun, use | |
| ;; fixtures and addresses that correspond to your actual hardware. We always | |
| ;; have a main universe for our main rig, and sometimes attach the other | |
| ;; fixtures to their own universe if that turns out to be easier to wire. | |
| (patch-lighting-rig :universe universe :y rig-height | |
| :blade-3-angle (tf/degrees 71.2) :blade-4-angle (tf/degrees 78.7)) | |
| (show/patch-fixture! :ws-1 (blizzard/weather-system) extra-universe 161 | |
| :x 2.2 :y 1.33 :z -1.1 :y-rotation 0.0) | |
| (show/patch-fixture! :ws-2 (blizzard/weather-system) extra-universe 187 | |
| :x -2.2 :y 1.33 :z -1.1 :y-rotation 0.0) | |
| #_(show/patch-fixture! :puck-1 (blizzard/puck-fab5) universe 97 :x (tf/inches -76) :y (tf/inches 8) :z (tf/inches 52)) | |
| #_(show/patch-fixture! :puck-2 (blizzard/puck-fab5) universe 113 :x (tf/inches -76) :y (tf/inches 8) :z (tf/inches 40)) | |
| ;; Turn on the OSC server, and clear any variable and cue bindings that might have been around from previous runs. | |
| (when (nil? @core/osc-server) | |
| (core/start-osc-server 16010)) | |
| (clear-osc-var-bindings) | |
| (clear-osc-cue-bindings) | |
| ;; Enable cues whose purpose is to set show variable values while they run. | |
| (reset! var-binder (var-fx/create-for-show *show*)) | |
| ;; Enable communication with the Beyond laser show | |
| (when add-beyond? (beyond/bind-to-show laser-show *show*)) | |
| ;; Create a bunch of example cues | |
| (make-cues add-beyond?) | |
| ;; Automatically bind the show to any compatible grid controllers that are connected now | |
| ;; or in the future. | |
| (ct/auto-bind *show*) | |
| ;; Return the symbol through which the show can be accessed, rather than the value itself, | |
| ;; which is huge and causes issues for some REPL environments. | |
| '*show*) | |
| (defn global-color-effect | |
| "Make a color effect which affects all lights in the sample show. | |
| This became vastly more useful once I implemented dynamic color | |
| parameters. Can include only a specific set of lights by passing | |
| them with :fixtures" | |
| [color & {:keys [include-color-wheels? fixtures effect-name] :or {fixtures (show/all-fixtures)}}] | |
| (try | |
| (let [[c desc] (cond (= (type color) :com.evocomputing.colors/color) | |
| [color (color-name color)] | |
| (and (params/param? color) | |
| (= (params/result-type color) :com.evocomputing.colors/color)) | |
| [color "variable"] | |
| :else | |
| [(create-color color) color])] | |
| (color-fx/color-effect (or effect-name (str "Global " desc)) c fixtures | |
| :include-color-wheels? include-color-wheels?)) | |
| (catch Exception e | |
| (throw (Exception. (str "Can't figure out how to create color from " color) e))))) | |
| (defn global-dimmer-effect | |
| "Return an effect that sets all the dimmers in the sample rig. | |
| Originally this had to be to a static value, but now that dynamic | |
| parameters exist, it can vary in response to a MIDI mapped show | |
| variable, an oscillator, or the location of the fixture. You can | |
| override the default name by passing in a value with :effect-name" | |
| [level & {:keys [effect-name add-virtual-dimmers?]}] | |
| (let [htp? (not add-virtual-dimmers?)] | |
| (dimmer-effect level (show/all-fixtures) :effect-name effect-name :htp? htp? | |
| :add-virtual-dimmers? add-virtual-dimmers?))) | |
| (defn fiat-lux | |
| "Start simple with a cool blue color from all the lights." | |
| [] | |
| (show/add-effect! :all-color (global-color-effect "slateblue" :include-color-wheels? true)) | |
| (show/add-effect! :dimmers (global-dimmer-effect 255)) | |
| (show/add-effect! :torrent-shutter | |
| (afterglow.effects.channel/function-effect | |
| "Torrents Open" :shutter-open 50 (show/fixtures-named "torrent")))) | |
| ;; Get a little fancier with a beat-driven fade | |
| ;; (show/add-effect! :dimmers (global-dimmer-effect | |
| ;; (oscillators/build-oscillated-param (oscillators/sawtooth)))) | |
| ;; To actually start the effects above (although only the last one assigned to any | |
| ;; given keyword will still be in effect), uncomment or evaluate the next line: | |
| ;; (show/start!) | |
| (defn sparkle-test | |
| "Set up a sedate rainbow fade and then layer on a sparkle effect to test | |
| effect mixing." | |
| [] | |
| (let [hue-param (oscillators/build-oscillated-param (oscillators/sawtooth :interval :phrase) :max 360)] | |
| (show/add-effect! :all-color | |
| (global-color-effect | |
| (params/build-color-param :s 100 :l 50 :h hue-param))) | |
| (show/add-effect! :sparkle | |
| (fun/sparkle (show/all-fixtures) :chance 0.05 :fade-time 50)))) | |
| (defn mapped-sparkle-test | |
| "A verion of the sparkle test that creates a bunch of MIDI-mapped | |
| show variables to adjust parameters while it runs." | |
| [] | |
| (show/add-midi-control-to-var-mapping "Slider" 0 16 :sparkle-hue :max 360) | |
| (show/add-midi-control-to-var-mapping "Slider" 0 0 :sparkle-lightness :max 100.0) | |
| (show/add-midi-control-to-var-mapping "Slider" 0 17 :sparkle-fade :min 10 :max 2000) | |
| (show/add-midi-control-to-var-mapping "Slider" 0 1 :sparkle-chance :max 0.3) | |
| (let [hue-param (oscillators/build-oscillated-param (oscillators/sawtooth :interval :phrase) :max 360) | |
| sparkle-color-param (params/build-color-param :s 100 :l :sparkle-lightness :h :sparkle-hue)] | |
| (show/add-effect! :all-color | |
| (global-color-effect | |
| (params/build-color-param :s 100 :l 50 :h hue-param))) | |
| (show/add-effect! :sparkle | |
| (fun/sparkle (show/all-fixtures) :color sparkle-color-param | |
| :chance :sparkle-chance :fade-time :sparkle-fade)))) | |
| ;; Temporary for working on light aiming code | |
| (defn add-pan-tilt-controls | |
| [] | |
| (show/add-midi-control-to-var-mapping "Slider" 0 0 :tilt :max 255.99) | |
| (show/add-midi-control-to-var-mapping "Slider" 0 16 :pan :max 255.99) | |
| (show/add-effect! | |
| :pan-torrent (afterglow.effects.channel/channel-effect | |
| "Pan Torrent" | |
| :pan | |
| (chan/extract-channels (chan/expand-heads (show/fixtures-named :torrent)) #(= (:type %) :pan)))) | |
| (show/add-effect! | |
| :tilt-torrent (afterglow.effects.channel/channel-effect | |
| "Tilt Torrent" | |
| :tilt | |
| (chan/extract-channels (chan/expand-heads (show/fixtures-named :torrent)) #(= (:type %) :tilt))))) | |
| (defn add-xyz-controls | |
| [] | |
| (show/add-midi-control-to-var-mapping "Slider" 0 4 :x) | |
| (show/add-midi-control-to-var-mapping "Slider" 0 5 :y) | |
| (show/add-midi-control-to-var-mapping "Slider" 0 6 :z) | |
| (show/add-effect! :position | |
| (move/direction-effect | |
| "Pointer" (params/build-direction-param :x :x :y :y :z :z) (show/all-fixtures))) | |
| #_(show/add-effect! :position | |
| (move/aim-effect | |
| "Aimer" (params/build-aim-param :x :x :y :y :z :z) (show/all-fixtures))) | |
| (show/set-variable! :y 2.6416)) ; Approximate height of ceiling | |
| (defn osc-demo | |
| "Early experiments with using OSC to control shows. This should grow | |
| into a well-defined API, with integration to show variables, cue | |
| grids, and the like." | |
| [] | |
| (when (nil? @core/osc-server) (core/start-osc-server 16010)) | |
| (let [left (tf/inches -88) | |
| right (tf/inches 86) | |
| width (- right left) | |
| front (tf/inches -21) | |
| rear (tf/inches 295) | |
| depth (- rear front) | |
| height 3] | |
| (osc/osc-handle @core/osc-server "/1/aim-a" | |
| (fn [msg] | |
| (show/set-variable! :aim-group-a-x (+ left (* width (first (:args msg))))) | |
| (show/set-variable! :aim-group-a-z (+ front (* depth (second (:args msg))))) | |
| #_(timbre/info msg))) | |
| (osc/osc-handle @core/osc-server "/1/aim-a-y" | |
| (fn [msg] | |
| (show/set-variable! :aim-group-a-y (* height (first (:args msg)))) | |
| #_(timbre/info msg))) | |
| (osc/osc-handle @core/osc-server "/1/aim-b" | |
| (fn [msg] | |
| (show/set-variable! :aim-group-b-x (+ left (* width (first (:args msg))))) | |
| (show/set-variable! :aim-group-b-z (+ front (* depth (second (:args msg))))) | |
| #_(timbre/info msg))) | |
| (osc/osc-handle @core/osc-server "/1/aim-b-y" | |
| (fn [msg] | |
| (show/set-variable! :aim-group-b-y (* height (first (:args msg)))) | |
| #_(timbre/info msg)))) | |
| (osc/osc-handle @core/osc-server "/1/sparkle" (fn [msg] | |
| (if (pos? (first (:args msg))) | |
| (show/add-effect! :sparkle (fun/sparkle (show/all-fixtures) | |
| :chance 0.1 | |
| :fade-time 100)) | |
| (show/end-effect! :sparkle)))) | |
| #_(osc/osc-listen @core/osc-server (fn [msg] (timbre/info msg)) :debug) | |
| #_(osc/zero-conf-on) | |
| (show/set-variable! :x 0) | |
| (show/set-variable! :y 2.6416) ; Approximate height of ceiling | |
| (show/set-variable! :z 0) | |
| (show/add-effect! :position | |
| (move/aim-effect | |
| "Aimer" (params/build-aim-param :x :x :y :y :z :z) (show/all-fixtures)))) | |
| (defn osc-shutdown | |
| "Shut down osc server and clean up." | |
| [] | |
| (clear-osc-var-bindings) | |
| (clear-osc-cue-bindings) | |
| (core/stop-osc-server) | |
| (swap! osc-client #(when % (osc/osc-close %) nil))) | |
| (defn make-color-cue | |
| "Create a cue-grid entry which establishes a global color effect, | |
| given a named color. Also set up a cue color parameter so the color | |
| can be tweaked in the Web UI or on the Ableton Push, and changes | |
| can be saved to persist between invocations." | |
| [color-name x y & {:keys [include-color-wheels? held fixtures effect-key effect-name priority] | |
| :or {fixtures (show/all-fixtures) | |
| effect-key :color | |
| effect-name (str "Color " color-name) | |
| priority 0}}] | |
| (let [color (create-color color-name) | |
| color-var {:key "color" :type :color :start color :name "Color"} | |
| cue (cues/cue effect-key | |
| (fn [var-map] | |
| (global-color-effect (params/bind-keyword-param (:color var-map) | |
| :com.evocomputing.colors/color | |
| color) | |
| :effect-name effect-name | |
| :fixtures fixtures | |
| :include-color-wheels? include-color-wheels?)) | |
| :priority priority | |
| :held held | |
| :color color | |
| :color-fn (cues/color-fn-from-cue-var color-var x y) | |
| :variables [color-var])] | |
| (show/set-cue! x y cue))) | |
| (defn- name-torrent-gobo-cue | |
| "Come up with a summary name for one of the gobo cues we are | |
| creating that is concise but meaningful on a controller interface." | |
| [prefix function] | |
| (let [simplified (clojure.string/replace (name function) #"^gobo-fixed-" "") | |
| simplified (clojure.string/replace simplified #"^gobo-moving-" "m/") | |
| spaced (clojure.string/replace simplified "-" " ")] | |
| (str (clojure.string/upper-case (name prefix)) " " spaced))) | |
| (defn- make-torrent-gobo-cues | |
| "Create cues for the fixed and moving gobo options, stationary and | |
| shaking. Takes up half a page, with the top left at the coordinates | |
| specified." | |
| [prefix fixtures top left] | |
| ;; Make cues for the stationary and shaking versions of all fixed gobos | |
| (doseq [_ (map-indexed (fn [i v] | |
| (let [blue (create-color :blue) | |
| x (if (< i 8) left (+ left 2)) | |
| y (if (< i 8) (- top i) (- top i -1)) | |
| cue-key (keyword (str (name prefix) "-gobo-fixed"))] | |
| (show/set-cue! x y (cues/function-cue cue-key (keyword v) fixtures :color blue | |
| :short-name (name-torrent-gobo-cue prefix v))) | |
| (let [function (keyword (str (name v) "-shake"))] | |
| (show/set-cue! (inc x) y (cues/function-cue | |
| cue-key function fixtures :color blue | |
| :short-name (name-torrent-gobo-cue prefix function)))))) | |
| ["gobo-fixed-mortar" "gobo-fixed-4-rings" "gobo-fixed-atom" "gobo-fixed-jacks" | |
| "gobo-fixed-saw" "gobo-fixed-sunflower" "gobo-fixed-45-adapter" | |
| "gobo-fixed-star" "gobo-fixed-rose-fingerprint"])]) | |
| ;; Make cues for the stationary and shaking versions of all rotating gobos | |
| (doseq [_ (map-indexed (fn [i v] | |
| (let [green (create-color :green) | |
| cue-key (keyword (str (name prefix) "-gobo-moving"))] | |
| (show/set-cue! (+ left 2) (- top i) | |
| (cues/function-cue cue-key (keyword v) fixtures :color green | |
| :short-name (name-torrent-gobo-cue prefix v))) | |
| (let [function (keyword (str (name v) "-shake"))] | |
| (show/set-cue! (+ left 3) (- top i) | |
