Open
Description
This is a tracking issue for support gaps relating to object rotation. Most of this is likely out of scope for the current release plan, but they are outlined here for tracking purposes.
- Basic individual rotation of
Path
,Text
, andRichText
objects - Rotation is treated in isolation. Objects with rotated parents do not inherit their parents' rotation. This is needed to support things like rotating object groups, like entire staves.
- Explicitly setting rotation axis position. Rotation currently only works with the rotation axis at the object's Qt "logical coordinate system" origin. (done by @Xavman42)
- Text bounding rects are inaccurate for rotated objects. (Though it is unclear if this is desired behavior or not)
- Rotated text and paths which break across flowable lines do not clip correctly. The results aren't terrible - the clip points are generally quite close to correct, but the clipping occurs at an angle. Resolution would probably require modifying
QClippingPath
to account for rotation. Care would be needed to ensure rotation respects the rotational axis even with clipping painter offsets. - Rotated paths with path elements anchored to other objects display incorrectly. This occurs because path element resolution (
Path._resolve_path_elements
) does not respect rotation