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Branch: master
Commits on Oct 14, 2018
  1. Merge pull request #75 from Windspar/colors

    Dgame committed Oct 14, 2018
    Added 124 colors with mixin template
Commits on Oct 11, 2018
  1. Merge pull request #71 from Windspar/audiofix

    Dgame committed Oct 11, 2018
    Fix Mix_Init from failing dectection
Commits on Oct 10, 2018
Commits on Mar 31, 2017
  1. Update README.md

    Dgame committed Mar 31, 2017
Commits on Jan 27, 2017
  1. Merge pull request #68 from leotada/master

    Dgame committed Jan 27, 2017
    Added Circle in the Dgame.Math
Commits on Jan 17, 2017
  1. Update Vector3.d

    Dgame committed Jan 17, 2017
Commits on Jan 3, 2017
  1. Update README.md

    Dgame committed Jan 3, 2017
Commits on Oct 30, 2016
  1. Fix #65

    Dgame committed Oct 30, 2016
  2. Test fix

    Dgame committed Oct 30, 2016
Commits on May 7, 2016
  1. Fix #61

    Dgame committed May 7, 2016
  2. Fix #63

    Dgame committed May 7, 2016
Commits on Sep 8, 2015
  1. Resolve #55

    Dgame committed Sep 8, 2015
  2. Fix #55

    Dgame committed Sep 8, 2015
Commits on Aug 15, 2015
  1. Fix #54

    Dgame committed Aug 15, 2015
Commits on Jul 14, 2015
  1. Merge pull request #52 from evenex/master

    Dgame committed Jul 14, 2015
    fix truncating conversion warning
Commits on Jun 22, 2015
  1. Fix #50

    Dgame committed Jun 22, 2015
Commits on Jun 7, 2015
  1. Fix #49

    Dgame committed Jun 7, 2015
Commits on Jun 5, 2015
  1. OpenGL fix

    Dgame committed Jun 5, 2015
  2. Remove debug output

    Dgame committed Jun 5, 2015
  3. Update GLContextSettings

    Dgame committed Jun 5, 2015
Commits on Jun 4, 2015
Commits on May 31, 2015
  1. Move Finger out of Touch namespace

    Dgame committed May 31, 2015
    Change 'namespace' hack from final abstract class to interface
  2. Event: Move unions out of the struct

    Dgame committed May 31, 2015
    Battery: Move Battery struct out of the System namespace
  3. Added doc

    Dgame committed May 31, 2015
  4. Update OpenGL Settings

    Dgame committed May 31, 2015
    Rename GLSettings to GLContextSettings
Commits on May 30, 2015
  1. Disallow the choice whether openGL should be used or not: OpenGL is a…

    Dgame committed May 30, 2015
    …lways used.
    
    Texture, ShaderProgram: lowercase ID -> id
Commits on May 28, 2015
  1. Merge pull request #45 from Dgame/ref2copy

    Dgame committed May 28, 2015
    Replace 'by auto ref' with 'by value'
  2. Update doc

    Dgame committed May 28, 2015
Commits on May 26, 2015
  1. Update .gitignore

    Dgame committed May 26, 2015
  2. Rebase

    Dgame committed May 26, 2015
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