| (cues/function-cue | |
| cue-key function fixtures :color green | |
| :short-name (name-torrent-gobo-cue prefix function)))))) | |
| ["gobo-moving-rings" "gobo-moving-color-swirl" "gobo-moving-stars" | |
| "gobo-moving-optical-tube" "gobo-moving-magenta-bundt" | |
| "gobo-moving-blue-mega-hazard" "gobo-moving-turbine"])])) | |
| (defn make-strobe-cue | |
| "_This is no longer used in the sample cue set, but is left as an | |
| example in case you want to create a strobe cue that depends only on | |
| numeric parameters, rather than the newer color parameter | |
| capabilities._ | |
| Create a cue which strobes a set of fixtures as long | |
| as the cue pad is held down, letting the operator adjust the | |
| lightness of the strobe color by varying the pressure they are | |
| applying to the pad on controllers which support pressure | |
| sensitivity, and having the base strobe color depend on a set of | |
| shared numeric show variable." | |
| [name fixtures x y] | |
| (show/set-cue! x y | |
| (cues/cue (keyword (str "strobe-" (clojure.string/replace (clojure.string/lower-case name) " " "-"))) | |
| (fn [var-map] (fun/strobe (str "Strobe " name) fixtures | |
| (:level var-map 50) (:lightness var-map 100))) | |
| :color :purple | |
| :held true | |
| :priority 100 | |
| :variables [{:key "level" :min 0 :max 100 :start 100 :name "Level"} | |
| {:key "lightness" :min 0 :max 100 :name "Lightness" :velocity true}]))) | |
| (def white | |
| "The color to flash strobe cues to identify them as such." | |
| (create-color :white)) | |
| (defn make-strobe-cue-2 | |
| "Create a cue which strobes a set of fixtures as long as the cue pad | |
| is held down, letting the operator adjust the lightness of the | |
| strobe color by varying the pressure they are applying to the pad on | |
| controllers which support pressure sensitivity, and having the base | |
| strobe color depend on a shared show color variable. On controllers | |
| which support it, the color of the cue pad will be also driven by | |
| this shared color variable, with a white flicker to emphasize them | |
| as strobing cues." | |
| [name fixtures x y] | |
| (when-not (= (type (show/get-variable :strobe-color)) :com.evocomputing.colors/color) | |
| ;; If the default strobe color has not yet been established, set it to purple. | |
| (show/set-variable! :strobe-color (create-color :purple))) | |
| (let [color-var {:key :strobe-color :type :color :name "Strobe Color"}] | |
| (show/set-cue! x y | |
| (cues/cue (keyword (str "strobe-" (clojure.string/replace (clojure.string/lower-case name) " " "-"))) | |
| (fn [var-map] (fun/strobe-2 (str "Strobe " name) fixtures | |
| (:level var-map 50) (:lightness var-map 100))) | |
| :color :purple | |
| :color-fn (fn [cue active show snapshot] | |
| (if (> (rhythm/snapshot-beat-phase snapshot 0.5) 0.7) | |
| white | |
| (or (show/get-variable :strobe-color) | |
| (:color cue)))) | |
| :held true | |
| :priority 100 | |
| :variables [{:key "level" :min 0 :max 100 :start 100 :name "Level"} | |
| {:key "lightness" :min 0 :max 100 :name "Lightness" :velocity true} | |
| color-var])))) | |
| (def light-groups | |
| "The named groupings of lights to build rows of effects in the cue grid." | |
| [:torrent :blade :ws :hex :puck :snowball]) | |
| (defn group-end-keys | |
| "Helper function to produce a vector of effect keywords to end all | |
| effects running on light groups with a given suffix." | |
| [effect-suffix] | |
| (mapv #(keyword (str (name %) "-" effect-suffix)) light-groups)) | |
| (defn build-group-cue-elements | |
| "Helper function which builds the common variables needed to create | |
| a cue which runs on either all lights or a named group of lights." | |
| [group effect-suffix name-suffix] | |
| (let [effect-key (or (when group (keyword (str (name group) "-" effect-suffix))) | |
| (keyword effect-suffix)) | |
| fixtures (or (when group (show/fixtures-named group)) | |
| (show/all-fixtures)) | |
| end-keys (or (when group [(keyword effect-suffix)]) | |
| (group-end-keys effect-suffix)) | |
| effect-name (str (case group | |
| nil "All" | |
| :ws "WS" | |
| (clojure.string/capitalize (name group))) | |
| " " (clojure.string/capitalize name-suffix))] | |
| [effect-key fixtures end-keys effect-name])) | |
| (defn make-dimmer-cue | |
| "Creates a cue which lets the operator adjust the dimmer level of a | |
| group of fixtures. Group will be one of the values | |
| in [[light-groups]], or `nil` if the cue should affect all lights." | |
| [group x y color] | |
| (let [[effect-key fixtures end-keys effect-name] (build-group-cue-elements group "dimmers" "dimmers")] | |
| (show/set-cue! x y | |
| (cues/cue effect-key | |
| (fn [var-map] (dimmer-effect | |
| (params/bind-keyword-param (:level var-map 255) Number 255) | |
| fixtures :effect-name effect-name)) | |
| :variables [{:key "level" :min 0 :max 255 :start 255 :name "Level"}] | |
| :color color :end-keys end-keys)))) | |
| (defn build-ratio-param | |
| "Creates a dynamic parameter for setting the beat ratio of one of | |
| the dimmer oscillator cues in [[make-cues]] by forming the ratio of | |
| the cue variables introduced by the cue. This allows the show | |
| operator to decide over how many beats the oscillator runs, and how | |
| many times it cycles in that interval. | |
| Expects the cue's variable map to contain entries `:beats` and | |
| `:cycles` which will form the numerator and denominator of the | |
| ratio. If any entry is missing, a default value of `1` is used | |
| for it." | |
| [var-map] | |
| (let [beats-param (params/bind-keyword-param (:beats var-map) Number 1) | |
| cycles-param (params/bind-keyword-param (:cycles var-map) Number 1)] | |
| (params/build-param-formula Number #(/ %1 %2) beats-param cycles-param))) | |
| (defn- make-sawtooth-dimmer-param | |
| "Creates the sawtooth oscillated parameter used by | |
| `make-sawtooth-dimmer-cue` for both the actual effect and its | |
| visualizer." | |
| [var-map] | |
| (oscillators/build-oscillated-param (oscillators/sawtooth :down? (:down var-map) | |
| :interval-ratio (build-ratio-param var-map) | |
| :phase (:phase var-map)) | |
| :min (:min var-map) :max (:max var-map))) | |
| (defn make-sawtooth-dimmer-cue | |
| "Create a cue which applies a sawtooth oscillator to the dimmers of | |
| the specified group of fixtures, with cue variables to adjust the | |
| oscillator parameters." | |
| [group x y color] | |
| (let [[effect-key fixtures end-keys effect-name] (build-group-cue-elements group "dimmers" "saw")] | |
| (show/set-cue! x y | |
| (cues/cue effect-key | |
| (fn [var-map] (dimmer-effect (make-sawtooth-dimmer-param var-map) fixtures | |
| :effect-name effect-name)) | |
| :color color | |
| :variables [{:key "beats" :min 1 :max 32 :type :integer :start 2 :name "Beats"} | |
| {:key "down" :type :boolean :start true :name "Down?"} | |
| {:key "cycles" :min 1 :max 10 :type :integer :start 1 :name "Cycles"} | |
| {:key "phase" :min 0 :max 1 :start 0 :name "Phase"} | |
| {:key "min" :min 0 :max 255 :start 0 :name "Min"} | |
| {:key "max" :min 0 :max 255 :start 255 :name "Max"}] | |
| :visualizer (fn [var-map show] | |
| (let [p (make-sawtooth-dimmer-param var-map)] | |
| (fn [snapshot] | |
| (/ (params/evaluate p show snapshot nil) 255.0)))) | |
| :end-keys end-keys)))) | |
| (defn- make-triangle-dimmer-param | |
| "Creates the triangle oscillated parameter used by | |
| `make-triangle-dimmer-cue` for both the actual effect and its | |
| visualizer." | |
| [var-map] | |
| (oscillators/build-oscillated-param (oscillators/triangle :interval-ratio (build-ratio-param var-map) | |
| :phase (:phase var-map)) | |
| :min (:min var-map) :max (:max var-map))) | |
| (defn make-triangle-dimmer-cue | |
| "Create a cue which applies a triangle oscillator to the dimmers of | |
| the specified set of fixtures, with cue variables to adjust the | |
| oscillator parameters." | |
| [group x y color] | |
| (let [[effect-key fixtures end-keys effect-name] (build-group-cue-elements group "dimmers" "triangle")] | |
| (show/set-cue! x y | |
| (cues/cue effect-key | |
| (fn [var-map] (dimmer-effect (make-triangle-dimmer-param var-map) fixtures | |
| :effect-name effect-name)) | |
| :color color | |
| :variables [{:key "beats" :min 1 :max 32 :type :integer :start 2 :name "Beats"} | |
| {:key "cycles" :min 1 :max 10 :type :integer :start 1 :name "Cycles"} | |
| {:key "phase" :min 0 :max 1 :start 0 :name "Phase"} | |
| {:key "min" :min 0 :max 255 :start 0 :name "Min"} | |
| {:key "max" :min 0 :max 255 :start 255 :name "Max"}] | |
| :visualizer (fn [var-map show] | |
| (let [p (make-triangle-dimmer-param var-map)] | |
| (fn [snapshot] | |
| (/ (params/evaluate p show snapshot nil) 255.0)))) | |
| :end-keys end-keys)))) | |
| (defn- make-sine-dimmer-param | |
| "Creates the sine oscillated parameter used by | |
| `make-sine-dimmer-cue` for both the actual effect and its | |
| visualizer." | |
| [var-map] | |
| (oscillators/build-oscillated-param (oscillators/sine :interval-ratio (build-ratio-param var-map) | |
| :phase (:phase var-map)) | |
| :min (:min var-map) :max (:max var-map))) | |
| (defn make-sine-dimmer-cue | |
| "Create a cue which applies a sine oscillator to the dimmers of the | |
| specified set of fixtures, with cue variables to adjust the | |
| oscillator parameters." | |
| [group x y color] | |
| (let [[effect-key fixtures end-keys effect-name] (build-group-cue-elements group "dimmers" "sine")] | |
| (show/set-cue! x y | |
| (cues/cue effect-key | |
| (fn [var-map] (dimmer-effect (make-sine-dimmer-param var-map) fixtures | |
| :effect-name effect-name)) | |
| :color color | |
| :variables [{:key "beats" :min 1 :max 32 :type :integer :start 2 :name "Beats"} | |
| {:key "cycles" :min 1 :max 10 :type :integer :start 1 :name "Cycles"} | |
| {:key "phase" :min 0 :max 1 :start 0 :name "Phase"} | |
| {:key "min" :min 0 :max 255 :start 1 :name "Min"} | |
| {:key "max" :min 0 :max 255 :start 255 :name "Max"}] | |
| :visualizer (fn [var-map show] | |
| (let [p (make-sine-dimmer-param var-map)] | |
| (fn [snapshot] | |
| (/ (params/evaluate p show snapshot nil) 255.0)))) | |
| :end-keys end-keys)))) | |
| (defn- make-square-dimmer-param | |
| "Creates the square oscillated parameter used by | |
| `make-square-dimmer-cue` for both the actual effect and its | |
| visualizer." | |
| [var-map] | |
| (oscillators/build-oscillated-param (oscillators/square :interval-ratio (build-ratio-param var-map) | |
| :width (:width var-map) | |
| :phase (:phase var-map)) | |
| :min (:min var-map) :max (:max var-map))) | |
| (defn make-square-dimmer-cue | |
| "Create a cue which applies a square oscillator to the dimmers of | |
| the specified set of fixtures, with cue variables to adjust the | |
| oscillator parameters." | |
| [group x y color] | |
| (let [[effect-key fixtures end-keys effect-name] (build-group-cue-elements group "dimmers" "square")] | |
| (show/set-cue! x y | |
| (cues/cue effect-key | |
| (fn [var-map] (dimmer-effect (make-square-dimmer-param var-map) fixtures | |
| :effect-name effect-name)) | |
| :color color | |
| :variables [{:key "beats" :min 1 :max 32 :type :integer :start 2 :name "Beats"} | |
| {:key "width" :min 0 :max 1 :start 0.5 :name "Width"} | |
| {:key "cycles" :min 1 :max 10 :type :integer :start 1 :name "Cycles"} | |
| {:key "phase" :min 0 :max 1 :start 0 :name "Phase"} | |
| {:key "min" :min 0 :max 255 :start 0 :name "Min"} | |
| {:key "max" :min 0 :max 255 :start 255 :name "Max"}] | |
| :visualizer (fn [var-map show] | |
| (let [p (make-square-dimmer-param var-map)] | |
| (fn [snapshot] | |
| (/ (params/evaluate p show snapshot nil) 255.0)))) | |
| :end-keys end-keys)))) | |
| (defn x-phase | |
| "Return a value that ranges from zero for the leftmost fixture in a | |
| show to 1 for the rightmost, for staggering the phase of an | |
| oscillator in making a can-can chase." | |
| [head show] | |
| (let [dimensions @(:dimensions *show*)] | |
| (/ (- (:x head) (:min-x dimensions)) (- (:max-x dimensions) (:min-x dimensions))))) | |
| (defn try-laser-cues | |
| "Create some cues that integrate Pangolin Beyond. Assumes sample | |
| show has been created, and takes the beyond server to work with as | |
