Skip to content
Subnautica: adds a configurable hotkey for First Aid Kits.
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Type Name Latest commit message Commit time
Failed to load latest commit information.

Medkit Hotkey by Dingo


I was a bit miffed when I found out you can't bind the First Aid Kit to a hotkey. This simple mod aims to fix that inconvenience.

The hotkey (default: "H") is configured through a json file, since Subnautica's key bindings system is rather modder unfriendly.


  1. Install QMods if you haven't already.
  2. Download the zip file from the Files tab.
  3. Unzip the contents of the zip to the game's main directory (where Subnautica.exe can be found).

(Optional) Configuration:

  1. Navigate to the mod's directory (Subnautica\QMods\MedkitHotkey).
  2. Edit settings.json with Notepad or your favourite text editor.
  3. Replace the default "H" with your preferred key. Use only KeyCode names found on this page.

(Optional) Translation:

If you want to contribute a translation for this mod, please follow these steps:

  1. Look at the file "English.json" in QMods\MedkitHotkey\Languages
  2. Copy that file and change the file name to your language. It needs to match the file name in Subnautica\SNUnmanagedData\LanguageFiles
  3. Translate the file. Do not touch the keys ("MissingMedkit"), only the translated values ("No first aid...")
  4. Share the file with me, preferrably over GitHub, a Nexus private message or (if you must) a comment


  • Q. Is this mod safe to add or remove from an existing save file?
  • A. Perfectly safe.
  • Q. Does this mod have any known conflicts?
  • A. It should not conflict with other mods. Obviously, the hotkey you define should be unique to avoid trouble.

Source code can be found here.


2019-03-17 - v1.2.2

  • Added Russian translation by mstislavovich

2019-03-16 - v1.2.1

  • Small refactor to language loading

2019-03-16 - v1.2.0

  • Added a framework for translations
  • Refactored code

2019-02-15 - v1.1.2

  • Added a check for text input (console, signs, lockers etc.) based on player feedback

2019-02-15 - v1.1.0

  • Updated for QMods v2.0.0
  • Switched directly to Unity KeyCode

2019-02-03 - v1.0.0

  • Initial mod release
You can’t perform that action at this time.