A dynamic binding to SFML2 for the D Programming Language.
D

README.md

DerelictSFML2

Dynamic bindings to version 2.3 of the SFML libraries for the D Programming Language.

Please see the pages Building and Linking Derelict and Using Derelict, in the Derelict documentation, for information on how to build DerelictSFML2 and load the SFML2 libraries at run time. In the meantime, here's some sample code.

import derelict.sfml2.system; // For the system library.
import derelict.sfml2.window; // For the window library.
import derelict.sfml2.audio; // For the audio library.
import derelict.sfml2.graphics; // For the graphics library.
import derelict.sfml2.network; // For the network library.

void main() {
    // Load the SFML2 System libraries you need. Note that this sample imports
    // and loads them all, but you only need to do so for the libraries you intend
    // to actually use.
    DerelictSFML2System.load();
    DerelictSFML2Window.load();
    DerelictSFML2Audio.load();
    DerelictSFML2Graphics.load();
    DerelictSFML2Network.load();

    // Now you can call functions from the all of the SFML2 libraries.
}

Finally, it should be noted that there are two versions of the SFML2 shared libraries. One is written in C++, the other in C. For DerelictSFML2, you need to use the C version of the libraries, known as CSFML. DerelictSFML2 cannot load the C++ SFML2 libraries.