| an argument." | |
| [server] | |
| (beyond/bind-to-show server *show*) | |
| (let [hue-bar (oscillators/build-oscillated-param ; Spread a rainbow across a bar of music | |
| (oscillators/sawtooth :interval :bar) :max 360) | |
| hue-param (params/build-color-param :s :rainbow-saturation :l 50 :h hue-bar)] | |
| (show/set-cue! 0 1 | |
| (cues/cue :all-color (fn [_] (fx/scene "Rainbow with laser" (global-color-effect hue-param) | |
| (beyond/laser-color-effect server hue-param))) | |
| :short-name "Rainbow Bar Fade" | |
| :variables [{:key :rainbow-saturation :name "Saturatn" :min 0 :max 100 :start 100 | |
| :type :integer}]))) | |
| (show/set-cue! 2 7 (cues/cue :beyond-cue-1-1 (fn [_] (beyond/cue-effect server 1 1)) :short-name "Beyond 1 1")) | |
| (show/set-cue! 3 7 (cues/cue :beyond-cue-1-2 (fn [_] (beyond/cue-effect server 1 2)) :short-name "Beyond 1 2")) | |
| (show/set-cue! 6 7 (cues/function-cue :snowball-sound :sound-active (show/fixtures-named "snowball") :color :cyan))) | |
| (defonce ^{:doc "A step parameter for controlling example chase cues. | |
| Change it to experiment with other kinds of timing and fades."} | |
| step-param | |
| (atom nil)) | |
| (defn- build-focus-oscillator | |
| "Returns a cue which oscillates a fixture's focus between a minimum | |
| and minimum value using a sine oscillator with cue variables to | |
| adjust the range and the oscillator's parameters." | |
| [effect-key effect-name fixtures] | |
| (cues/cue effect-key | |
| (fn [var-map] (afterglow.effects.channel/function-effect | |
| effect-name :focus | |
| (oscillators/build-oscillated-param | |
| (oscillators/sine :interval-ratio (build-ratio-param var-map) :phase (:phase var-map)) | |
| :min (:min var-map) :max (:max var-map)) | |
| fixtures)) | |
| :color (create-color :yellow) | |
| :variables [{:key "min" :min 0 :max 100 :start 0 :name "Min"} | |
| {:key "max" :min 0 :max 100 :start 100 :name "Max"} | |
| {:key "beats" :min 1 :max 32 :type :integer :start 4 :name "Beats"} | |
| {:key "cycles" :min 1 :max 10 :type :integer :start 1 :name "Cycles"} | |
| {:key "phase" :min 0 :max 1 :start 0 :name "Phase"}])) | |
| (defn make-main-color-dimmer-cues | |
| "Creates a page of cues that assign dimmers and colors to the | |
| lights. This is probably going to be assigned as the first page, but | |
| can be moved by passing non-zero values for `page-x` and `page-y`. | |
| If Beyond laser show integration is desired, `add-beyond?` will be | |
| `true`." | |
| [page-x page-y add-beyond?] | |
| (let [x-base (* page-x 8) | |
| y-base (* page-y 8) | |
| rig-left (:x (first (show/fixtures-named :hex-2))) | |
| rig-right (:x (first (show/fixtures-named :hex-1))) | |
| rig-width (- rig-right rig-left) | |
| hue-bar (oscillators/build-oscillated-param ; Spread a rainbow across a bar of music | |
| (oscillators/sawtooth :interval :bar) :max 360) | |
| desat-beat (oscillators/build-oscillated-param ; Desaturate a color as a beat progresses | |
| (oscillators/sawtooth :down? true) :max 100) | |
| hue-gradient (params/build-spatial-param ; Spread a rainbow across the light grid | |
| (show/all-fixtures) | |
| (fn [head] (- (:x head) (:min-x @(:dimensions *show*)))) :max 360) | |
| rig-hue-gradient (params/build-spatial-param ; Spread a rainbow across just the main rig, repeating | |
| (show/all-fixtures) ; beyond that, irrespective of other lights' positions. | |
| (fn [head] (colors/clamp-hue (* 360 (/ (- (:x head) rig-left) rig-width))))) | |
| hue-z-gradient (params/build-spatial-param ; Spread a rainbow across the light grid front to back | |
| (show/all-fixtures) | |
| (fn [head] (- (:z head) (:min-z @(:dimensions *show*)))) :max 360)] | |
| ;; Bottom row assigns colors, first to all fixtures, and then (at a higher priority, so they can | |
| ;; run a the same time as the first, and locally override it) individual fixture groups. | |
| (make-color-cue "white" x-base y-base :include-color-wheels? true | |
| :fixtures (show/all-fixtures) :effect-key :all-color :effect-name "Color all") | |
| (doall (map-indexed (fn [i group] | |
| (make-color-cue "white" (+ x-base (inc i)) y-base :include-color-wheels? true | |
| :fixtures (show/fixtures-named group) | |
| :effect-key (keyword (str (name group) "-color")) | |
| :effect-name (str "Color " (name group)) | |
| :priority 1)) | |
| light-groups)) | |
| ;; Some special/fun cues | |
| (show/set-variable! :rainbow-saturation 100) | |
| (show/set-cue! x-base (inc y-base) | |
| (let [color-param (params/build-color-param :s :rainbow-saturation :l 50 :h hue-bar)] | |
| (cues/cue :all-color (fn [_] (global-color-effect color-param)) | |
| :color-fn (cues/color-fn-from-param color-param) | |
| :short-name "Rainbow Bar Fade" | |
| :variables [{:key :rainbow-saturation :name "Saturatn" :min 0 :max 100 :start 100 | |
| :type :integer}]))) | |
| (show/set-cue! (inc x-base) (inc y-base) | |
| (cues/cue :all-color (fn [_] (global-color-effect | |
| (params/build-color-param :s :rainbow-saturation :l 50 | |
| :h rig-hue-gradient) | |
| :include-color-wheels? true)) | |
| :short-name "Rainbow Rig" | |
| :variables [{:key :rainbow-saturation :name "Saturatn" :min 0 :max 100 :start 100 | |
| :type :integer}])) | |
| (show/set-cue! (+ x-base 2) (inc y-base) | |
| (let [color-param (params/build-color-param :s :rainbow-saturation :l 50 :h hue-gradient | |
| :adjust-hue hue-bar)] | |
| (cues/cue :all-color (fn [_] (global-color-effect color-param)) | |
| :color-fn (cues/color-fn-from-param color-param) | |
| :short-name "Rainbow Grid+Bar" | |
| :variables [{:key :rainbow-saturation :name "Saturatn" :min 0 :max 100 :start 100 | |
| :type :integer}]))) | |
| (show/set-cue! (+ x-base 3) (inc y-base) ; Desaturate the rainbow as each beat progresses | |
| (let [color-param (params/build-color-param :s desat-beat :l 50 :h hue-gradient | |
| :adjust-hue hue-bar)] | |
| (cues/cue :all-color (fn [_] (global-color-effect color-param)) | |
| :color-fn (cues/color-fn-from-param color-param) | |
| :short-name "Rainbow Pulse"))) | |
| (show/set-cue! (+ x-base 4) (inc y-base) | |
| (cues/cue :transform-colors (fn [_] (color-fx/transform-colors (show/all-fixtures))) | |
| :priority 1000)) | |
| (show/set-cue! (+ x-base 5) (inc y-base) | |
| (cues/cue :all-color (fn [_] (global-color-effect | |
| (params/build-color-param :s 100 :l 50 :h hue-z-gradient) | |
| :include-color-wheels? true)) | |
| :short-name "Z Rainbow Grid")) | |
| (when add-beyond? | |
| (show/set-cue! (+ x-base 6) (inc y-base) | |
| (let [color-param (params/build-color-param :s :rainbow-saturation :l 50 :h hue-bar)] | |
| (cues/cue :all-color (fn [_] (fx/scene "Rainbow with laser" (global-color-effect color-param) | |
| (beyond/laser-color-effect laser-show color-param))) | |
| :color-fn (cues/color-fn-from-param color-param) | |
| :short-name "Rainbow with Laser" | |
| :variables [{:key :rainbow-saturation :name "Saturatn" :min 0 :max 100 :start 100 | |
| :type :integer}])))) | |
| (show/set-cue! (+ x-base 7) (inc y-base) | |
| (let [color-param (params/build-color-param :s 100 :l 50 :h hue-gradient | |
| :adjust-hue hue-bar)] | |
| (cues/cue :all-color (fn [_] (global-color-effect color-param | |
| :fixtures (show/fixtures-named "blade"))) | |
| :color-fn (cues/color-fn-from-param color-param) | |
| :short-name "Rainbow Blades"))) | |
| #_(show/set-cue! (+ x-base 7) (+ y-base 7) | |
| (cues/function-cue :strobe-all :strobe (show/all-fixtures) :effect-name "Raw Strobe")) | |
| ;; The fun sparkle cue, and a binding so TouchOSC can control it and show its state | |
| (show/set-cue! (+ x-base 7) (+ y-base 2) | |
| (cues/cue :sparkle (fn [var-map] | |
| (cues/apply-merging-var-map var-map fun/sparkle (show/all-fixtures))) | |
| :held true | |
| :priority 100 | |
| :variables [{:key "chance" :min 0.0 :max 0.4 :start 0.05 :velocity true} | |
| {:key "fade-time" :name "Fade" :min 1 :max 2000 :start 50 :type :integer}])) | |
| (add-osc-cue-binding (+ x-base 7) (+ y-base 2) "/1/sparkle") | |
| ;; Dimmer cues to turn on and set brightness of groups of lights | |
| (make-dimmer-cue nil x-base (+ y-base 2) :yellow) | |
| (doall (map-indexed (fn [i group] (make-dimmer-cue group (+ x-base (inc i)) (+ y-base 2) :yellow)) light-groups)) | |
| ;; Dimmer oscillator cues: Sawtooth | |
| (make-sawtooth-dimmer-cue nil x-base (+ y-base 3) :yellow) | |
| (doall (map-indexed (fn [i group] | |
| (make-sawtooth-dimmer-cue group (+ x-base (inc i)) (+ y-base 3) :orange)) light-groups)) | |
| ;; Dimmer oscillator cues: Triangle | |
| (make-triangle-dimmer-cue nil x-base (+ y-base 4) :orange) | |
| (doall (map-indexed (fn [i group] | |
| (make-triangle-dimmer-cue group (+ x-base (inc i)) (+ y-base 4) :red)) light-groups)) | |
| ;; Dimmer oscillator cues: Sine | |
| (make-sine-dimmer-cue nil x-base (+ y-base 5) :cyan) | |
| (doall (map-indexed (fn [i group] | |
| (make-sine-dimmer-cue group (+ x-base (inc i)) (+ y-base 5) :blue)) light-groups)) | |
| ;; Dimmer oscillator cues: Square | |
| (make-square-dimmer-cue nil x-base (+ y-base 6) :cyan) | |
| (doall (map-indexed (fn [i group] | |
| (make-square-dimmer-cue group (+ x-base (inc i)) (+ y-base 6) :green)) light-groups)) | |
| ;; Strobe cues | |
| (make-strobe-cue-2 "All" (show/all-fixtures) x-base (+ y-base 7)) | |
| (make-strobe-cue-2 "Torrents" (show/fixtures-named "torrent") (inc x-base) (+ y-base 7)) | |
| (make-strobe-cue-2 "Blades" (show/fixtures-named "blade") (+ x-base 2) (+ y-base 7)) | |
| (make-strobe-cue-2 "Weather Systems" (show/fixtures-named "ws") (+ x-base 3) (+ y-base 7)) | |
| (make-strobe-cue-2 "Hexes" (show/fixtures-named "hex") (+ x-base 4) (+ y-base 7)) | |
| (make-strobe-cue-2 "Pucks" (show/fixtures-named "puck") (+ x-base 5) (+ y-base 7)) | |
| (make-strobe-cue-2 "Snowball" (show/fixtures-named "snowball") (+ x-base 6) (+ y-base 7)) | |
| (let [color-var {:key :strobe-color :type :color :name "Strobe Color"}] | |
| (show/set-cue! (+ x-base 7) (+ y-base 7) (cues/cue :strobe-color (fn [_] (fx/blank "Strobe Color")) | |
| :color :purple | |
| :color-fn (cues/color-fn-from-cue-var color-var) | |
| :variables [color-var]))) | |
| ;; This was the old way of adjusting strobe cues with only numeric parameters. The above | |
| ;; cue shows how to do it with the newer color parameter approach. | |
| #_(show/set-cue! (+ x-base 7) (+ y-base 6) | |
| (cues/cue :adjust-strobe (fn [_] (fun/adjust-strobe)) | |
| :color :purple | |
| :variables [{:key :strobe-hue :min 0 :max 360 :name "Hue" :centered true} | |
| {:key :strobe-saturation :min 0 :max 100 :name "Saturatn"}])))) | |
| (defn make-torrent-cues | |
| "Create a page of cues for configuring aspects of the Torrent F3s | |
| and another to its right for their gobo selection." | |
| [page-x page-y] | |
| (let [x-base (* page-x 8) | |
| y-base (* page-y 8)] | |
| (show/set-cue! x-base (+ y-base 7) | |
| (cues/function-cue :torrent-shutter :shutter-open (show/fixtures-named "torrent"))) | |
| (show/set-cue! (inc x-base) (+ y-base 7) | |
| (cues/function-cue :torrent-reset :motor-reset (show/fixtures-named "torrent") | |
| :color (create-color :red) :held true)) | |
| (show/set-cue! (+ x-base 6) (+ y-base 7) | |
| (cues/function-cue :t1-focus :focus (show/fixtures-named "torrent-1") :effect-name "Torrent 1 Focus" | |
| :color (create-color :yellow))) | |
| (show/set-cue! (+ x-base 7) (+ y-base 7) | |
| (cues/function-cue :t2-focus :focus (show/fixtures-named "torrent-2") :effect-name "Torrent 2 Focus" | |
| :color (create-color :yellow))) | |
| (show/set-cue! (+ x-base 4) (+ y-base 7) | |
| (build-focus-oscillator :t1-focus "Torrent 1 Focus Sine" (show/fixtures-named "torrent-1"))) | |
| (show/set-cue! (+ x-base 5) (+ y-base 7) | |
| (build-focus-oscillator :t2-focus "Torrent 2 Focus Sine" (show/fixtures-named "torrent-2"))) | |
| (show/set-cue! (+ x-base 6) (+ y-base 6) | |
| (cues/function-cue :t1-prism :prism-clockwise (show/fixtures-named "torrent-1") :level 100 | |
| :effect-name "T1 Prism Spin CW" :color (create-color :orange))) | |
| (show/set-cue! (+ x-base 7) (+ y-base 6) | |
| (cues/function-cue :t2-prism :prism-clockwise (show/fixtures-named "torrent-2") :level 100 | |
| :effect-name "T2 Prism Spin CW" :color (create-color :orange))) | |
