diff --git a/src/main/java/net/aufdemrand/denizen/events/core/EntityDamageSmartEvent.java b/src/main/java/net/aufdemrand/denizen/events/core/EntityDamageSmartEvent.java index e96bec1d31..9c5ee341dd 100644 --- a/src/main/java/net/aufdemrand/denizen/events/core/EntityDamageSmartEvent.java +++ b/src/main/java/net/aufdemrand/denizen/events/core/EntityDamageSmartEvent.java @@ -145,6 +145,7 @@ public void entityDamage(EntityDamageEvent event) { // returns an Element(Decimal) of the amount of damage dealt, after armor is calculated. // returns the dEntity damaging the other entity. // returns a dEntity of the projectile shot by the damager, if any. + // returns the damage by a given damage type. Types: BASE, HARD_HAT, BLOCKING, ARMOR,RESISTANCE, MAGIC, ABSORPTION // // @Determine // "CANCELLED" to stop the entity from being killed. @@ -181,6 +182,7 @@ public void entityDamage(EntityDamageEvent event) { // returns an Element(Decimal) of the amount of damage dealt, after armor is calculated. // returns the dEntity damaging the other entity. // returns a dEntity of the projectile, if one caused the event. + // returns the damage by a given damage type. Types: BASE, HARD_HAT, BLOCKING, ARMOR,RESISTANCE, MAGIC, ABSORPTION // // @Determine // "CANCELLED" to stop the entity from being damaged. @@ -309,6 +311,7 @@ else if (damager.isPlayer()) { // returns an Element(Decimal) of the amount of damage dealt. // returns an Element(Decimal) of the amount of damage dealt, after armor is calculated. // returns a dEntity of the projectile, if one caused the event. + // returns the damage by a given damage type. Types: BASE, HARD_HAT, BLOCKING, ARMOR,RESISTANCE, MAGIC, ABSORPTION // // @Determine // "CANCELLED" to stop the entity from being killed.