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Camera follows player
Started cleaning the code for client side prediction
Client now removes bullets as well
Server now removes bullets correctly.
Forgot contactlistener files
Merge branch 'rewrite'
Contactlistener + separate makefile for osx
Started from scratch with rewrite branch
Preliminary shooting system
Merge branch 'rewrite' of github.com:Detegr/pwskoag into rewrite
Removed useless includes to server project
Cleaned up server testing code
Better connection handling
Removed iterator subclass that was incomplete and not used
Output on failure
Borders for boxes. For fun
VS2010 project files
Bordered map and stuff
Removed debug output
Player disconnects. Cleaned up packetparser