| (show/set-cue! (+ x-base 6) (+ y-base 5) | |
| (cues/function-cue :t1-prism :prism-in (show/fixtures-named "torrent-1") | |
| :effect-name "T1 Prism In" :color (create-color :orange))) | |
| (show/set-cue! (+ x-base 7) (+ y-base 5) | |
| (cues/function-cue :t2-prism :prism-in (show/fixtures-named "torrent-2") | |
| :effect-name "T2 Prism In" :color (create-color :orange))) | |
| (show/set-cue! (+ x-base 6) (+ y-base 4) | |
| (cues/function-cue :t1-prism :prism-counterclockwise (show/fixtures-named "torrent-1") | |
| :effect-name "T1 Prism Spin CCW" :color (create-color :orange))) | |
| (show/set-cue! (+ x-base 7) (+ y-base 4) | |
| (cues/function-cue :t2-prism :prism-counterclockwise (show/fixtures-named "torrent-2") | |
| :effect-name "T2 Prism Spin CCW" :color (create-color :orange))) | |
| (show/set-cue! (+ x-base 6) (+ y-base 3) | |
| (cues/function-cue :t1-gobo-fixed :gobo-fixed-clockwise (show/fixtures-named "torrent-1") | |
| :effect-name "T1 Fixed Gobos Swap CW" :color (create-color :blue))) | |
| (show/set-cue! (+ x-base 7) (+ y-base 3) | |
| (cues/function-cue :t2-gobo-fixed :gobo-fixed-clockwise (show/fixtures-named "torrent-2") | |
| :effect-name "T2 Fixed Gobos Swap CW" :color (create-color :blue))) | |
| (show/set-cue! (+ x-base 6) (+ y-base 2) | |
| (cues/function-cue :t1-gobo-moving :gobo-moving-clockwise (show/fixtures-named "torrent-1") | |
| :effect-name "T1 Moving Gobos Swap CW" :color (create-color :green))) | |
| (show/set-cue! (+ x-base 7) (+ y-base 2) | |
| (cues/function-cue :t2-gobo-moving :gobo-moving-clockwise (show/fixtures-named "torrent-2") | |
| :effect-name "T2 Moving Gobos Swap CW" :color (create-color :green))) | |
| (show/set-cue! (+ x-base 6) (inc y-base) | |
| (cues/function-cue :t1-gobo-rotation :gobo-rotation-clockwise (show/fixtures-named "torrent-1") | |
| :effect-name "T1 Spin Gobo CW" :color (create-color :cyan) :level 100)) | |
| (show/set-cue! (+ x-base 7) (inc y-base) | |
| (cues/function-cue :t2-gobo-rotation :gobo-rotation-clockwise (show/fixtures-named "torrent-2") | |
| :effect-name "T2 Spin Gobo CW" :color (create-color :cyan) :level 100)) | |
| (show/set-cue! (+ x-base 6) y-base | |
| (cues/function-cue :t1-gobo-rotation :gobo-rotation-counterclockwise | |
| (show/fixtures-named "torrent-1") | |
| :effect-name "T1 Spin Gobo CCW" :color (create-color :cyan))) | |
| (show/set-cue! (+ x-base 7) y-base | |
| (cues/function-cue :t2-gobo-rotation :gobo-rotation-counterclockwise | |
| (show/fixtures-named "torrent-2") | |
| :effect-name "T2 Spin Gobo CCW" :color (create-color :cyan))) | |
| ;; Some compound cues | |
| (show/set-cue! x-base y-base | |
| (cues/cue :star-swirl (fn [_] (cues/compound-cues-effect | |
| "Star Swirl" *show* [[(+ x-base 8) (+ y-base 4)] | |
| [(+ x-base 10) (inc y-base)] | |
| [(+ x-base 6) (+ y-base 7) {:level 60}] | |
| [(+ x-base 6) y-base {:level 25}]])))) | |
| (make-torrent-gobo-cues :t1 (show/fixtures-named "torrent-1") (+ y-base 7) (+ x-base 8)) | |
| (make-torrent-gobo-cues :t2 (show/fixtures-named "torrent-2") (+ y-base 7) (+ x-base 12)))) | |
| (defn build-cross-scene | |
| "Create a scene which sets the color of one light, and aims it just | |
| below and in front of another." | |
| [move-key reference-key color] | |
| (fx/scene "Cross scene" | |
| (move/aim-effect "Cross" (javax.vecmath.Point3d. (:x (first (show/fixtures-named reference-key))) 0.0 0.2) | |
| (show/fixtures-named move-key)) | |
| (color-fx/color-effect "Cross color" color (show/fixtures-named move-key) :include-color-wheels? true))) | |
| (defn crossover-chase | |
| "Create a sequential chase which gradually takes over all the moving | |
| heads from whatever they were doing, changes their colors, and makes | |
| them cross in an interesting pattern. By default, stages of the | |
| chase advance on every beat, but you can adjust that by passing in a | |
| different value for with the optional keyword argument `:beats`. To | |
| add a fade between stages, pass a non-zero value (up to 1, which | |
| means continually fade) with `:fade-fraction`. | |
| The color used during the crossover stages defaults to red, but you | |
| can pass a different color object to use with `:cross-color`." | |
| [& {:keys [beats fade-fraction cross-color end-color] | |
| :or {beats 1 fade-fraction 0 cross-color (colors/create-color :red) end-color (colors/create-color :yellow)}}] | |
| (let [beats (params/bind-keyword-param beats Number 1) | |
| fade-fraction (params/bind-keyword-param fade-fraction Number 0) | |
| cross-color (params/bind-keyword-param cross-color :com.evocomputing.colors/color (colors/create-color :red)) | |
| end-color (params/bind-keyword-param end-color :com.evocomputing.colors/color (colors/create-color :yellow)) | |
| cross-elements [(build-cross-scene :blade-3 :blade-2 cross-color) | |
| (build-cross-scene :blade-2 :blade-3 cross-color) | |
| (build-cross-scene :blade-4 :blade-1 cross-color) | |
| (build-cross-scene :blade-1 :blade-4 cross-color) | |
| (build-cross-scene :torrent-2 :torrent-1 cross-color) | |
| (build-cross-scene :torrent-1 :torrent-2 cross-color)]] | |
| (fx/chase "Crossover" | |
| (concat (for [i (range 1 (inc (count cross-elements)))] | |
| (apply fx/scene (str "Crossover Scene " i) (take i cross-elements))) | |
| [(fx/scene "Crossover End" | |
| (move/aim-effect "Cross End Point" (Point3d. 0.0 0.0 2.5) | |
| (concat (show/fixtures-named "blade") | |
| (show/fixtures-named "torrent"))) | |
| (color-fx/color-effect "Cross End color" end-color | |
| (concat (show/fixtures-named "blade") | |
| (show/fixtures-named "torrent")) | |
| :include-color-wheels? true)) | |
| (fx/blank)]) | |
| (params/build-step-param :interval-ratio beats :fade-fraction fade-fraction) :beyond :loop))) | |
| (defn circle-chain | |
| "Create a chase that generates a series of circles on either the | |
| floor or the ceiling, causing a single head to trace out each, and | |
| passing them along from head to head. | |
| The number of bars taken to trace out each circle defaults to 2 and | |
| can be adjusted by passing a different value with the optional | |
| keyword argument `:bars`. The radius of each circle defaults to one | |
| meter, and can be adjusted with `:radius`. If you want each head to | |
| be tracing a different position in its circle, you can pass a value | |
| between zero and one with `:stagger`." | |
| [fixtures ceiling? & {:keys [bars radius stagger] :or {bars 2 radius 1.0 stagger 0.0}}] | |
| (let [bars (params/bind-keyword-param bars Number 2) | |
| radius (params/bind-keyword-param radius Number 1.0) | |
| stagger (params/bind-keyword-param stagger Number 0.0) | |
| snapshot (rhythm/metro-snapshot (:metronome *show*)) | |
| bars (params/resolve-unless-frame-dynamic bars *show* snapshot) | |
| radius (params/resolve-unless-frame-dynamic radius *show* snapshot) | |
| stagger (params/resolve-unless-frame-dynamic stagger *show* snapshot) | |
| step (params/build-step-param :interval :bar :interval-ratio bars) | |
| phase-osc (oscillators/sawtooth :interval :bar :interval-ratio bars) | |
| width (- right-wall left-wall) | |
| front (if ceiling? 0.5 stage-wall) ; The blades can't reach behind the rig | |
| depth (- house-rear-wall front) | |
| y (if ceiling? ceiling 0.0) | |
| heads (sort-by :x (move/find-moving-heads fixtures)) | |
| points (ref (ring-buffer (count heads))) | |
| running (ref true) | |
| current-step (ref nil)] | |
| ;; It would also be possible to build this using a scene with fomula parameters to create | |
| ;; the aiming points, but it is slightly more concise and direct to drop to implementing | |
| ;; the lower-level effect interface. If this is too deep for your current stage of Afterglow | |
| ;; learning, ignore it until you are ready to dig deeper into the rendering pipeline. | |
| (Effect. "Circle Chain" | |
| (fn [show snapshot] | |
| ;; Continue running until all circles are finished | |
| (dosync | |
| (or @running (seq @points)))) | |
| (fn [show snapshot] | |
| (dosync | |
| (let [now (math/round (params/resolve-param step show snapshot)) | |
| phase (oscillators/evaluate phase-osc show snapshot nil) | |
| stagger (params/resolve-param stagger show show snapshot) | |
| head-phases (map #(* stagger %) (range))] | |
| (when (not= now @current-step) | |
| (ref-set current-step now) | |
| (if @running ;; Either add a new circle, or just drop the oldest | |
| (alter points conj (Point3d. (+ left-wall (rand width)) y (+ front (rand depth)))) | |
| (alter points pop))) | |
| (map (fn [head point head-phase] | |
| (let [radius (params/resolve-param radius show snapshot head) | |
| theta (* 2.0 Math/PI (+ phase head-phase)) | |
| head-point (Point3d. (+ (.x point) (* radius (Math/cos theta))) | |
| (.y point) | |
| (+ (.z point) (* radius (Math/sin theta))))] | |
| (fx/build-head-parameter-assigner :aim head head-point show snapshot))) | |
| heads @points head-phases)))) | |
| (fn [show snapshot] | |
| ;; Stop making new circles, and shut down once all exiting ones have ended. | |
| (dosync (ref-set running false)))))) | |
| (defn make-ambient-cues | |
| "Create a page of cues for controlling lasers, and ambient effects | |
| like the H2O LED and black light. | |
| Also holds cues for turning on sound active mode when the show | |
| operator wants to let things take care of themselves for a while, | |
| and doesn't mind losing the ability to control show brightness via | |
| dimmer masters." | |
| [page-x page-y] | |
| (let [x-base (* page-x 8) | |
| y-base (* page-y 8)] | |
| ;; Various ultraviolet options. Start by defining the pair of effects needed to turn the hex fixtures on | |
| ;; in full UV mode. | |
| (let [hex-uv-fx [(chan-fx/function-effect "Hex UV" :uv 100 (show/fixtures-named "hex")) | |
| (dimmer-effect 255 (show/fixtures-named "hex") | |
| :effect-name "Hex Dimmers for UV")]] | |
| (show/set-cue! (+ x-base 2) y-base | |
| (cues/cue :hex-uv (fn [_] (apply fx/scene "Hex UV" hex-uv-fx)) | |
| :color :purple :end-keys [:uv])) | |
| (show/set-cue! (inc x-base) y-base | |
| (cues/function-cue :eco-uv :on (show/fixtures-named :eco-uv) | |
| :color :purple :effect-name "Eco UV Bar" :end-keys [:uv])) | |
| (show/set-cue! x-base y-base | |
| (cues/cue :uv (fn [_] | |
| (apply fx/scene "All UV" | |
| (conj hex-uv-fx | |
| (chan-fx/function-effect "Eco UV Bar" :on 100 | |
| (show/fixtures-named :eco-uv))))) | |
| :color :purple :end-keys [:eco-uv :hex-uv]))) | |
| ;; Turn on the H2O LED | |
| (show/set-cue! (+ x-base 7) y-base | |
| (cues/function-cue :h2o-led :on (show/fixtures-named :h2o-led) :effect-name "H2O LED")) | |
| ;; Control the Hypnotic RGB Laser | |
| (show/set-cue! x-base (+ y-base 2) | |
| (cues/function-cue :hypnotic-beam :beam-red (show/fixtures-named "hyp-rgb") | |
| :color :red :effect-name "Hypnotic Red")) | |
| (show/set-cue! (inc x-base) (+ y-base 2) | |
| (cues/function-cue :hypnotic-beam :beam-green (show/fixtures-named "hyp-rgb") | |
| :color :green :effect-name "Hypnotic Green")) | |
| (show/set-cue! (+ x-base 2) (+ y-base 2) | |
| (cues/function-cue :hypnotic-beam :beam-blue (show/fixtures-named "hyp-rgb") | |
| :color :blue :effect-name "Hypnotic Blue")) | |
| (show/set-cue! (+ x-base 3) (+ y-base 2) | |
| (cues/function-cue :hypnotic-beam :beam-red-green (show/fixtures-named "hyp-rgb") | |
| :color :yellow :effect-name "Hypnotic Red Green")) | |
| (show/set-cue! (+ x-base 4) (+ y-base 2) | |
| (cues/function-cue :hypnotic-beam :beam-red-blue (show/fixtures-named "hyp-rgb") | |
| :color :purple :effect-name "Hypnotic Red Blue")) | |
| (show/set-cue! (+ x-base 5) (+ y-base 2) | |
| (cues/function-cue :hypnotic-beam :beam-green-blue (show/fixtures-named "hyp-rgb") | |
| :color :cyan :effect-name "Hypnotic Green Blue")) | |
| (show/set-cue! (+ x-base 6) (+ y-base 2) | |
| (cues/function-cue :hypnotic-beam :beam-red-green-blue (show/fixtures-named "hyp-rgb") | |
| :color :white :effect-name "Hypnotic Red Green Blue")) | |
| (show/set-cue! (+ x-base 7) (+ y-base 2) | |
| (cues/function-cue :hypnotic-beam :beam-all-random (show/fixtures-named "hyp-rgb") | |
| :color :white :effect-name "Hypnotic Random")) | |
| (show/set-cue! (+ x-base 6) (+ y-base 3) | |
