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#pragma once
#include <Box2D/Box2D.h>
struct C_ContactListener : public b2ContactListener
{
virtual void BeginContact(b2Contact *contact);
virtual void EndContact(b2Contact *contact);
virtual void PreSolve(b2Contact *contact, const b2Manifold *oldManifold);
virtual void PostSolve(b2Contact *contact, const b2ContactImpulse *impulse);
};