| (cues/function-cue :hypnotic-spin :beams-ccw (show/fixtures-named "hyp-rgb") | |
| :color :cyan :effect-name "Hypnotic Rotate CCW" :level 50)) | |
| (show/set-cue! (+ x-base 7) (+ y-base 3) | |
| (cues/function-cue :hypnotic-spin :beams-cw (show/fixtures-named "hyp-rgb") | |
| :color :cyan :effect-name "Hypnotic Rotate Clockwise" :level 50)) | |
| ;; Sound active mode for groups of lights | |
| (show/set-cue! (+ x-base 2) (+ y-base 7) | |
| (cues/cue :blade-sound | |
| (fn [var-map] | |
| (fx/scene "Blade Sound" | |
| (chan-fx/function-effect | |
| "sound on" :sound-active (:level var-map) (show/fixtures-named "blade")) | |
| (dimmer-effect (:dimmer var-map) (show/fixtures-named "blade")))) | |
| :color :orange | |
| :variables [{:key "level" :min 1 :max 100 :type :integer :start 50 :name "Level"} | |
| {:key "dimmer" :min 0 :max 255 :type :integer :start 255 :name "Dimmer"}])) | |
| (show/set-cue! (+ x-base 4) (+ y-base 7) | |
| (cues/cue :hex-sound | |
| (fn [var-map] | |
| (fx/scene "Hex Sound" | |
| (chan-fx/function-effect | |
| "sound on" :sound-active (:level var-map) (show/fixtures-named "hex")) | |
| (dimmer-effect (:dimmer var-map) (show/fixtures-named "hex")))) | |
| :color :orange | |
| :variables [{:key "level" :min 1 :max 100 :type :integer :start 50 :name "Level"} | |
| {:key "dimmer" :min 0 :max 255 :type :integer :start 255 :name "Dimmer"}])) | |
| (show/set-cue! (+ x-base 5) (+ y-base 7) | |
| (cues/function-cue :puck-sound :sound-active (show/fixtures-named "puck") | |
| :color :orange :effect-name "Puck Sound")) | |
| (show/set-cue! (+ x-base 6) (+ y-base 7) | |
| (cues/function-cue :snowball-sound :sound-active (show/fixtures-named "snowball") | |
| :color :orange :effect-name "Snowball Sound" :end-keys [:snowball-pos])) | |
| ;; A couple other snowball cues | |
| (show/set-cue! (+ x-base 6) (+ y-base 6) | |
| (cues/function-cue :snowball-pos :beams-moving (show/fixtures-named "snowball") | |
| :effect-name "Snowball Moving" :color :yellow :end-keys [:snowball-sound])) | |
| (show/set-cue! (+ x-base 6) (+ y-base 5) | |
| (cues/function-cue :snowball-pos :beams-fixed (show/fixtures-named "snowball") | |
| :effect-name "Snowball Fixed" :end-keys [:snowball-sound])))) | |
| (defn can-can | |
| "A effect that moves the blades like they are in a kick line." | |
| [& {:keys [bars cycles stagger spread pan-min pan-max tilt-min tilt-max] | |
| :or {bars 1 cycles 1 stagger 0 spread 0 pan-min 0 pan-max 0 tilt-min -100 tilt-max 100}}] | |
| (let [bars (params/bind-keyword-param bars Number 1) | |
| cycles (params/bind-keyword-param cycles Number 1) | |
| stagger (params/bind-keyword-param stagger Number 0) | |
| spread (params/bind-keyword-param spread Number 0) | |
| pan-min (params/bind-keyword-param pan-min Number 0) | |
| pan-max (params/bind-keyword-param pan-max Number 0) | |
| tilt-min (params/bind-keyword-param tilt-min Number -30) | |
| tilt-max (params/bind-keyword-param tilt-max Number 30) | |
| pan-ratio (params/build-param-formula Number #(/ (* 4 %1) %2) bars cycles) | |
| tilt-ratio (params/build-param-formula Number #(/ %1 %2) bars cycles) | |
| fx (for [head [{:key :blade-1 :phase 0.0 :pan-offset 2} | |
| {:key :blade-2 :phase 0.2 :pan-offset 1} | |
| {:key :blade-3 :phase 0.6 :pan-offset -1} | |
| {:key :blade-4 :phase 0.8 :pan-offset -2} | |
| {:key :blade-5 :phase 0.4 :tilt-offset 10}]] | |
| (let [head-phase (params/build-param-formula Number #(* % (:phase head 0)) stagger) | |
| tilt-osc (oscillators/sine :interval :bar :interval-ratio tilt-ratio :phase head-phase) | |
| head-tilt-min (params/build-param-formula Number #(+ % (:tilt-offset head 0)) tilt-min) | |
| head-tilt-max (params/build-param-formula Number #(+ % (:tilt-offset head 0)) tilt-max) | |
| tilt-param (oscillators/build-oscillated-param tilt-osc :min head-tilt-min | |
| :max head-tilt-max) | |
| pan-osc (oscillators/sine :interval :bar :interval-ratio pan-ratio :phase head-phase) | |
| head-pan-min (params/build-param-formula Number #(+ %1 (* (:pan-offset head 0) %2)) | |
| pan-min spread) | |
| head-pan-max (params/build-param-formula Number #(+ %1 (* (:pan-offset head 0) %2)) | |
| pan-max spread) | |
| pan-param (oscillators/build-oscillated-param pan-osc :min head-pan-min | |
| :max head-pan-max) | |
| direction (params/build-pan-tilt-param :pan pan-param :tilt tilt-param)] | |
| (move/pan-tilt-effect "can can element" direction (show/fixtures-named (:key head)))))] | |
| (apply fx/scene "Can Can" fx))) | |
| ;; TODO: It looks like this and the can-can chase are just lissajous genrators with different | |
| ;; values for A and B and delta. So consider pulling that part into a function both can | |
| ;; use. | |
| (defn torrent-8 | |
| "A effect that moves the torrents in a figure 8." | |
| [& {:keys [bars cycles stagger spread pan-min pan-max tilt-min tilt-max] | |
| :or {bars 1 cycles 1 stagger 0 spread 0 pan-min -45 pan-max 45 tilt-min 0 tilt-max 45}}] | |
| (let [bars (params/bind-keyword-param bars Number 1) | |
| cycles (params/bind-keyword-param cycles Number 1) | |
| stagger (params/bind-keyword-param stagger Number 0) | |
| spread (params/bind-keyword-param spread Number 0) | |
| pan-min (params/bind-keyword-param pan-min Number -45) | |
| pan-max (params/bind-keyword-param pan-max Number 45) | |
| tilt-min (params/bind-keyword-param tilt-min Number 0) | |
| tilt-max (params/bind-keyword-param tilt-max Number 45) | |
| pan-ratio (params/build-param-formula Number #(/ (* 2 %1) %2) bars cycles) | |
| tilt-ratio (params/build-param-formula Number #(/ %1 %2) bars cycles) | |
| fx (for [head [{:key :torrent-1 :phase 0.0 :pan-offset 1} | |
| {:key :torrent-2 :phase 0.5 :pan-offset -1}]] | |
| (let [head-phase (params/build-param-formula Number #(+ 0.25 (* % (:phase head 0))) stagger) | |
| tilt-osc (oscillators/sine :interval :bar :interval-ratio tilt-ratio :phase head-phase) | |
| tilt-param (oscillators/build-oscillated-param tilt-osc :min tilt-min :max tilt-max) | |
| pan-osc (oscillators/sine :interval :bar :interval-ratio pan-ratio :phase head-phase) | |
| head-pan-min (params/build-param-formula Number #(+ (if (zero? (:phase head)) %1 (- %2)) | |
| (* (:pan-offset head 0) %3)) | |
| pan-min pan-max spread) | |
| head-pan-max (params/build-param-formula Number #(+ (if (zero? (:phase head)) %1 (- %2)) | |
| (* (:pan-offset head 0) %3)) | |
| pan-max pan-min spread) | |
| pan-param (oscillators/build-oscillated-param pan-osc | |
| :min head-pan-min | |
| :max head-pan-max) | |
| direction (params/build-pan-tilt-param :pan pan-param :tilt tilt-param)] | |
| (move/pan-tilt-effect "t8 element" direction (show/fixtures-named (:key head)))))] | |
| (apply fx/scene "Torrent 8" fx))) | |
| (defn dimmer-sweep | |
| "An effect which uses an oscillator to move a bar of light across a | |
| group of fixtures. The width of the bar, maximum dimmer level, and | |
| whether the level should fade from the center of the bar to the | |
| edge, can be controlled with optional keyword arguments." | |
| [fixtures osc & {:keys [width level fade] :or {width 0.1 level 255 fade false}}] | |
| (let [width (params/bind-keyword-param width Number 0.1) | |
| level (params/bind-keyword-param level Number 255) | |
| fade (params/bind-keyword-param fade Boolean false) | |
| min-x (apply min (map :x fixtures)) | |
| max-x (apply max (map :x fixtures)) | |
| position (oscillators/build-oscillated-param osc :min min-x :max max-x)] | |
| (apply fx/scene "Dimmer Sweep" | |
| (for [fixture fixtures] | |
| (let [fixture-level (params/build-param-formula | |
| Number | |
| (fn [position width level fade] | |
| (let [range (/ width 2) | |
| distance (math/abs (- position (:x fixture)))] | |
| (if (> distance range) | |
| 0 | |
| (if fade | |
| (* level (/ (- range distance) range)) | |
| level)))) | |
| position width level fade)] | |
| (dimmer-effect fixture-level [fixture])))))) | |
| (defn make-movement-cues | |
| "Create a page of with some large scale and layered movement | |
| effects. And miscellany which I'm not totally sure what to do with | |
| yet." | |
| [page-x page-y] | |
| (let [x-base (* page-x 8) | |
| y-base (* page-y 8)] | |
| ;; Some dimmer sweeps | |
| (let [dimmer-sweep-fixtures (concat (show/fixtures-named :torrent) (show/fixtures-named :blade) | |
| (show/fixtures-named :hex))] | |
| (show/set-cue! x-base y-base | |
| (cues/cue :dimmers | |
| (fn [var-map] (cues/apply-merging-var-map | |
| var-map dimmer-sweep dimmer-sweep-fixtures | |
| (oscillators/sawtooth :down? (:down var-map) | |
| :interval-ratio (build-ratio-param var-map)))) | |
| :color :red :short-name "Sawtooth Sweep" | |
| :variables [{:key "beats" :min 1 :max 32 :type :integer :start 2 :name "Beats"} | |
| {:key "down" :type :boolean :start true :name "Down?"} | |
| {:key "cycles" :min 1 :max 10 :type :integer :start 1 :name "Cycles"} | |
| {:key "width" :min 0 :max 1 :start 0.1 :name "Width"} | |
| {:key "level" :min 0 :max 255 :start 255 :name "Level"} | |
| {:key "fade" :type :boolean :start false :name "Fade?"}])) | |
| (show/set-cue! x-base (inc y-base) | |
| (cues/cue :dimmers | |
| (fn [var-map] (cues/apply-merging-var-map | |
| var-map dimmer-sweep dimmer-sweep-fixtures | |
| (oscillators/triangle :interval-ratio (build-ratio-param var-map)))) | |
| :color :red :short-name "Triangle Sweep" | |
| :variables [{:key "beats" :min 1 :max 32 :type :integer :start 2 :name "Beats"} | |
| {:key "cycles" :min 1 :max 10 :type :integer :start 1 :name "Cycles"} | |
| {:key "width" :min 0 :max 1 :start 0.25 :name "Width"} | |
| {:key "level" :min 0 :max 255 :start 255 :name "Level"} | |
| {:key "fade" :type :boolean :start false :name "Fade?"}]))) | |
| (show/set-cue! (inc x-base) y-base | |
| (cues/cue :blade-dimmers | |
| (fn [var-map] (cues/apply-merging-var-map | |
| var-map dimmer-sweep (show/fixtures-named :blade) | |
| (oscillators/sawtooth :down? (:down var-map) | |
| :interval-ratio (build-ratio-param var-map)))) | |
| :color :red :short-name "Blade Saw Sweep" | |
| :variables [{:key "beats" :min 1 :max 32 :type :integer :start 2 :name "Beats"} | |
| {:key "down" :type :boolean :start true :name "Down?"} | |
| {:key "cycles" :min 1 :max 10 :type :integer :start 1 :name "Cycles"} | |
| {:key "width" :min 0 :max 1 :start 0.1 :name "Width"} | |
| {:key "level" :min 0 :max 255 :start 255 :name "Level"} | |
| {:key "fade" :type :boolean :start false :name "Fade?"}])) | |
| (show/set-cue! (inc x-base) (inc y-base) | |
| (cues/cue :blade-dimmers | |
| (fn [var-map] (cues/apply-merging-var-map | |
| var-map dimmer-sweep (show/fixtures-named :blade) | |
| (oscillators/triangle :interval-ratio (build-ratio-param var-map)))) | |
| :color :red :short-name "Blade Triangle Sweep" | |
| :variables [{:key "beats" :min 1 :max 32 :type :integer :start 2 :name "Beats"} | |
| {:key "cycles" :min 1 :max 10 :type :integer :start 1 :name "Cycles"} | |
| {:key "width" :min 0 :max 1 :start 0.25 :name "Width"} | |
| {:key "level" :min 0 :max 255 :start 255 :name "Level"} | |
| {:key "fade" :type :boolean :start false :name "Fade?"}])) | |
| (show/set-cue! (inc x-base) (+ 2 y-base) | |
| (cues/cue :blade-dimmers | |
| (fn [var-map] | |
| (let [step (params/build-step-param :interval-ratio (build-ratio-param var-map) | |
| :fade-fraction (:fade-fraction var-map))] | |
| (fx/chase "Blade Cross" | |
| (map #(dimmer-effect (:level var-map) (show/fixtures-named %)) | |
| [:blade-1 :blade-3 :blade-2 :blade-4]) | |
| step :beyond :loop))) | |
| :color :red :short-name "Blade Cross" | |
| :variables [{:key "beats" :min 1 :max 32 :type :integer :start 1 :name "Beats"} | |
| {:key "cycles" :min 1 :max 10 :type :integer :start 4 :name "Cycles"} | |
| {:key "level" :min 0 :max 255 :start 255 :name "Level"} | |
| {:key "fade-fraction" :min 0 :max 1 :start 0 :name "Fade"}])) | |
| ;; A fun pressure-sensitive dimmer spread effect | |
| (show/set-cue! x-base (+ y-base 2) | |
| (cues/cue :bloom (fn [var-map] | |
| (cues/apply-merging-var-map | |
| var-map fun/bloom (show/all-fixtures) | |
| :measure (tf/build-distance-measure 0 rig-height 0 :ignore-z true))) | |
| :variables [{:key "color" :type :color :start (colors/create-color :white) | |
| :name "Color"} | |
| {:key "fraction" :min 0 :max 1 :start 0 :velocity true}] | |
| :held true :priority 1000 :color :purple)) | |
| (show/set-cue! (+ x-base 2) (inc y-base) | |
| (cues/cue :movement (fn [var-map] | |
| (cues/apply-merging-var-map var-map fun/aim-fan | |
| (concat (show/fixtures-named "blade") | |
| (show/fixtures-named "torrent")))) | |
| :variables [{:key "x-scale" :min -5 :max 5 :start 1 :name "X Scale"} | |
| {:key "y-scale" :min -10 :max 10 :start 5 :name "Y Scale"} | |
| {:key "z" :min 0 :max 20 :start 4} | |
| {:key "y" :min -10 :max 10 :start rig-height} | |
| {:key "x" :min -10 :max 10 :start 0.0}] | |
| :color :blue :end-keys [:move-blades :move-torrents])) | |
| (show/set-cue! (+ x-base 2) (+ y-base 2) | |
| (cues/cue :movement (fn [var-map] | |
| (cues/apply-merging-var-map var-map fun/twirl | |
| (concat (show/fixtures-named "blade") | |
| (show/fixtures-named "torrent")))) | |
| :variables [{:key "beats" :min 1 :max 32 :type :integer :start 8 :name "Beats"} | |
| {:key "cycles" :min 1 :max 10 :type :integer :start 1 :name "Cycles"} | |
| {:key "radius" :min 0 :max 10 :start 0.25 :name "Radius"} | |
| {:key "z" :min -10 :max 10 :start -1.0} | |
| {:key "y" :min -10 :max 10 :start rig-height} | |
| {:key "x" :min -10 :max 10 :start 0.0}] | |
| :color :green :end-keys [:move-blades :move-torrents])) | |
| (show/set-cue! (inc x-base) (+ y-base 3) | |
| (cues/cue :move-torrents | |
| (fn [var-map] (cues/apply-merging-var-map var-map torrent-8)) | |
| :variables [{:key "bars" :name "Bars" :min 1 :max 8 :type :integer :start 2} | |
| {:key "cycles" :name "Cycles" :min 1 :max 8 :type :integer :start 1} | |
| {:key "stagger" :name "Stagger" :min 0 :max 4 :start 0} | |
| {:key "spread" :name "Spread" :min -45 :max 45 | |
| :centered true :resolution 0.25 :start 0} | |
| {:key "pan-min" :name "Pan min" :min -180 :max 180 | |
| :centered true :resolution 0.5 :start -75} | |
| {:key "pan-max" :name "Pan max" :min -180 :max 180 | |
| :centered true :resolution 0.5 :start 90} | |
| {:key "tilt-min" :name "Tilt min" :min -180 :max 180 | |
| :centered true :resolution 0.5 :start -10} | |
| {:key "tilt-max" :name "Tilt max" :min -180 :max 180 | |
| :centered true :resolution 0.5 :start 75}] | |
| :color :yellow :end-keys [:movement])) | |
| (show/set-cue! (+ x-base 3) (+ y-base 3) | |
| (cues/cue :move-blades | |
| (fn [var-map] (cues/apply-merging-var-map var-map can-can)) | |
| :variables [{:key "bars" :name "Bars" :min 1 :max 8 :type :integer :start 1} | |
| {:key "cycles" :name "Cycles" :min 1 :max 8 :type :integer :start 1} | |
| {:key "stagger" :name "Stagger" :min 0 :max 4 :start 0.5} | |
| {:key "spread" :name "Spread" :min -45 :max 45 | |
| :centered true :resolution 0.25 :start 0} | |
| {:key "pan-min" :name "Pan min" :min -180 :max 180 | |
| :centered true :resolution 0.5 :start 0} | |
| {:key "pan-max" :name "Pan max" :min -180 :max 180 | |
| :centered true :resolution 0.5 :start 0} | |
| {:key "tilt-min" :name "Tilt min" :min -180 :max 180 | |
| :centered true :resolution 0.5 :start -60} | |
| {:key "tilt-max" :name "Tilt max" :min -180 :max 180 | |
| :centered true :resolution 0.5 :start 100}] | |
| :color :yellow :end-keys [:movement])) | |
| (show/set-cue! (+ x-base 3) (+ y-base 4) | |
| (cues/cue :blade-circles | |
| (fn [var-map] (cues/apply-merging-var-map var-map circle-chain | |
| (show/fixtures-named :blade) true)) | |
| :variables [{:key "bars" :name "Bars" :min 1 :max 8 :type :integer :start 2} | |
| {:key "radius" :name "Radius" :min 0.1 :max 2 | |
| :resolution 0.1 :start 1.0} | |
| {:key "stagger" :name "Stagger" :min 0 :max 2 :start 0 | |
| :resolution 0.1}] | |
| :short-name "Blade Circles" :color :green :priority 4)) | |
| (show/set-cue! (inc x-base) (+ y-base 4) | |
| (cues/cue :torrent-circles | |
| (fn [var-map] (cues/apply-merging-var-map var-map circle-chain | |
| (show/fixtures-named :torrent) false)) | |
| :variables [{:key "bars" :name "Bars" :min 1 :max 8 :type :integer :start 2} | |
| {:key "radius" :name "Radius" :min 0.1 :max 2 | |
| :resolution 0.1 :start 1.0} | |
| {:key "stagger" :name "Stagger" :min 0 :max 2 :start 0 | |
| :resolution 0.1}] | |
| :short-name "Torrent Circles" :color :green :priority 4)) | |
| ;; A chase which overlays on other movement cues, gradually taking over the lights | |
| (show/set-cue! (+ x-base 2) (+ y-base 5) | |
| (cues/cue :crossover (fn [var-map] (cues/apply-merging-var-map var-map crossover-chase)) | |
| :variables [{:key "beats" :min 1 :max 8 :start 2 :type :integer :name "Beats"} | |
| {:key "fade-fraction" :min 0 :max 1 :start 0 :name "Fade"} | |
| {:key "cross-color" :type :color :start (colors/create-color :red) | |
| :name "X Color"} | |
| {:key "end-color" :type :color :start (colors/create-color :yellow) | |
| :name "End Color"}] | |
| :color :cyan :priority 5)) | |
| ;; Some color cycle chases | |
| (show/set-cue! x-base (+ y-base 7) | |
| (cues/cue :all-color (fn [_] (fun/iris-out-color-cycle-chase (show/all-fixtures))))) | |
| (show/set-cue! (inc x-base) (+ y-base 7) | |
| (cues/cue :all-color | |
| (fn [_] (fun/wipe-right-color-cycle-chase | |
| (show/all-fixtures) | |
| :transition-phase-function rhythm/snapshot-bar-phase)))) | |
| (show/set-cue! (+ x-base 2) (+ y-base 7) | |
| (cues/cue :all-color (fn [_] (fun/wipe-right-color-cycle-chase | |
| (show/all-fixtures) | |
| :color-index-function rhythm/snapshot-beat-within-phrase | |
| :transition-phase-function rhythm/snapshot-beat-phase | |
| :effect-name "Wipe Right Beat")))) | |
| (show/set-cue! x-base (+ y-base 6) | |
| (cues/cue :confetti | |
| (fn [var-map] | |
| (let [beats (params/bind-keyword-param (:beats var-map) Number 2) | |
| cycles (params/bind-keyword-param (:cycles var-map ) Number 1) | |
| step-ratio (params/build-param-formula Number #(/ %1 %2) beats cycles) | |
| step (params/build-step-param :interval-ratio step-ratio)] | |
| (cues/apply-merging-var-map var-map | |
| fun/confetti (show/all-fixtures) | |
| :step step))) | |
| :variables [{:key "beats" :min 1 :max 8 :start 2 :type :integer :name "Beats"} | |
| {:key "cycles" :min 1 :max 8 :start 1 :type :integer :name "Cycles"} | |
| {:key "min-added" :min 0 :max 20 :start 1 :type :integer :name "Min Add"} | |
| {:key "max-added" :min 1 :max 20 :start 4 :type :integer :name "Max Add"} | |
| {:key "min-duration" :min 1 :max 16 :start 1 :type :integer :name "Min Last"} | |
| {:key "max-duration" :min 1 :max 16 :start 4 :type :integer :name "Max Last"} | |
| {:key "min-saturation" :min 0 :max 100 :start 100 :name "Min Sat"}] | |
| :color :orange :priority 5)) | |
| (show/set-cue! (inc x-base) (+ y-base 6) | |
| (cues/cue :confetti | |
| (fn [var-map] | |
| (let [beats (params/bind-keyword-param (:beats var-map) Number 2) | |
| cycles (params/bind-keyword-param (:cycles var-map ) Number 1) | |
| step-ratio (params/build-param-formula Number #(/ %1 %2) beats cycles) | |
| step (params/build-step-param :interval-ratio step-ratio)] | |
| (cues/apply-merging-var-map var-map | |
| fun/confetti (show/all-fixtures) | |
| :step step :aim? true))) | |
| :variables [{:key "beats" :min 1 :max 8 :start 2 :type :integer :name "Beats"} | |
| {:key "cycles" :min 1 :max 8 :start 1 :type :integer :name "Cycles"} | |
| {:key "min-added" :min 0 :max 20 :start 1 :type :integer :name "Min Add"} | |
| {:key "max-added" :min 1 :max 20 :start 4 :type :integer :name "Max Add"} | |
| {:key "min-duration" :min 1 :max 16 :start 1 :type :integer :name "Min Last"} | |
| {:key "max-duration" :min 1 :max 16 :start 4 :type :integer :name "Max Last"} | |
| {:key "min-saturation" :min 0 :max 100 :start 100 :name "Min Sat"}] | |
| :color :orange :priority 5 :short-name "Confetti Dance")) | |
| (show/set-cue! (+ x-base 5) y-base | |
| (cues/cue :pinstripes | |
| (fn [var-map] | |
| (let [step-ratio (build-ratio-param var-map) | |
| step (params/build-step-param :interval-ratio step-ratio | |
| :fade-fraction (:fade-fraction var-map)) | |
| colors [(:color-1 var-map) (:color-2 var-map)]] | |
| (fun/pinstripes (clojure.set/difference | |
| (set (show/all-fixtures)) | |
| (set (show/fixtures-named :snowball))) | |
| :step step :colors colors))) | |
| :variables [{:key "beats" :name "Beats" :min 1 :max 32 :type :integer :start 1} | |
| {:key "cycles" :name "Cycles" :min 1 :max 16 :type :integer :start 1} | |
| {:key "color-1" :type :color :start (colors/create-color :red) | |
| :name "Color 1"} | |
| {:key "color-2" :type :color :start (colors/create-color :white) | |
| :name "Color 2"} | |
| {:key "fade-fraction" :min 0 :max 1 :start 0 :name "Fade"}] | |
| :color :yellow)) | |
| (show/set-cue! (+ x-base 5) (inc y-base) | |
| (cues/cue :pinstripes | |
| (fn [var-map] | |
| (let [step-ratio (build-ratio-param var-map) | |
| step (params/build-step-param :interval-ratio step-ratio | |
| :fade-fraction (:fade-fraction var-map)) | |
| colors [(:color-1 var-map) (:color-2 var-map) (:color-3 var-map)]] | |
| (fun/pinstripes (clojure.set/difference | |
| (set (show/all-fixtures)) | |
| (set (show/fixtures-named :snowball))) | |
| :step step :colors colors))) | |
| :variables [{:key "beats" :name "Beats" :min 1 :max 32 :type :integer :start 1} | |
| {:key "cycles" :name "Cycles" :min 1 :max 16 :type :integer :start 1} | |
| {:key "color-1" :type :color :start (colors/create-color :red) | |
| :name "Color 1"} | |
| {:key "color-2" :type :color :start (colors/create-color :white) | |
| :name "Color 2"} | |
| {:key "color-3" :type :color :start (colors/create-color :blue) | |
| :name "Color 3"} | |
| {:key "fade-fraction" :min 0 :max 1 :start 0 :name "Fade"}] | |
| :color :orange :short-name "Pin 3")) | |
| (show/set-cue! (+ x-base 5) (+ 2 y-base) | |
| (cues/cue :pinstripes | |
| (fn [var-map] | |
| (let [step-ratio (build-ratio-param var-map) | |
| step (params/build-step-param :interval-ratio step-ratio | |
| :fade-fraction (:fade-fraction var-map)) | |
| colors [(:color-1 var-map) (:color-2 var-map) | |
| (:color-3 var-map) (:color-4 var-map)]] | |
| (fun/pinstripes (clojure.set/difference | |
| (set (show/all-fixtures)) | |
| (set (show/fixtures-named :snowball))) | |
| :step step :colors colors))) | |
| :variables [{:key "beats" :name "Beats" :min 1 :max 32 :type :integer :start 1} | |
| {:key "cycles" :name "Cycles" :min 1 :max 16 :type :integer :start 1} | |
| {:key "color-1" :type :color :start (colors/create-color :yellow) | |
| :name "Color 1"} | |
| {:key "color-2" :type :color :start (colors/create-color :purple) | |
| :name "Color 2"} | |
| {:key "color-3" :type :color :start (colors/create-color :white) | |
| :name "Color 3"} | |
| {:key "color-4" :type :color :start (colors/create-color :cyan) | |
| :name "Color 4"} | |
| {:key "fade-fraction" :min 0 :max 1 :start 0 :name "Fade"}] | |
| :color :orange :short-name "Pin 4")) | |
| ;; Some macro-based chases | |
| (show/set-cue! (+ x-base 7) (inc y-base) | |
| (cues/cue :move-torrents | |
| (fn [_] (cues/compound-cues-effect | |
| "Torrent Nod" *show* | |
| [[17 15 {:pan-min 90.0 :pan-max 179.0 :pan-bars 2 :pan-phase 0.0 | |
| :tilt-min 148.0 :tilt-max 255.0 :tilt-bars 1, :tilt-phase 0.0}] | |
| [16 15 {:pan-min 77.0 :pan-max 164.0 :pan-bars 2 :pan-phase 0.0 | |
| :tilt-min 148.0 :tilt-max 255.0, :tilt-bars 1, :tilt-phase 0.0}]])) | |
| :end-keys [:movement])) | |
| (show/set-cue! (+ x-base 7) (+ y-base 2) | |
| (cues/cue :move-torrents | |
| (fn [_] (cues/compound-cues-effect | |
| "Torrent Cross Nod" *show* | |
| [[16 15 {:pan-min 77.0, :pan-max 164.0, :pan-bars 2, :pan-phase 0.5, | |
| :tilt-min 148.0, :tilt-max 255.0, :tilt-bars 1, :tilt-phase 0.25}] | |
| [17 15 {:pan-min 90.0, :pan-max 179.0, :pan-bars 2, :pan-phase 0.0, | |
| :tilt-min 148.0, :tilt-max 255.0, :tilt-bars 1, :tilt-phase 0.0}]])) | |
| :end-keys [:movement])) | |
| (show/set-cue! (+ x-base 6) (inc y-base) | |
| (cues/cue :move-blades | |
| (fn [_] (cues/compound-cues-effect | |
| "Sync Can Can" *show* | |
| [[22 15 {:pan-min 39.0, :pan-max 39.0, :pan-bars 1, :pan-phase 0.0, | |
| :tilt-min 73.0, :tilt-max 248.0, :tilt-bars 1, :tilt-phase 0.0}] | |
| [21 15 {:pan-min 42.0, :pan-max 42.0, :pan-bars 1, :pan-phase 0.0, | |
| :tilt-min 0.0, :tilt-max 197.0, :tilt-bars 1, :tilt-phase 0.0}] | |
| [20 15 {:pan-min 42.0, :pan-max 42.0, :pan-bars 1, :pan-phase 0.0, | |
| :tilt-min 0.0, :tilt-max 197.0, :tilt-bars 1, :tilt-phase 0.0}] | |
| [19 15 {:pan-min 42.0, :pan-max 42.0, :pan-bars 1, :pan-phase 0.0, | |
| :tilt-min 0.0, :tilt-max 197.0, :tilt-bars 1, :tilt-phase 0.0}] | |
| [18 15 {:pan-min 42.0, :pan-max 42.0, :pan-bars 1, :pan-phase 0.0, | |
| :tilt-min 0.0, :tilt-max 216.0, :tilt-bars 1, :tilt-phase 0.0}]])) | |
| :end-keys [:movement])) | |
| (show/set-cue! (+ x-base 6) (+ y-base 2) | |
| (cues/cue :move-blades | |
| (fn [_] (cues/compound-cues-effect | |
| "Spread Can Can" *show* | |
| [[18 15 {:pan-min 42.0, :pan-max 42.0, :pan-bars 1, :pan-phase 0.0, | |
| :tilt-min 0.0, :tilt-max 216.0, :tilt-bars 1, :tilt-phase 0.0}] | |
| [19 15 {:pan-min 42.0, :pan-max 42.0, :pan-bars 1, :pan-phase 0.0, | |
| :tilt-min 0.0, :tilt-max 197.0, :tilt-bars 1, :tilt-phase 0.2}] | |
| [20 15 {:pan-min 42.0, :pan-max 42.0, :pan-bars 1, :pan-phase 0.0, | |
| :tilt-min 0.0, :tilt-max 197.0, :tilt-bars 1, :tilt-phase 0.4}] | |
| [21 15 {:pan-min 42.0, :pan-max 42.0, :pan-bars 1, :pan-phase 0.0, | |
| :tilt-min 0.0, :tilt-max 197.0, :tilt-bars 1, :tilt-phase 0.6}] | |
| [22 15 {:pan-min 39.0, :pan-max 39.0, :pan-bars 1, :pan-phase 0.0, | |
| :tilt-min 73.0, :tilt-max 248.0, :tilt-bars 1, :tilt-phase 0.8}]])) | |
| :end-keys [:movement])) | |
| (show/set-cue! (+ x-base 6) (+ y-base 3) | |
| (cues/cue :move-blades | |
| (fn [_] (cues/compound-cues-effect | |
| "Swing Can Can" *show* | |
| [[22 15 {:pan-min 24.0, :pan-max 64.0, :pan-bars 4, :pan-phase 0.0, | |
| :tilt-min 73.0, :tilt-max 248.0, :tilt-bars 1, :tilt-phase 0.8}] | |
| [21 15 {:pan-min 24.0, :pan-max 64.0, :pan-bars 4, :pan-phase 0.0, | |
| :tilt-min 0.0, :tilt-max 197.0, :tilt-bars 1, :tilt-phase 0.6}] | |
| [20 15 {:pan-min 23.0, :pan-max 64.0, :pan-bars 4, :pan-phase 0.0, | |
| :tilt-min 0.0, :tilt-max 197.0, :tilt-bars 1, :tilt-phase 0.4}] | |
| [19 15 {:pan-min 23.0, :pan-max 64.0, :pan-bars 4, :pan-phase 0.0, | |
| :tilt-min 0.0, :tilt-max 197.0, :tilt-bars 1, :tilt-phase 0.2}] | |
| [18 15 {:pan-min 23.0, :pan-max 64.0, :pan-bars 4, :pan-phase 0.0, | |
| :tilt-min 0.0, :tilt-max 216.0, :tilt-bars 1, :tilt-phase 0.0}]])) | |
| :end-keys [:movement])) | |
| (show/set-cue! (+ x-base 6) (+ y-base 7) | |
| (cues/cue :center-rebel | |
| (fn [_] (cues/compound-cues-effect | |
| "Center Rebel" *show* | |
| [[22 15 {:pan-min 12.0, :pan-max 64.0, :pan-bars 4, :pan-phase 0.0, | |
| :tilt-min 56.0, :tilt-max 182.0, :tilt-bars 1, :tilt-phase 0.8}]])))) | |
| (show/set-cue! (+ x-base 6) (+ y-base 6) | |
| (cues/cue :move-blades | |
| (fn [_] (cues/compound-cues-effect | |
| "Slow Ceiling LR" *show* | |
| [[18 15 {:pan-min 12.0, :pan-max 66.0, :pan-bars 4, :pan-phase 0.0, | |
| :tilt-min 170.0, :tilt-max 170.0, :tilt-bars 1, :tilt-phase 0.0}] | |
| [19 15 {:pan-min 12.0, :pan-max 66.0, :pan-bars 4, :pan-phase 0.0, | |
| :tilt-min 170.0, :tilt-max 170.0, :tilt-bars 1, :tilt-phase 0.2}] | |
| [20 15 {:pan-min 12.0, :pan-max 66.0, :pan-bars 4, :pan-phase 0.0, | |
| :tilt-min 170.0, :tilt-max 170.0, :tilt-bars 1, :tilt-phase 0.4}] | |
| [21 15 {:pan-min 12.0, :pan-max 66.0, :pan-bars 4, :pan-phase 0.0, | |
| :tilt-min 170.0, :tilt-max 170.0, :tilt-bars 1, :tilt-phase 0.6}] | |
| [22 15 {:pan-min 12.0, :pan-max 66.0, :pan-bars 4, :pan-phase 0.0, | |
| :tilt-min 230.0, :tilt-max 230.0, :tilt-bars 1, :tilt-phase 0.8}]])) | |
| :end-keys [:movement])) | |
| (show/set-cue! (+ x-base 6) (+ y-base 5) | |
| (cues/cue :move-blades | |
| (fn [_] (cues/compound-cues-effect | |
| "Slow Scan LR" *show* | |
| [[22 15 {:pan-min 12.0, :pan-max 66.0, :pan-bars 4, :pan-phase 0.0, | |
| :tilt-min 182.0, :tilt-max 182.0, :tilt-bars 1, :tilt-phase 0.8}] | |
| [21 15 {:pan-min 12.0, :pan-max 66.0, :pan-bars 4, :pan-phase 0.4, | |
| :tilt-min 130.0, :tilt-max 130.0, :tilt-bars 1, :tilt-phase 0.6}] | |
| [20 15 {:pan-min 12.0, :pan-max 66.0, :pan-bars 4, :pan-phase 0.8, | |
| :tilt-min 130.0, :tilt-max 130.0, :tilt-bars 1, :tilt-phase 0.4}] | |
| [19 15 {:pan-min 12.0, :pan-max 66.0, :pan-bars 4, :pan-phase 0.2, | |
| :tilt-min 130.0, :tilt-max 130.0, :tilt-bars 1, :tilt-phase 0.2}] | |
| [18 15 {:pan-min 12.0, :pan-max 66.0, :pan-bars 4, :pan-phase 0.6, | |
| :tilt-min 162.0, :tilt-max 162.0, :tilt-bars 1, :tilt-phase 0.0}]])) | |
| :end-keys [:movement])))) | |
| (defn- aim-cue-var-key | |
| "Determine the cue variable key value to use for a variable being | |
| created for an aim cue page cue. `base-name` is the name that will | |
| be used for the variable if it is not part of a group of cues | |
| sharing variables; if `shared-prefix` is not blank then the variable | |
| key will refer to a show variable with that prefix identifying which | |
| group it belongs to." | |
| [base-name shared-prefix] | |
| (if (clojure.string/blank? shared-prefix) | |
| (name base-name) | |
| (keyword (str "aim-group-" shared-prefix "-" (name base-name))))) | |
| (defn- build-aim-cue | |
| "Build an aim cue for the mutiplexable fixture aiming page." | |
| [fixture-key shared-prefix transform? color] | |
| (let [isolated? (clojure.string/blank? shared-prefix)] | |
| (cues/cue (keyword (str "aim-" (name fixture-key))) | |
| (fn [var-map] | |
| (let [base-aim (if isolated? | |
| (cues/apply-merging-var-map var-map params/build-aim-param) | |
| (params/build-aim-param :x (aim-cue-var-key "x" shared-prefix) | |
| :y (aim-cue-var-key "y" shared-prefix) | |
| :z (aim-cue-var-key "z" shared-prefix))) | |
| aim-param (if transform? | |
| (params/build-aim-transformer base-aim | |
| (keyword (str "aim-group-" shared-prefix "-transform"))) | |
| base-aim)] | |
| (move/aim-effect (str "Aim " (name fixture-key) | |
| (when-not isolated? | |
| (str " (Group " (clojure.string/upper-case shared-prefix) | |
| (when transform? " flip") ")"))) | |
| aim-param (show/fixtures-named fixture-key)))) | |
| :variables [(merge {:key (aim-cue-var-key "x" shared-prefix) :name "X" :min -20.0 :max 20.0 | |
| :centered true :resolution 0.05} | |
| (when isolated? {:start 0.0})) | |
| (merge {:key (aim-cue-var-key "y" shared-prefix) :name "Y" :min -20.0 :max 20.0 | |
| :centered true :resolution 0.05} | |
| (when isolated? {:start 0.0})) | |
| (merge {:key (aim-cue-var-key "z" shared-prefix) :name "Z" :min -20.0 :max 20.0 | |
| :centered true :resolution 0.05} | |
| (when isolated? {:start 2.0}))] | |
| :color color :priority 1))) | |
| (defn- make-main-aim-cues | |
| "Create a page of cues for aiming lights in particular points, | |
| individually and in groups." | |
| [page-x page-y] | |
| (let [x-base (* page-x 8) | |
| y-base (* page-y 8) | |
| fixtures [:torrent-1 :torrent-2 :blade-1 :blade-2 :blade-3 :blade-4 :blade-5] | |
| transform (Transform3D.) | |
| width (- right-wall left-wall) | |
| depth (- house-rear-wall stage-wall)] | |
| ;; Set up default shared aiming coordinates | |
| (show/set-variable! :aim-group-a-x 0.0) | |
| (show/set-variable! :aim-group-a-y 0.0) | |
| (show/set-variable! :aim-group-a-z 2.0) | |
| (show/set-variable! :aim-group-b-x 0.0) | |
| (show/set-variable! :aim-group-b-y 0.0) | |
| (show/set-variable! :aim-group-b-z 2.0) | |
| ;; Set up OSC bindings so Touch OSC can control these cues in a powerful way with XY pads. | |
| (add-osc-var-binding :aim-group-a-x "/1/aim-a" | |
| :send-fn (fn [_ v] | |
| (osc/osc-send @osc-client "/1/aim-a" | |
| (/ (- v left-wall) width) | |
| (/ (- (show/get-variable :aim-group-a-z) stage-wall) depth))) | |
| :receive-fn (fn [msg] | |
| (show/set-variable! :aim-group-a-x | |
| (+ left-wall (* width (first (:args msg))))) | |
| (show/set-variable! :aim-group-a-z | |
| (+ stage-wall (* depth (second (:args msg))))))) | |
| (add-osc-var-binding :aim-group-a-z "/1/aim-a" | |
| :send-fn (fn [_ v] | |
| (osc/osc-send @osc-client "/1/aim-a" | |
| (/ (- (show/get-variable :aim-group-a-x) left-wall) width) | |
| (/ (- v stage-wall) depth))) | |
| :receive-fn :none) | |
| (add-osc-var-binding :aim-group-a-y "/1/aim-a-y" | |
| :send-fn (fn [_ v] | |
| (osc/osc-send @osc-client "/1/aim-a-y" (/ v ceiling))) | |
| :receive-fn (fn [msg] | |
| (show/set-variable! :aim-group-a-y (* ceiling (first (:args msg)))))) | |
| (add-osc-var-binding :aim-group-b-x "/1/aim-b" | |
| :send-fn (fn [_ v] | |
| (osc/osc-send @osc-client "/1/aim-b" | |
| (/ (- v left-wall) width) | |
| (/ (- (show/get-variable :aim-group-b-z) stage-wall) depth))) | |
| :receive-fn (fn [msg] | |
| (show/set-variable! :aim-group-b-x | |
| (+ left-wall (* width (first (:args msg))))) | |
| (show/set-variable! :aim-group-b-z | |
| (+ stage-wall (* depth (second (:args msg))))))) | |
| (add-osc-var-binding :aim-group-b-z "/1/aim-b" | |
| :send-fn (fn [_ v] | |
| (osc/osc-send @osc-client "/1/aim-b" | |
| (/ (- (show/get-variable :aim-group-b-x) left-wall) width) | |
| (/ (- v stage-wall) depth))) | |
| :receive-fn :none) | |
| (add-osc-var-binding :aim-group-b-y "/1/aim-b-y" | |
| :send-fn (fn [_ v] | |
| (osc/osc-send @osc-client "/1/aim-b-y" (/ v ceiling))) | |
| :receive-fn (fn [msg] | |
| (show/set-variable! :aim-group-b-y (* ceiling (first (:args msg)))))) | |
| ;; Set up default transformation of a reflection over the Y axis | |
| (.setScale transform (Vector3d. -1.0 1.0 1.0)) | |
| (show/set-variable! :aim-group-a-transform transform) | |
| (show/set-variable! :aim-group-b-transform transform) | |
| (loop [fixtures fixtures | |
| index 0] | |
| (when (seq fixtures) | |
| (let [fixture (first fixtures)] | |
| ;; Disconnected individual aim cues | |
| (show/set-cue! (+ x-base index) y-base (build-aim-cue fixture nil false :white)) | |
| ;; Group A untransformed aim cues | |
| (show/set-cue! (+ x-base index) (inc y-base) (build-aim-cue fixture "a" false :red)) | |
| (add-osc-cue-binding (+ x-base index) (inc y-base) (str "/1/aim-" (name fixture) "-a")) | |
| ;; Group A transformed aim cues | |
| (show/set-cue! (+ x-base index) (+ y-base 2) (build-aim-cue fixture "a" true :orange)) | |
| (add-osc-cue-binding (+ x-base index) (+ y-base 2) (str "/1/flip-" (name fixture) "-a")) | |
| ;; Group B untransformed aim cues | |
| (show/set-cue! (+ x-base index) (+ y-base 3) (build-aim-cue fixture "b" false :blue)) | |
| (add-osc-cue-binding (+ x-base index) (+ y-base 3) (str "/1/aim-" (name fixture) "-b")) | |
| ;; Group B transformed aim cues | |
| (show/set-cue! (+ x-base index) (+ y-base 4) (build-aim-cue fixture "b" true :cyan)) | |
| (add-osc-cue-binding (+ x-base index) (+ y-base 4) (str "/1/flip-" (name fixture) "-b"))) | |
| (recur (rest fixtures) (inc index)))) | |
| ;; Transformation modifiers for group A | |
| (show/set-cue! (+ x-base 7) (inc y-base) | |
| (cues/cue :aim-group-a-transform | |
| (fn [_] | |
| (let [transform (Transform3D.)] | |
| (.setScale transform (Vector3d. 1.0 -1.0 1.0)) | |
| (var-fx/variable-effect @var-binder :aim-group-a-transform transform))) | |
| :color :cyan :short-name "Group A flip Y")) | |
| (add-osc-cue-binding (+ x-base 7) (inc y-base) "/1/flip-a-y") | |
| (show/set-cue! (+ x-base 7) (+ y-base 2) | |
| (cues/cue :aim-group-a-transform | |
| (fn [_] | |
| (let [transform (Transform3D.)] | |
| (.setScale transform (Vector3d. -1.0 -1.0 1.0)) | |
| (var-fx/variable-effect @var-binder :aim-group-a-transform transform))) | |
| :color :cyan :short-name "Group A flip XY")) | |
| (add-osc-cue-binding (+ x-base 7) (+ y-base 2) "/1/flip-a-xy") | |
| ;; Transformation modifiers for group B | |
| (show/set-cue! (+ x-base 7) (+ y-base 3) | |
| (cues/cue :aim-group-b-transform | |
| (fn [_] | |
| (let [transform (Transform3D.)] | |
| (.setScale transform (Vector3d. 1.0 -1.0 1.0)) | |
| (var-fx/variable-effect @var-binder :aim-group-b-transform transform))) | |
| :color :orange :short-name "Group B flip Y")) | |
| (add-osc-cue-binding (+ x-base 7) (+ y-base 3) "/1/flip-b-y") | |
| (show/set-cue! (+ x-base 7) (+ y-base 4) | |
| (cues/cue :aim-group-b-transform | |
| (fn [_] | |
| (let [transform (Transform3D.)] | |
| (.setScale transform (Vector3d. -1.0 -1.0 1.0)) | |
| (var-fx/variable-effect @var-binder :aim-group-b-transform transform))) | |
| :color :orange :short-name "Group B flip XY")) | |
| (add-osc-cue-binding (+ x-base 7) (+ y-base 4) "/1/flip-b-xy"))) | |
| (defn- direction-cue-var-key | |
| "Determine the cue variable key value to use for a variable being | |
| created for an direction cue page cue. `base-name` is the name that | |
| will be used for the variable if it is not part of a group of cues | |
| sharing variables; if `shared-prefix` is not blank then the variable | |
| key will refer to a show variable with that prefix identifying which | |
| group it belongs to." | |
| [base-name shared-prefix] | |
| (if (clojure.string/blank? shared-prefix) | |
| (name base-name) | |
| (keyword (str "direction-group-" shared-prefix "-" (name base-name))))) | |
| (defn- build-direction-cue | |
| "Build a direction cue for the mutiplexable fixture direction page." | |
| [fixture-key shared-prefix transform? color] | |
| (let [isolated? (clojure.string/blank? shared-prefix)] | |
| (cues/cue (keyword (str "dir-" (name fixture-key))) | |
| (fn [var-map] | |
| (let [base-direction (if isolated? | |
| (cues/apply-merging-var-map var-map params/build-direction-param-from-pan-tilt) | |
| (params/build-direction-param-from-pan-tilt | |
| :pan (direction-cue-var-key "pan" shared-prefix) | |
| :tilt (direction-cue-var-key "tilt" shared-prefix))) | |
| direction-param (if transform? | |
| (params/build-direction-transformer | |
| base-direction (keyword (str "direction-group-" shared-prefix "-transform"))) | |
| base-direction)] | |
| (move/direction-effect (str "P/T " (name fixture-key) | |
| (when-not isolated? | |
| (str " (Group " (clojure.string/upper-case shared-prefix) | |
| (when transform? " flip") ")"))) | |
| direction-param (show/fixtures-named fixture-key)))) | |
| :variables [(merge {:key (direction-cue-var-key "pan" shared-prefix) :name "Pan" :min -180.0 :max 180.0 | |
| :centered true :resolution 0.5} | |
| (when isolated? {:start 0.0})) | |
| (merge {:key (direction-cue-var-key "tilt" shared-prefix) :name "Tilt" :min -180.0 :max 180.0 | |
| :centered true :resolution 0.5} | |
| (when isolated? {:start 0.0}))] | |
| :color color :priority 1))) | |
| (defn- build-pan-tilt-osc-cue | |
| "Build a raw pan/tilt oscillator cue." | |
| [fixture-key] | |
| (cues/cue (keyword (str "p-t-" (name fixture-key))) | |
| (fn [var-map] | |
| (let [pan-osc (oscillators/sine :interval :bar :interval-ratio (:pan-bars var-map) | |
| :phase (:pan-phase var-map)) | |
| pan-param (oscillators/build-oscillated-param pan-osc :min (:pan-min var-map) | |
| :max (:pan-max var-map)) | |
| tilt-osc (oscillators/sine :interval :bar :interval-ratio (:tilt-bars var-map) | |
| :phase (:tilt-phase var-map)) | |
| tilt-param (oscillators/build-oscillated-param tilt-osc :min (:tilt-min var-map) | |
| :max (:tilt-max var-map))] | |
| (fx/scene (str "P/T " (name fixture-key)) | |
| (chan-fx/channel-effect | |
| "pan" pan-param | |
| (chan/extract-channels (chan/expand-heads | |
| (show/fixtures-named fixture-key)) | |
| #(= (:type %) :pan))) | |
| (chan-fx/channel-effect | |
| "tilt" tilt-param | |
| (chan/extract-channels (chan/expand-heads (show/fixtures-named fixture-key)) | |
| #(= (:type %) :tilt)))))) | |
| :variables [{:key "pan-min" :name "Pan min" :min 0 :max 255 | |
| :centered true :resolution 0.5 :start 0} | |
| {:key "pan-max" :name "Pan max" :min 0 :max 255 | |
| :centered true :resolution 0.5 :start 255} | |
| {:key "pan-bars" :name "Pan bars" :min 1 :max 16 | |
| :type :integer :start 1} | |
| {:key "pan-phase" :name "Pan phase" :min 0.0 :max 1.0 :start 0.0} | |
| {:key "tilt-min" :name "Tilt min" :min 0 :max 255 | |
| :centered true :resolution 0.5 :start 0} | |
| {:key "tilt-max" :name "Tilt max" :min 0 :max 255 | |
| :centered true :resolution 0.5 :start 255} | |
| {:key "tilt-bars" :name "Tilt bars" :min 1 :max 16 | |
| :type :integer :start 1} | |
| {:key "tilt-phase" :name "Tilt phase" :min 0.0 :max 1.0 :start 0.0}] | |
| :color :green :priority 1)) | |
| (defn- make-main-direction-cues | |
| "Create a page of cues for aiming lights in particular directions, | |
| individually and in groups." | |
| [page-x page-y] | |
| (let [x-base (* page-x 8) | |
| y-base (* page-y 8) | |
| fixtures [:torrent-1 :torrent-2 :blade-1 :blade-2 :blade-3 :blade-4 :blade-5] | |
| transform (Transform3D.)] | |
| ;; Set up default shared direction coordinates | |
| (show/set-variable! :direction-group-a-pan 0.0) | |
| (show/set-variable! :direction-group-a-tilt 0.0) | |
| (show/set-variable! :direction-group-b-pan 0.0) | |
| (show/set-variable! :direction-group-b-tilt 0.0) | |
| ;; Set up default transformation of a reflection over the Y axis | |
| (.setScale transform (Vector3d. -1.0 1.0 1.0)) | |
| (show/set-variable! :direction-group-a-transform transform) | |
| (show/set-variable! :direction-group-b-transform transform) | |
| (loop [fixtures fixtures | |
| index 0] | |
| (when (seq fixtures) | |
| (let [fixture (first fixtures)] | |
| ;; Disconnected individual direction cues | |
| (show/set-cue! (+ x-base index) y-base (build-direction-cue fixture nil false :white)) | |
| ;; Group A untransformed direction cues | |
| (show/set-cue! (+ x-base index) (inc y-base) (build-direction-cue fixture "a" false :blue)) | |
| ;; Group A transformed direction cues | |
| (show/set-cue! (+ x-base index) (+ y-base 2) (build-direction-cue fixture "a" true :cyan)) | |
| ;; Group B untransformed direction cues | |
| (show/set-cue! (+ x-base index) (+ y-base 3) (build-direction-cue fixture "b" false :red)) | |
| ;; Group B transformed direction cues | |
| (show/set-cue! (+ x-base index) (+ y-base 4) (build-direction-cue fixture "b" true :orange)) | |
| ;; Raw pan/tilt oscillated cues | |
| (show/set-cue! (+ x-base index) (+ y-base 7) (build-pan-tilt-osc-cue fixture))) | |
| (recur (rest fixtures) (inc index)))) | |
| ;; Transformation modifiers for group A | |
| (show/set-cue! (+ x-base 7) (inc y-base) | |
| (cues/cue :direction-group-a-transform | |
| (fn [_] | |
| (let [transform (Transform3D.)] | |
| (.setScale transform (Vector3d. 1.0 -1.0 1.0)) | |
| (var-fx/variable-effect @var-binder :direction-group-a-transform transform))) | |
| :color :cyan :short-name "Group B flip Y")) | |
| (show/set-cue! (+ x-base 7) (+ y-base 2) | |
| (cues/cue :direction-group-a-transform | |
| (fn [_] | |
| (let [transform (Transform3D.)] | |
| (.setScale transform (Vector3d. -1.0 -1.0 1.0)) | |
| (var-fx/variable-effect @var-binder :direction-group-a-transform transform))) | |
| :color :cyan :short-name "Group B flip XY")) | |
| ;; Transformation modifiers for group B | |
| (show/set-cue! (+ x-base 7) (+ y-base 3) | |
| (cues/cue :direction-group-b-transform | |
| (fn [_] | |
| (let [transform (Transform3D.)] | |
| (.setScale transform (Vector3d. 1.0 -1.0 1.0)) | |
| (var-fx/variable-effect @var-binder :direction-group-b-transform transform))) | |
| :color :orange :short-name "Group B flip Y")) | |
| (show/set-cue! (+ x-base 7) (+ y-base 4) | |
| (cues/cue :direction-group-b-transform | |
| (fn [_] | |
| (let [transform (Transform3D.)] | |
| (.setScale transform (Vector3d. -1.0 -1.0 1.0)) | |
| (var-fx/variable-effect @var-binder :direction-group-b-transform transform))) | |
| :color :orange :short-name "Group B flip XY")))) | |
| (defn make-cues | |
| "Create a bunch of example cues for experimentation. If Beyond laser | |
| show integration is desired, `add-beyond?` will be `true`." | |
| [add-beyond?] | |
| ;; Create an OSC client that so cues can send their state to TouchOSC. | |
| (when (nil? @osc-client) | |
| (reset! osc-client (osc/osc-client ipad-address 9000))) | |
| ;; Clean up any OSC cue bindings which previously existed. | |
| (clear-osc-cue-bindings) | |
| ;; Fill in some cue pages | |
| (make-main-color-dimmer-cues 0 0 add-beyond?) ; Creates a sigle 8x8 page at the origin | |
| (make-torrent-cues 0 2) ; Creates 2 8x8 pages: two pages up from the origin, and the next page to the right | |
| (make-ambient-cues 1 0) ; Creates a single 8x8 page to the right of the origin | |
| (make-movement-cues 0 1) ; Creates an 8x8 page above the origin | |
| (make-main-aim-cues 1 1) ; Creates an 8x8 page above the ambient cues | |
| (make-main-direction-cues 2 1) ; Creates an 8x8 page to the right of that | |
| ;; Not sure what to do with the rest of this yet! Move or discard... | |
| ;; For now they are hardcoded to appear on the page above the origin. | |
| ;; Some basic moving head chases | |
| #_(let [triangle-phrase (oscillators/build-oscillated-param ; Move back and forth over a phrase | |
| (oscillators/triangle :interval :phrase) :min -90 :max 90) | |
| staggered-triangle-bar (params/build-spatial-param ; Bounce over a bar, staggered across grid x | |
| (show/all-fixtures) | |
| (fn [head] | |
| (oscillators/build-oscillated-param | |
| (oscillators/triangle :interval :bar :phase (x-phase head *show*)) | |
| :min -90 :max 0))) | |
| can-can-dir (params/build-direction-param-from-pan-tilt :pan triangle-phrase :tilt staggered-triangle-bar) | |
| can-can-p-t (params/build-pan-tilt-param :pan triangle-phrase :tilt staggered-triangle-bar)] | |
| (show/set-cue! 0 9 (cues/cue :movement (fn [_] | |
| (move/direction-effect "Can Can" can-can-dir (show/all-fixtures))))) | |
| (show/set-cue! 1 9 (cues/cue :movement (fn [_] | |
| (move/pan-tilt-effect "P/T Can Can" can-can-p-t (show/all-fixtures)))))) | |
| #_(show/set-cue! 3 8 (cues/function-cue :blade-speed :movement-speed (show/fixtures-named "blade") | |
| :color :purple :effect-name "Slow Blades")) | |
| ;; Some fades | |
| #_(show/set-cue! 0 12 (cues/cue :color-fade (fn [var-map] | |
| (fx/fade "Color Fade" | |
| (global-color-effect :red :include-color-wheels? true) | |
| (global-color-effect :green :include-color-wheels? true) | |
| (params/bind-keyword-param (:phase var-map 0) Number 0))) | |
| :variables [{:key "phase" :min 0.0 :max 1.0 :start 0.0 :name "Fade"}] | |
| :color :yellow)) | |
| #_(show/set-cue! 1 12 (cues/cue :fade-test (fn [var-map] | |
| (fx/fade "Fade Test" | |
| (fx/blank) | |
| (global-color-effect :blue :include-color-wheels? true) | |
| (params/bind-keyword-param (:phase var-map 0) Number 0))) | |
| :variables [{:key "phase" :min 0.0 :max 1.0 :start 0.0 :name "Fade"}] | |
| :color :cyan)) | |
| #_(show/set-cue! 2 12 | |
| (cues/cue :fade-test-2 (fn [var-map] | |
| (fx/fade "Fade Test 2" | |
| (move/direction-effect | |
| "p/t" (params/build-direction-param-from-pan-tilt :pan 0 :tilt 0) | |
| (show/fixtures-named "torrent")) | |
| (move/direction-effect | |
| "p/t" (params/build-direction-param-from-pan-tilt :pan 0 :tilt 0) | |
| (show/fixtures-named "blade")) | |
| (params/bind-keyword-param (:phase var-map 0) Number 0))) | |
| :variables [{:key "phase" :min 0.0 :max 1.0 :start 0.0 :name "Fade"}] | |
| :color :red)) | |
| #_(show/set-cue! 3 12 (cues/cue :fade-test-3 (fn [var-map] | |
| (fx/fade "Fade Test P/T" | |
| (move/pan-tilt-effect | |
| "p/t" (params/build-pan-tilt-param :pan 0 :tilt 0) | |
| (show/fixtures-named "torrent")) | |
| (move/pan-tilt-effect | |
| "p/t" (params/build-pan-tilt-param :pan 0 :tilt 0) | |
| (show/fixtures-named "blade")) | |
| (params/bind-keyword-param (:phase var-map 0) Number 0))) | |
| :variables [{:key "phase" :min 0.0 :max 1.0 :start 0.0 :name "Fade"}] | |
| :color :orange)) | |
| #_(show/set-cue! 0 13 | |
| (cues/cue :chase (fn [var-map] | |
| (fx/chase "Chase Test" | |
| [(global-color-effect :red :include-color-wheels? true) | |
| (global-color-effect :green :fixtures (show/fixtures-named "hex")) | |
| (global-color-effect :blue :include-color-wheels? true)] | |
| (params/bind-keyword-param (:position var-map 0) Number 0) | |
| :beyond :bounce)) | |
| :variables [{:key "position" :min -0.5 :max 10.5 :start 0.0 :name "Position"}] | |
| :color :purple)) | |
| ;; Set up an initial value for our step parameter | |
| #_(reset! step-param (params/build-step-param :fade-fraction 0.3 :fade-curve :sine)) | |
| #_(show/set-cue! 1 13 | |
| (cues/cue :chase (fn [var-map] | |
| (fx/chase "Chase Test 2" | |
| [(global-color-effect :red :fixtures (show/fixtures-named "hex")) | |
| (global-color-effect :green :fixtures (show/fixtures-named "blade")) | |
| (global-color-effect :blue :fixtures (show/fixtures-named "hex")) | |
| (global-color-effect :white :fixtures (show/all-fixtures))] | |
| @step-param :beyond :loop)) | |
| :color :magenta)) | |
| ) |